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Choose Champion Build:
Spells:
Surge
Flash
Ability Order
Clockwork Windup (PASSIVE)
Orianna Passive Ability
WTF?!?!?!?!
This Build is for those who just want to autoattack, and don't really care about how it works.
Build two is a Magic resistance screw you kind of build. use the hourglass when you get hit in teamfights, then when you popout just auto attack to high hell. You should do a decent amount of damage, more so to nontankers then tanks, but it can go either way. Latest build, awaiting feedback.
AD- Attack Damage
AP- Ability Power
AR- Armor
MR- Magic Resistance
CC- Crowd Control (Tenacity)
MS- Movement Speed
DPS- Damage Per Second
AS- Attack Speed
ArP- Armor Penetration
MrP- Magic Resistance Penetration
CDR- Cool Down Reduction
Early Game- level 1-6
Mid Game- level 7-12
Late Game- level 13-18
MARKS
Magic pen. It seems silly but magic pen can actually force MR into the negative, doing a very healthy amount of damage on hit.
Armor pen. If you don't have magic pen runes, these will work in a pinch, expect less damage though.
Attack damage. If you don't have either of this, this could work, not very well, but it would work.
Attack speed. You would hit the max and most likely, waste an item.
SEALS
Health. Either type of health would work, I chose the one that gives every level because on average it works better then the direct health mid game.
Armor. Works as well as health, good if you expect a heavy AD team.
Magic Resistance. Armor works a bit better then MR, but alright
GYLPHS
CDR. I use Cool Down just because it gives you the slight edge ability wise.
Ability Power. Your not using your abilities for damage, but if you don't like that idea you shouldn't be using this guide. Might work.
QUINTESSENCE
Magic Pen. Read what marks has to say, I would recommend.
Armor Pen. Meh, MrP works better.
Anythingelse. It would be more effective to use MrP, but if you must, take one of the runes from above and use the quint version.
HIGHLY RECOMMENDED
Malady
This item lowers the enemies magic resistance, and does damage on hit. Need I say anything else?
Wit's End
Less of a core item, It can be replaced, but I like the added MR, and the damage on hit. Less effective since they changed it, but still nice.
Madred's Bloodrazor
This item is just as or more important then malady. Since it does magic damage on hit, you can hit a very steep percent if the enemy has a negative MR.
Ionic Spark
A nice item for when you get stuck in a teamfight, I don't recommend replacing it.
Rylai's Crystal Scepter
500 health, a slow on each hit and some AP to boot. A good item for the build in general.
MODERATELY RECOMMENDED
These items are good and all, but not the greatest in my opinion.
Black Cleaver
55 Ad, attack speed and damaging armor. This item is a great replacement.
Void Staff
A good bit more magic penetration, what more could you ask for?
Youmuu's Ghostblade
If your more of an attack damage person, grab this. Bring Ad items if you buy this.
Last Whisper
More armor pen and a bit of attack damage, bring AD items if you get this
Zeke's Harbinger
Team life steal, reduction of enemy armor and health regen. A nice item overall.
Abyssal Mask
Ability power and a reduction of enemy MR. A nice item.
To be honest I don't really have any other suggestions. If any of you have a suggestion I will gladly edit it in. I suppose add more damage or go crit chance, but both of those are very easily tanked away.
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