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Amumu General Guide by TheQuietlyLoud

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author TheQuietlyLoud

Amumu, The AOE AP Carry/ Tank

TheQuietlyLoud Last updated on January 15, 2013
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Ability Sequence

1
14
15
17
18
Ability Key Q
3
5
9
10
12
Ability Key W
2
4
7
8
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Introduction

This build gives you the capability of being great help to your teammates while still giving you the chance to do well yourself. You will still be tanky, as Amumu should be, but you will be able to do good damage unlike a straight tank build.


Guide Top

Abilities

-- Cursed Touch- This passive is great because the more basic attacking you do, the more vulnerable your target will be to your other abilities.

-- Bandage Toss- The pull and stun this offers is great for multiple scenarios. Be creative with it!
-Initiating an attack of any kind
-Catching up to a retreating enemy
-Stop enemies from attacking your teammates
-Getting through wall to escape (by attaching to a jungle monster)


-- Despair- This AOE is your best attack tool. Once you have this Maxed with a Sunfire Cape and Abyssal Scepter This is a GREAT tool. Your mere presence will hurt your enemies and if you stay on them long enough it will tear them up.

-- Tantrum Great for team fights because of how much you can spam it. This needs to be spammed and not forgotten about! In laneing phase this is a great tool for slowly tearing away enemy health.

-- Curse of the Sad Mummy- Fantastic for team fights! Instantly you can stop the entire enemy team for a few seconds which can turn the tides of the fight. you can also use it to stop enemies from escaping.


Guide Top

Skill Sequence

Not much to say here but there is one thing. Play around with how you upgrade Despair and Tantrum. Some games it is best to try maxing one all the way first then going for the other, while some games you may want to go back in forth. It is up to you. I personally always change the order i do it in.


Guide Top

Items

Explanation of core items in order of acquisition:
-- Mercury's Treads- You are already a tank, lets make you more unstoppable by adding tenacity.

-- Sunfire Cape- Amumu is 75% AOE so it would be in your best interest to make this AOE stronger. The Sunfire Cape will passively add to your AOE and early game this is destructive.

-- Abyssal Scepter- The Short range magic resist reduction will make Tantrum, Despair, and Curse of the Sad Mummy more powerful. This in combination with your basic attack Cursed Touch will make them extremely vulnerable.

-- Rylai's Crystal Scepter- The best of both worlds; you get both health and ability power. As a tanky AP type, this is perfect!

-- Archangel's Staff- This is a changeable item but for me I loved to bonus mana. Once it is upgraded you can leave Despair on and not have mana drained.


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