Build Guide by TheLyingCake
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Pros and Cons
- Great burst damage
- Nice combanation of skills
- Long range skills
- Nice CC
- Passive is awesome
- Combo reliant
- Some bugs(ex. people getting stuck in your walls)
- Hard to aim skills
I like to take Flash
Flash is just great for chasing and escaping, and Clarity it a must as Anivia is a mana dependent character.
is nice too, to keep up with enemies,
is just great for any character.
This is great because, when combined with sorcerer's boots you pierce all of an enemy's base magic resist. But anything mana related is good too, as Anivia is highly mana dependent.
As i said, Anivia is highly mana dependent, so this is the best as it gives an extreme amount of mana regen. Of course, you could get cooldown reduction or hp marks, so you could spam more skills, or to make you alot more durable early game.
Getting these is great, as Anivia is combo reliant. You can then do the full skill combo quicker and do much more damage. Anything great for mages, like magic pen. or mana related runes are pretty good too.
Anivia is squishy. Nuff' said. But, you can get ability power quintessences too, or, as I have said, mana regen or cooldown reduction.
I go the standard 9-0-21 build.
The key points is cooldown reduction, magic pen., and mana regen.
I just get mage items.
I start with a Sapphire Crystal and 2 Health potions.
I then build into a Tear of the Goddess and Sorcerer's boots.
Then, I build into an Archangel's Staff for the extreme mana bonus you get.
I then get a Catalyst the Protector to build into Rod of Ages, for the great bonus of health and mana.
Catalyst the Protector
I then get Needlessly Large Rod(what a funny name) to build into Rabadon's Deathcap to get the insane amounts of AP that comes with it.
Then, I get Negatron Cloak to build into Banshee's Veil for the nice health and mana bonus, the passive, and the great magic resist to counter other mages.
But what about the Chalice of Harmony?
That is completely optional. You only need that if you're not doing so good early game and don't get as much gold to get the other items first, or if you spam skills. Alot.
You should get this first, as it is a nice damage skill, has a nice stun, and if you aim good, it can hit enemies twice! And, your other skills aren't that good at the start. This should be your second priority skill.
This is a unique skill that creates a GIANT wall that can block an enemy's path in the jungle, even at low ranks. Because you don't need such a big wall, this should be your third priority skill. This can be used to make a nice roadblock to enemys, granting you an easy kill. But, what many people might do is to block the enemy from you. You need accurracy to land this. There is also a bug where a champion gets stuck in the wall. This might be good, until you realize you just trapped your teammate.
This looks like a low damage skill, but looks are decieving. If the target has been hit by another of your skills, it does double damage! This should be maxed out first so it can generate amazing damage.
And now, it is time for the ultimate. This is a large AoE damage per second skill that has a good slow. You should get this skill whenever you can, like any other ultimate. This is great for farming, or in large encounters where you can hit multiple enemy champions. This can also be used in clever ways like in chasing or running away, by using the nice slow provided.