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Jax Build Guide by BluAnimal

BluAnimal's Guide to Jax

BluAnimal's Guide to Jax

Updated on July 14, 2012
8.4
23
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League of Legends Build Guide Author BluAnimal Build Guide By BluAnimal 23 5 34,235 Views 46 Comments
23 5 34,235 Views 46 Comments League of Legends Build Guide Author BluAnimal Jax Build Guide By BluAnimal Updated on July 14, 2012
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1
BluAnimal (32) | July 26, 2012 1:57pm
Moonedge wrote:

Alright Mr./Mrs. BluAnimal, let's let a pro Jax judge this guide..

Items are fairly good, but Warmogs isn't needed, Bviel is good trust me. And flat rushing Tforce is a bad ieda I'm afraid. You want something a bit better to help early game, like a Rageblade, it's not that hard to go Boots3 into vamp, cutlass, sheen then rageblade. Then Tforce, and the rest of the build. Rylais is a big NONO, you want a rageblade to be better lategame, it gives AD/AP for your ulti, it gives more ap for more mres, and it gives more attack speed to go with your passive.

MY build: Merc treads, Rageblade, Tforce, Gunblade, Atmas, Bveil. Sit items are obv GA and MoM, sometimes Fmallet. Which you have in your sit items.

21/9/0 or 9/21/0. Ad marks, armor seals, mres/lvl glyphs and MS quints. Flash and Exhaust or Exhaust and ignite if you're ballsy.

Other than that, I really like the layout, and how you wrote it. I already upvoted it because of trollvotes, but now you have the offical Chris Moonedge seal of approval.

There's your piece of the champ :P

If you need more advice or criticism just pm me, my box is open 24/7


<3 I really haven't found myself building Guinsoo's Rageblade since the rework, and when I do it's when it's lategame and doesn't make much of an impact. I'll be sure to try it out earlier in the build after Bilgewater Cutlass today, I haven't played Jax for a while so... :p
Our runes are all the same but quints. I've been trying out Greater Quintessence of Attack Damage because that's what a lot of people recommended on my guide but after about 20 games I miss my Greater Quintessence of Life Steal. They just gave me more use than the extra 6(?) AD at level 1. And with Jax I try not to be a bully early on until my ultimate so there was no point in having the huge thing of AD anyways. (AP rapes early game better with him :p) I'll try out Greater Quintessence of Movement Speed today. Bet they'll work great with the zeal bonus from Trinity Force. I used to grab Banshee's Veil all the time on him and it was my original item in my build before so many people (page 1-2) told me it's better to grab a ton of health since you'll have resistance buffs in your ultimate. I've been playing him like that since then. I'll be sure to try out everything you said here, though. Thank you :)
1
Moonedge (77) | July 26, 2012 2:17am
Alright Mr./Mrs. BluAnimal, let's let a pro Jax judge this guide..

Items are fairly good, but Warmogs isn't needed, Bviel is good trust me. And flat rushing Tforce is a bad ieda I'm afraid. You want something a bit better to help early game, like a Rageblade, it's not that hard to go Boots3 into vamp, cutlass, sheen then rageblade. Then Tforce, and the rest of the build. Rylais is a big NONO, you want a rageblade to be better lategame, it gives AD/AP for your ulti, it gives more ap for more mres, and it gives more attack speed to go with your passive.

MY build: Merc treads, Rageblade, Tforce, Gunblade, Atmas, Bveil. Sit items are obv GA and MoM, sometimes Fmallet. Which you have in your sit items.

21/9/0 or 9/21/0. Ad marks, armor seals, mres/lvl glyphs and MS quints. Flash and Exhaust or Exhaust and ignite if you're ballsy.

Other than that, I really like the layout, and how you wrote it. I already upvoted it because of trollvotes, but now you have the offical Chris Moonedge seal of approval.

There's your piece of the champ :P

If you need more advice or criticism just pm me, my box is open 24/7
1
vulcandth | July 17, 2012 6:30pm
Voted +1

Didn't believe it at first, but this guide is legit.
1
TopDogJW | July 17, 2012 1:38pm
Voted +1

Well put together and thought out guide, very informative and updated well.
1
BluAnimal (32) | July 10, 2012 2:05pm
Te Curt wrote:

I somewhat disagree with Greater Quintessence of Life Steal as it was better for old Jax. Today, it is better to get more AD or AP in the quintessences. Also, Abyssal Mask is extremely useful on Jax as in a teamfight, he will be able to Leap Strike in, and in doing this will apply a magic resist debuff to basically everyone on the enemy team. Not to mention that you get some extra damage on Master-At-Arms and Empower when you do this. I like a lot of the other things in this guide though. Therefore, I will upvote if you mention Abyssal Mask as a viable item and possibly mention Greater Quintessence of Attack Damage as a viable option on laning Jax because in my opinon, it is much better and extra life steal will only help early game.


I've been experimenting with the Greater Quintessence of Attack Damage on Jax, but I bought them originally for Jarvan IV. I personally was not a fan of them but they're starting to grow on me. They're already listed as another option under runes though. :p

As for the abyssal scepter I like that idea a lot. I already build it on AP Jax but I'll be sure to add it to the items section. Thanks for the comment.
1
Te Curt (28) | July 10, 2012 1:57pm
I somewhat disagree with Greater Quintessence of Life Steal as it was better for old Jax. Today, it is better to get more AD or AP in the quintessences. Also, Abyssal Mask is extremely useful on Jax as in a teamfight, he will be able to Leap Strike in, and in doing this will apply a magic resist debuff to basically everyone on the enemy team. Not to mention that you get some extra damage on Master-At-Arms and Empower when you do this. I like a lot of the other things in this guide though. Therefore, I will upvote if you mention Abyssal Mask as a viable item and possibly mention Greater Quintessence of Attack Damage as a viable option on laning Jax because in my opinon, it is much better and extra life steal will only help early game.
1
BluAnimal (32) | July 9, 2012 7:25am
Thanks for the feedback everyone, I'll be sure to update the guide within the next 1-2 days.

1. The reason I don't take attack speed on Jax because he already has a great passive for it. But I could see how the movement quints could be useful.

2. As for the annnnnd that was intentional. :p

+rep for the review :)
1
iownedya (62) | July 9, 2012 5:46am
Voted +1
^
1
iownedya (62) | July 9, 2012 5:46am
Cheat Sheet: 8.5/10
In-Depth: 5/7.5
Knowledge of Champion: 6/7.5
Chapter Sequence: 2/2
BBCoding: 1.5/2
Spelling: 1/1

Total Grade: 24/30

Cheat Sheet: Your runes are pretty bad. Flat AND Scaling MR for lane Jax. You need hybrid AD/AS Marks for jungle. You should get MS quints over lifesteal for jungle Jax.

In-Depth: Really BASIC information. You should add huge explanations to your choices for masteries, items, and/or skill sequence. Videos and/or more images would be more appealing to the eye.

Knowledge of Champion: Again, tells me a lot of basic stuff. You do not say that Wriggle's Lantern enables you to have a free jump, so instead of wasting gold for a Sight Ward, you could just use the Wriggle's Lantern active. Counter Strike is a truly unique skill, and I want to see some more in-depth in that. Your ult is barely mentioned in this. It is a great tool for farming, and you need precise timing for it.

Chapter Sequence: Good.

BBCoding: BORDERS! They make your work look 2x better. Professionalism, I call it ;)

Spelling/Grammar: Caught one or two mistakes, no points deducted. Annnother -> Another Doran's Shield section. Not sure if it was deliberate or not.
1
The LZ (56) | July 9, 2012 1:42am
Voted +1
Okay that's nice to hear.
I trust you'll carry out those things :].
1
BluAnimal (32) | July 8, 2012 7:35pm
Woah what a reply. No vote? D:

1. Will get right on that.

2. When you activate Master-At-Arms you don't forfeit the passive effect.

3. I wouldn't include any bugs in my guide, that's mean. Also because the dragon bug was patched. XD

4. Eh, I'm not too big on streaming but I'll look into it.

5. I'm currently working on a jungle video actually. As for the picture, I'll be sure to either make/find a larger version.

6. Classy... :p I'll be sure to edit that in.

7. I'll add Jayce as soon as possible. The only problem is I've yet to come across Jayce top lane (at least on the other team). I might make a post asking if anyone is interested in 1v1ing it up for the guide.

8. Eh, I'm hoping once Jax dies the enemy team goes to focus on the carry and what not since Jax will be back their literally on their carrys, making him a quick and easy target.

9. I'm not quite sure how to get the spacing. Some times it works, other times there's no space at all. I'm trying to figure it out.

10. I don't plan on adding a section for ARAM just yet, or Dominion for that matter. But I will be adding a Twisted Treeline section sometime in the future. (2-3 months, maybe?)

11. I'll be sure to put pointers about wards in their own section under Items.

12. I'll clean up the jungle section and make it more easily accessible.

13. I'll be sure to include a section on mid Jax but I do not ever plan on playing Jax bottom lane. :p Mid Jax is actually one of my favorites, works hilariously well against Cassiopeia.

14. Jax doesn't have the best toolkit for counter jungling right off the bat, so how to counter enemy junglers won't be a big issue. I will include a sub section though, it's always good to know who you're going to be seeing.

15. Good strategy, will be sure to add it.

Thanks for the review :)
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