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League of Legends Build Guide Author BackyardMonsters

Corki, the Armor Ripper!

By: BackyardMonsters on December 27, 2011
Comments: 5 | Views: 7,877 |
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Champion Build(s)Build Guide Build Guide DiscussionDiscussion (5)

LoL Champion: Corki

Health 2554
Health Regen 14.4
Mana 1534
Mana Regen 10.3
Armor 89.19
Magic Resist 92.06
Dodge 0
Tenacity 0
Movement Speed 370
Gold Bonus 0
Attack Damage 327.2
Attack Speed 85.915
Crit Chance 40%S
Crit Damage 50%
Ability Power 30
Life Steal 12%
Spell Vamp 0
Armor Penetration 14.94
Magic Penetration 0
Cooldown Reduction 0%

Recommended Runes

Purchase Order


Ability Sequence

1
3
5
7
9
Ability Key Q
2
14
15
17
18
Ability Key W
4
8
10
12
13
Ability Key E
6
11
16
Ability Key R

Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9

Guide Top

Introduction

Introduction


Hi guys! Welcome to Corki Airlines.I'm Corki, the head pilot. I know what you're thinking, I may be short but when it comes to aircrafts no one is better than me.Please read this safety manual while i make sure everything is fired up and ready to go!
Ok, all systems are working perfectly and firearms are in tip top condition. All thats left is the strategy part. Lets work that out together!


Guide Top

Pros / Cons

Psst, I'll let you know my deep dark secret.I, the almighty Corki, also have weaknesses.Shocking is it? But don't worry, my strong points make up for my weak ones so I'm completely balanced, unlike UP champions like Evelynn who will never get buffed or OP champions like Vayne who will get hit by a nerf bat by Morello.

Pros / Cons

spaaaaaaaaaaaaaace
Pros


+ Good Poker
+ Good attack animation
+ Has an escape
+ Excellent farmer
+ Amazing passive
+ Ranged champion
space
Cons


- Shorter range compared to other AD carries
- Skillshot ultimate
- Doesn't have any CC
- Mana hungry
- Slow!


Guide Top

Summoner Spells

Hey summoner, I see you have not picked your summoner spells yet. Let me help you with that.

is generally good with almost any champion and that includes me! Its like a free get out of jail free card and can be used with my valkyie to make amazing escapes!

is actually quite good now! It now removes debuffs such as Exhaust and Ignite. When combined with Flash and Valkyrie it gets you out of most sticky situations.

is also a viable choice for me. It aids greatly in 1v1 duels and provides sustain when I'm laning. Since I already have Valkyrie for an escape, taking Heal instead of Flash will not hurt my survivability by alot.

should be taken I'm soloing top and for returning to my lane quickly minimizing the exp and gold lost.

is a decent spell for me.It picks up kills that just need that bit of extra damage.

Thats all you need to choose from, summoner! Don't worry about the rest, they're not as important as these spells are.


Guide Top

Masteries

Masteries

Masteries
3/3
1/2
4/4
4/4
1/1
3/3
1/1
3/3
1/1
3/3
1/1
4/4
1/1


21/0/9 is the way to go for me, summoner! Havoc and Executioner in the offense tree really synergies with Hextech Shrapnel Shells. Swiftness also helps with my slow speed as a small aircraft as mine needs to conserve fuel and Runic Affinity is nice for everyone :)


Guide Top

Runes

Summoner, you must be thinking what runes should you pick right? Don't worry, Corki the almighty is here to aid you!I prefer these runes below.

Runes


Runes

Greater Mark of Desolation
9

Greater Seal of Resilience
9

Greater Glyph of Warding
9

Greater Quintessence of Fortitude
3


Guide Top

Ability Explanation

Now, its time for me to reveal my mighty firearms! Gaze upon their greatness! They are the best of the best and will destroy anything and everything in our path.

Ability Explanation


  • Hextech Shrapnel Shells: This is the dream passive and AD carry would want! It gives a 10% increase in my damage output which is huge when combined with Havoc and Executioner.
  • Phosphorus Bomb (Q): This is my main damage output early game. It is also useful for scouting brushes and when used together with Missile Barrage it allows you to clear the caster minions instantly.
  • Valkyrie (W): This is both my escape and my chasing skill. It consumes quite a huge chunk of my mana early on so use it carefully and never spam it.
  • Gatling Gun (E): This is what makes me a beast. It makes tanks squishy and squishys even squishier. Combined with the armor pen from my runes and The Black Cleaver, i'll make sure to shred all their armor away and rip them apart!
  • Missile Barrage (R): is my ultimate and a very good poking skill. It works just like Teemo's mushrooms and Heim's turrets and it takes me 10 seconds to load up another missile.


Guide Top

Skill Sequence

Ability Sequence Order

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

ABILITY > ABILITY > ABILITY > ABILITY

Take Phosphorus Bomb at level one and max it first. It provides decent damage at level one and maxing it first will really help your farming.

Take Valkyrie at level two and max it last. Valkyrie is mainly used for the distance it covers and not for the damage.

Take Gatling Gun at level 3 and max it second. Gatling gun deals decent damage and the best part about it is the armor debuff. Generally its only useful after you get your items as early on focusing on farming is better therefore, take phophorus bomb before Gatling Gun


Guide Top

Items

Items

Item Sequence

Boots of Speed
350

Health Potion
35

Health Potion
35

Health Potion
35

Berserker's Greaves
920

Phage
1315

Trinity Force
4070

The Bloodthirster
3000

Infinity Edge
3830

Banshee's Veil
2715

The Black Cleaver
2865

  • : 25% increase in dps out put, sweet!
  • : is great for me! It provides everything i need, crit, makes me tankier, slows, movespeed and the sheen part is a bonus!
  • : pretty much core on every single ranged dps champions and I'm not an exception.
  • Blood Thirster: Heals me back up full! Pretty good for my sustain and it also provides some sweet damage.
  • : To stop that annoying lb from bursting me down.
  • : This works really well with my runes and Gatling Gun! Eats their armor up.


Guide Top

Teamfights

In teamfights, I should generally stay back until most of the hard cc's are blown while shooting Missile Barrage at the enemy team.

Once I feel it is safe enough, enter the fight by activating your Gatling Gun and auto attacking the largest threat to my team while keeping safe. Keeping safe is my priority so I'll never overextend.


Guide Top

Summary


Now that we're done, lets get on with it! I'm trembling with excitement now and I'm completely confident of victory. So summoner, brace yourself for the flight of your life!


Thanks to JhoiJhoi! Her epic guide can be found here!
Credits to jhoijhoi for the template, which you can find here.


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