Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Mana Barrier (PASSIVE)
Blitzcrank Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Poppy
Synergies
Ideal
Strong
Ok
Low
None
Introduction
Each item I use in this build has its special purpose, likely increasing ability power and or health of blitzcrank.
- Frost Queen's Claim is a useful early game item for a cheap way to get increased gold income, ability power and most importantly the 100% base mana regen (Rocket Grab begins to become powerful and a handy tool)
- Rod of Ages finally gives Blitzcrank the mana he needs to use abilities frequently, also giving him increased AP and health so he can fight top laners with ease.
- Rylai's Crystal Scepter increases stats in a similar way the rod of ages does. Rylai's Crystal Scepter slows enemies for 1.5 seconds using Rocket Grab as a special bonus.
- Mobility Boots help you to outrun the other top laners. Ninja Tabi or Berserker's Greaves are other options, but I like to use the Boots of Mobility.
- Iceborn Gauntlet is a beast of an item for all purposes when building AP or tank. It provides mana and CD reduction, to further improve Rocket Grab.
- Trinity Force is essential to this build. The item helps in nearly every aspect, which makes it a core item. Unfortunately it will cost a lot of gold to get, but it is worth it.
- Health Potion can be swapped for Refillable Potion, its a preference thing.
- Frost Queen's Claim is a useful early game item for a cheap way to get increased gold income, ability power and most importantly the 100% base mana regen (Rocket Grab begins to become powerful and a handy tool)
- Rod of Ages finally gives Blitzcrank the mana he needs to use abilities frequently, also giving him increased AP and health so he can fight top laners with ease.
- Rylai's Crystal Scepter increases stats in a similar way the rod of ages does. Rylai's Crystal Scepter slows enemies for 1.5 seconds using Rocket Grab as a special bonus.
- Mobility Boots help you to outrun the other top laners. Ninja Tabi or Berserker's Greaves are other options, but I like to use the Boots of Mobility.
- Iceborn Gauntlet is a beast of an item for all purposes when building AP or tank. It provides mana and CD reduction, to further improve Rocket Grab.
- Trinity Force is essential to this build. The item helps in nearly every aspect, which makes it a core item. Unfortunately it will cost a lot of gold to get, but it is worth it.
- Health Potion can be swapped for Refillable Potion, its a preference thing.
|
Ignite is supplemental to Rocket Grab, and can get you some easy kills at any stage of the game. Ignite is essential for top laners so they can fill the need for aggressive play styles.
Flash is one of the two get away options for Blitzcrank. The other is Overdrive, use flash before or after the speed surge for the best results. Teleport is a third option for a spell that can be swapped with Flash. When using teleport, take advantage of teleporting to wards because Blitzcrank has slow MS early game. |
- Rocket Grab is the first skill to upgrade once all abilities are upgraded once. Max it out as soon as possible, this move when upgraded increases the magic damage the ability exerts.
- Overdrive This ability should be maxed after Rocket Grab because it has better results when upgrading compared to Power Fist. Upgrading increases movement speed during use.
- Power Fist should be upgraded last because of the small changes it receives after upgrading. Power Fist cooldown is reduced by one second.
- Overdrive This ability should be maxed after Rocket Grab because it has better results when upgrading compared to Power Fist. Upgrading increases movement speed during use.
- Power Fist should be upgraded last because of the small changes it receives after upgrading. Power Fist cooldown is reduced by one second.
Mana Barrier
Mana Barrier is why I tried out putting Blitzcrank top. The ability gets you out of sticky situations and can win you a big fight.
PASSIVE: When Blitzcrank drops below 20% of his maximum health, he shields himself for 50% of his current mana for up to 10 seconds. --Cooldown 90 sec
Rocket Grab
Rocket Grab is Blitzcrank's piece of resistance. It is by far his best move, but be careful, it is easy to dodge and costs a lot of mana. You can use this to gank or pull players into turrets. follow up this move with Power Fist and Ignite for quick and easy kills!
ACTIVE: Blitzcrank fires his right hand in the target direction, Airborne icon pulling the first enemy hit to him, Stun icon stunning them for 0.5 seconds and dealing magic damage.
--Magic Damage: 80 / 135 / 190 / 245 / 300 (+ 100% AP)
RANGE: 925 - SPEED: 1750 - COST: 100 MANA - COOLDOWN: 20 / 19 / 18 / 17 / 16
Overdrive
Overdrive is Blittzcrank's get away option. it also can be used to chase an opponent with low health to secure a kill.
ACTIVE: Blitzcrank puts himself into overdrive, gaining bonus attack speed for 5 seconds and bonus movement speed that decays to 10% over the duration.
--Movement Speed: 70 / 75 / 80 / 85 / 90% - Attack Speed: 30 / 38 / 46 / 54 / 62%
COST: 75 MANA - COOLDOWN: 15
Power Fist
Power Fist is a good follow up to Rocket Grab. it can also be used to assist when you farm for an easier time getting CS. This move is excellent but is pointless to upgrade till the very end.
ACTIVE: Blitzcrank's next basic attack deals 100% AD bonus physical damage and Airborne icon knocks up his target for 1 second.
COST: 25 MANA - COOLDOWN: 9 / 8 / 7 / 6 / 5
Static Field
Static Field is a great move for all purposes. It kills, has a great range for large groups of minions, and has little cool down time.
PASSIVE: While Static Field is not on cooldown, Blitzcrank fires a lightning bolt at a random nearby visible enemy every 2.5 seconds, dealing magic damage.
ACTIVE: Blitzcrank detonates his static field, dealing magic damage to nearby enemies and Silence icon silencing them for 0.5 seconds.
--Bolt Magic Damage: 100 / 200 / 300 (+ 20% AP) --Detonation Magic Damage: 250 / 375 / 500 (+ 100% AP)
RANGE: 450 / 600 - COST: 100 MANA - COOLDOWN: 30
1. Good health and armor
2. Hard to gank using Flash and Overdrive
3. Can solo anyone at end game
4. Out of the meta, nobody knows how to handle him
5. Mana Barrier is as good as Malphite's Granite Shield
6. Rocket Grab sets up all the kills you need
7. Adaptable to play support if bot needs help
8. Farm using Static Field because of the low CD
9. Easy to pick up and fun to play
10. He is a robot.
2. Hard to gank using Flash and Overdrive
3. Can solo anyone at end game
4. Out of the meta, nobody knows how to handle him
5. Mana Barrier is as good as Malphite's Granite Shield
6. Rocket Grab sets up all the kills you need
7. Adaptable to play support if bot needs help
8. Farm using Static Field because of the low CD
9. Easy to pick up and fun to play
10. He is a robot.
You must be logged in to comment. Please login or register.