Akali Build Guide by NeoShock
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This is my First Akali Build. Akali is statistically proven to have the most kills per game (her average is 10/5/6) She is also my favorite champion and that's why I am making this build.
Pros / Cons
Amazing late game
Squishyness can be countered
Very slippery and hard to kill due to Shadow Dance and Twilight Shroud
Scales very well through mid and late game
Hard to counter
Energy system instead of mana
Can mid lane in some situations (mainly after lvl 6)
Has TONS of s3x appeal
A bad farmer (unless spells are endlessly spammed)
Items cost a TON
Early game isn't that great
Can't jungle (sorry phreak)
Can't easily kill tanks (unless fed early game)
When paired with the other two ninjas ( Shen and Kennen) the entire team has 1 less damage.
The focus of the runes is to enable akali's amazing passive at the beginning of the game as well as giving general early game damage.
You start off with the general starting items, boots and health pots for sustenance. The Sorcerer's Shoes are there for that extra s3xu4l tension/penetration. The Hextech Gunblade is your first hybrid damage helping you scale from early to mid game. *note the hybrid items are some of the most expensive yet rewarding items of the game. The Trinity Force is another major hybrid item that will give you an immense edge due to your passive. Now the Guinsoo's Rageblade is next. It will help you do more damage as you chain your abilities as well as let you get more basic attacks in at the end (if their not already dead from your spell combo). Lastly you finish with a Rylai's Crystal Scepter and a Frozen Mallet for more late game health as well as some damage and ability power.
The Mark of the Assassin is your first spell in your combo and the first spell you max.
Cresent Slash is the second spell in your combo and is maxed second.
Shadow Dance is your opening spell as well as a general DPS spell. Level it when you can and use it to begin or finish up a fight.
Lastly, Twilight Shroud is an epic spell that lets you make epic getaways. It is maxed last but taken early because the upgrades to the skill are not very significant.
Who the **** doesn't want Flash and Heal ;].
But seriously, Flash is used to position yourself or runaway when you've been cornered in your Twilight Shroud. Good alternatives are, Ghost and Exhaust
Heal is a great summoner spell throughout the entire game providing sustenance and will save your 4ss a number of times. Good alternatives to this spell are Ignite and Teleport.
If you are really bad at last hitting you may want to get Promote
I understand this is a ****py build and there will be work on it. I am bad at BBcoding so there may be many unnecessary brackets in this build. Thank you for viewing this build and I am open to critisism. ;]