Akali Build Guide by AlbatrosseN
Champion Build: Akali
| Health | 2555 |
| Health Regen | 18.95 |
| Energy | 0 |
| Energy Regen |
| Armor | 92.19 |
| Magic Resist | 52.5 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 419 |
| Gold Bonus | 0 |
| Attack Damage | 165.6 |
| Attack Speed | 1.06 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 505.65 |
| Life Steal | 10% |
| Spell Vamp | 32 |
| Armor Penetration | 0 |
| Magic Penetration | 28.86 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Hello every one, this is my way of building akali. I hope you like it!
This is my first Build so i don't know anything about how to make one (like inputting the pics of spells and Items) and sorry if i got a bad english^^
Pros
She got great nuke dmg.
She can catch enemies very easy.
She can secure almost every kill (or KS if u want to do that).
She is very good in team fights.
She is good at farming minions with.
And she also got a great kite (juke) ability.
Cons
She is a bit hard to play.
She is very easy to kill in the beginning.
She is often targeted in team fights.
If she dosen't have her ulti she loses very much of her dmg.
And she isn't as good if the other team got oracles, then she will die pretty quick becuase of the targeting she will get from the other team.
Good champs to play against
Thanks To Akalis
Twilight Shroud it is very easy to play against champions that have at the least skill shots spells (spells that you can shot where ever you are and aim anywhere) becuase it's hard to hit akali since she goes invisibility in her
Twilight Shroud she is hard to hit with a target spell (the spells that you mark the target you want to use your spell at).
For example
Master Yi or
Poppy beacuse they have a small chance to hit you while in the
Twilight Shroud.
Scary champs to play against
On the other hand it can be very dangerous to play against a champion with many skill shot spells. becuase they just need to aim it at your
Twilight Shroud and they will probably hit you.
For example
Annie or
Morgana the have very good skill shot spells and high dmg.
Mastery
I use my mastery to get the most dmg out of Akali.
Since she dosen't have any mana i try to avoid the increaseing mana and mana reg mastery.
I'm aming to go for a more offencive direction but i do take the increased armor and magic res.
Thanks to the Movment Speed increase i will have a movment speed of 335 without
Boots of Speed.
Summoner Spells
I go with
and
as my summoner spells.
I am using
Exhaust becuase it helps my team to kepp the enemy carry at a low dmg and easy to kill level.
Then i have the
Flash as a chase/escape spell, it's prefect to run out of the
Twilight Shroud then a sec after you run out the invisibility should fade away and you should flash right before the invisibility fades.
You could pick either
or
or
instead of
Exhaust.
But in my opinion you should keep the
Flash becuase it's a very good spell for Akali.
Runes
I go with my
, to get the more dmg.
My
, to not be as easy to kill (specially in the beginning).
I use the
, To get some more dmg from my spells and to get her extra passive skill.
I am now using the
, also to get the passive in the start and but i think
will work just fine (but by using the
Greater Quintessence of Magic Penetration instead of the
Greater Quintessence of Ability Power, the
Twin Disciplines won't be activated unless you buy a Ability Power item at the start. But i don't think it's worth it).
Item Build
I am using a
as a first item to start by triggering one of her passive abilty Mark Of The Assassin size, but you can use
and some
a
or mabye even a
, depending on how you play.
I try to stay at the lane untill I can go back and buy my
. I chose these shoes becuase I like to deal lots of dmg, but if you don't want those you should go for either
Boots of Swiftness or
Mercury's Treads. DON'T use
Ionian Boots of Lucidity beacuse even if u get beter cooldown you will have used all your energy when the spell is up again. You will not have the delay to regen some energy between your spells and if you would like the cooldown just take the blue buff becuase it gives you energy regen to. It should be better to get the less squishy (easy kill with
Mercury's Treads) or do more dmg with
Sorcerer's Shoes. (But still this is just my way of thinking).
You could buy a
Health Potion and a
Sight Ward, to know that you are safe on your lane or to be sure that theire jungler dosen't steal any of your buff or to just keep an eye on something else. But that is all up to you.
As my next item i choose to go with
to get some more spell wamp and to increase my laneing time.
A
is a "Got To Have Item" Becuase it's the perfect hybrid weapon. It helps you very much if you are chaseing or fleeing from an enemy becuase of it's slow effect.
Then i buy a
just to increase my dmg some more and to start on my
Lich Bane (but the
Lich Bane aren't we coming to yet).
After the
Sheen i go for a
becuase it makes every spell slow the enemy and gives you very much hp and ap. I often go for the
Blasting Wand then the
Giant's Belt, but if im in need of hp becuase of constant ganks of so i go for the Giants Belt berfore I go for the
Blasting Wand.
My next item is the
wich gives you a great constant dmg becuase it makes your auto attacks do very much dmg (it's also very good for pushing towers and mabye even steal a buff).
Now i go for the
beacuse i got every thing i need to stay alive in a fight, so now i can go for the REAL dmg.
Rabadon's Deathcap is also a "Got To Have Item"
Now i either go for a
or one more
Hextech Gunblade, but it depends on if they got much magic resistance.
When you have your full build you will probably be able to take any one down in a 1 v 1 situation.
Warding

The Black Dots
The black dots represents the places to put
Sight Ward if you are going to kepp track of the buffs.
The Red Dots
The red dots represents where you should put the
Sight Ward if you want to keep eyes of gankingand defending your lane.
The Green Dots
The green dots are where you should put the
Sight Ward if you are pushing against the enemy.
The Pink Dots
The pink dots is where you should put the
Sight Ward if you and your team is getting pushed.
The Blue Dots
The blue dots is where you should put down the
Sight Ward if you are going for Baron and wanting to be sure that the enemy isn't going to suprice attack you and your team. You should put the
Sight Ward right behind Baron so that if they got an Oracles Elexir they can't target the
Sight Ward they will have to target Baron to getb the
Sight Ward. But it will be very hard to target the
Sight Ward becuase Baron is in the way.
The Yellow Dots
The yellow dots represents where you should out the
Sight Ward to keep good tracking of dragon and if the enemy is going for it or for you if you are atthe dragon.
Info About the spells
Twin Disiplines, Akalis Passive
Upon obtaining 20 Ability Power, Akali's basic attacks deal 10% bonus magic damage, increasing by 1% for every 5 Ability Power gained thereafter.
Upon obtaining 10 Bonus Attack Damage, Akali gains 10% Spell Vamp, increasing by an additional 1% for every 5 Bonus Attack Damage gained thereafter.
Mark Of The Assasin
Akali spins her kama at a target enemy to deal magic damage and mark the target for 6 seconds. Akali's melee attacks against a marked target will trigger and consume the mark to cause additional damage and restore Energy.
Crecent Slash
Akali throws down a cover of smoke. While inside the area, Akali gains Armor and Magic Resist and becomes stealthed. Attacking or using abilities will briefly reveal her. Enemies inside the smoke have their Movement Speed reduced.
Twilight Shroud
Akali flourishes her kamas, dealing damage (to enemies around her) based on her Attack Damage and Ability Power.
Shadow Dance, Akalis Ultimate
Akali moves through shadows to quickly strike her target, dealing damage and consuming an Essence of Shadow charge. Akali recharges Essence of Shadow charges both periodically and upon kills and assists, max 3 stacks.
How I use my spells
I chose the
as my first spell to be able to harass and to get much last hits in the beginning.
At lvl 2 I take the
to get even easier farm and to have more dmg against enemy champions.
I go for the
at lvl 3 becuase i haven't really been needing it untill now, now we can start to do more dmg to the enemys and get away much safer.
I always go for my
as soon as i can. Becuase it really helps during the fights and Akalis ultimate is the spell that holds her upp.
Here come the combo i use to against the enemy champions
I look so that i have my
Shadow Dance upp and ready, If i got the
Lich Bane i do my
Shadow Dance then i auto attack, then i go into my
Twilight Shroud and auto attack, I use
Mark of the Assassin and then auto attack, I use my
Crescent Slash then auto attack.
Then depending on the cooldown i got i use the spells that is up for the moment ( But you have to auto attack between every spell to get the most dmg out of the
Lich Bane.
If you on the other hand skipped the
Lich Bane or you are taking it later you shoould still go with the same combo but without the auto attacks between every spell.
The End!^^
I will update the build soon and type more tips and so.
As i said i dont really know how to make the perfect guide (beacuse this is my first).
This is my way build Akali, but i really hope that you guys can use the build and be happy about it. Becuase i know i am.
Please comment, Rate and tell me if there is something you didn't like or thought was very helpfull.
With Best Regards
AlbatrosseN
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Build Guide
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