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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Threats & Synergies
Introduction
The Spirit Visage and Warmog's Armor make an effective combo if you can afford the item slots, allowing you to escape combat whenever you get low via Bandage Tossing to the crimson raptors or the krugs or a minion that happened to be about, and regenerate via warmog's heart to re-engage and finish of the foes that have been weakened by the previous fight.
One does not simply 'jungle without Smite'
Essentially the default summoner spell you use if you're unsure about any of the others. Probably the best spell to use unless you prefer pulling to jungle camps to make your escapes.
It may sound odd but occasionally i take teleport to mix things up as it helps for mobility in the late game and global unexpected ganks. A spell rarely used and rarely worth it, although packs potential for incredible plays.
Teleport and Flash are the only spells worth mentioning as others such as Ghost, Exhaust and Barrier are usually terribly and only help in situational conditions.
PROS
Strong late-game Powerful AoE Strong CC from his ult or if he builds rylai's Pretty fast clear times |
CONS
Gap-closer is on a pretty long cooldown |
Thanks for reading!
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