Darius Build Guide by Beleren
| Health | 4000 |
| Health Regen | 25.35 |
| Mana | 1275 |
| Mana Regen | 12.3 |
| Armor | 107.3 |
| Magic Resist | 77.5 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 425.76 |
| Gold Bonus | 0 |
| Attack Damage | 261.55 |
| Attack Speed | 86.739 |
| Crit Chance | 65%S |
| Crit Damage | 50% |
| Ability Power | 55 |
| Life Steal | 10% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 0 |
| Cooldown Reduction | 30% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction/ Why jungling?
This is my 2nd build. My first one was AD Gragas/Jungle Gragas. When Darius came out I thought he would make a great jungler but my friend thought otherwise. We played a few AI games and to our surprise it worked pretty well. I played more AI games and went on into real games to try and work things out. This Darius build revolves mostly around attack speed and getting 5 stacks of
Hemorrhage ASAP. The reason for this I will explain later.
As someone stated before why should you jungle with Darius when he is such a great solo top and even if its possible he isn't that great of a jungler. I have played many different junglers such as AD Gragas jungle (it works very well), to more obvious junglers such as udyr, olaf, fiddlesticks, jax etc. and no one destroys Creep Camps as fast as Darius does even without
Wriggle's Lantern.
For example on my level 26 acc, which is built 5-21 atm for jungling, I was able to kill Red Buff at level 2 without the need of
Smite with boots, 1 health pot, and around 450 health. I used a potion b4 engaging and used
Decimate to engage the fight. attack only the Red Buff using
Crippling Strike after the first hit to get stacks on him faster.
After using
Crippling Strike 1 or 2 more times the smaller creeps are dead and you should be able to get a lot of auto attacks in using
Crippling Strike with the help of Blue Buff and 5 stacks of
Hemorrhage. After every auto attack immediately using [[Crippling Strike will refresh the auto attack so u can hit again immediately making if possible to kill Red Buff.
Now I know it seems useless why not to use smite to kill Red Buff but I do it because smite usually is not ready until Red Buffs already almost dead so there is no need to use it and also it gives me a chance to kill the Golem camp next to it with more ease even though I have low health.
Will add videos of this and jungling will come eventually
Pros / Cons
Pros:
-
A good ganker with the help of another cc.
A quick jungler
Nice damage output
Amazing ulti
a great sweeper
Cons:
-
Can't do anything when CC
Easily able to KS (makes rest of your team weak end game)
Easily Kited
Bad ganks W/O or missing with
Why attack speed?
The reason for playing Darius as an AS champion is because of his
Crippling Strike
With enough CDR and
you would be dealing massive amount of extra damage each time you use
Crippling Strike.
Why?
If you look at it mathematically with 40% cdr,
Crippling Strike cool down will be 4.5seconds. with the passive of
Crippling Strike when the enemy has 5 stacks the cooldown should reset but unfortunately it does not. But the cd would be a 1 second cool down which makes it still possible to spam that spell like no other.
Now think about it. with
Trinity Force every time you use a spell u will deal an extra 150% base damage. add that with using
Crippling Strike every second to deal an extra 100% damage. not to mention the enemy would be practically permanently slowed making it almost impossible to get away.
P.S. I was to lazy to rewrite this paragraph so im just going to write it here.
CDR isn't as important as i thought because of the fact that no matter what the lowest u can bring the cooldown is 1 second. However you still need the CDR by using Blue Buff or just buying
Elixir of Brilliance
Crippling Strike?
As a heads up
Crippling Strike is going to be your friend because of it being a second hit not as a slow. The slow helps a lot but with
Trinity Force and/or
Frozen Mallet you already have a good slow.
Crippling Strike even at level 1 deals an extra 100% damage and with
Sheen or
Trinity Force you deal over 250% damage on an instant second hit you can use every second once the enemy has 5 stacks.
Runes
Im not to sure if these runes would be best for Darius but this is what i have so far. If u have a better idea on what runes I should use please post it and i will think about changing it.
Greater Mark of Attack Damage The extra damage works wonder for you because everything is based off of AD
Greater Seal of Defense Its nice to have the extra armor to be able to withstand more hits from minions and other ad champions
Greater Glyph of Attack Speed As i said earlier you want as much AS so u can get those 5
Hemorrhage on them as quick as possible.
Greater Quintessence of Movement Speed for the extra boost of speed that you will need throughout the game for quicker mobility in ganks and chasing.
Other runes
Greater Glyph of Scaling Magic Resist If you want more survivability or you don't see the point of extra attack speed.
Masteries
The reason for going 9/21/0 instead of 21/9/0 is because i wanted to get the extra movement speed from
Initiator
. Especially in early game ganks
Darius Needs that extra movement speed to be able to gank well.
If you would prefer to deal more damage than this mastery build would be better.
Items
to start off with
and 3
you need to make sure u get a good leash at blue so you don't need to use a potion or using one and having near full health after blue golem is dead.
The reason for this item is because of all stats/slow/ and the extra base 150% damage which goes well when u have a good amount of cdr.
Darius needs the tenacity to be able to even try to gank or engage in any fight
With the Cdr, attack speed, and life steal its a good item imo
The extra health for better sustainability
gives a very nice attack output and the crit helps a lot endgame
Imo one of the best items for those that need to move fast and attack even faster
For those games that you have so much money endgame you don't know what to do with it.
You can get rid of
Mercury's Treads for another
Phantom Dancer. by endgame you should be buying
. You don't lose any movement speed but u do lose the tenacity so only do this if they have very little CC
Other items
You can use this item instead of
Warmog's Armor it may seem wierd with having a
Trinity Force but it still works about because the
Trinity Force proc replaces
Frozen Mallet proc whenever its used.
Trinity Force is a must however because it gives a massive damage boost.
Blood Thirster In exchange for
Zeke's Herald.
Why is there no Wriggles Lantern?
You can add wriggles lantern in the build if you like. The reason why I do not get it is because I want to rush a
Trinity Force as fast as possible or at least get 1 1/2 - 2 of the item requirements before getting a
Vampiric Scepter for the lifesteal.
Now the Cons for not getting a
Wriggle's Lantern there are 3 main Cons.
1.You do not get the proc.
2.No early Lifesteal.
3.No free wards.
Now the reasons why i do not get the item anyways
1.Sheen+Crippling Strike= you have a reliable massive damage already
2.Grab some extra potions now and then until you get Vampiric Scepter for life gain
3.Just buy some wards or I am usually playing with a friend who grabs the wards himself.
Skill Sequence
Before we talk about Skill sequence lets talk about the skills themselves
A very nice Dot with every basic attack and also helps when using
Crippling Strike
A great AoE damage dealer and good for clearing out creep waves and putting
Hemorrhage on enemy champions from a short distance.
A really great boost of damage with a great cd when enemy's have 5
Hemorrhage. This will become your main spell mid-end game This is not the main spell just because of the slow it is the main spell because of the massive damage boost it gives you every second if used properly making it possible to hit 2-3 times per second because it refreshes your attack. the slow does help a lot especially with
Trinity Force and
Frozen Mallet
a mini grab similar to
Rocket Grab but shorter and grabs everyone in the arc.
an amazing damage output because its true damage and deals the most damage when there are 5
Hemorrhage on the enemy champion + an instant refresh when it kills an enemy champion. (amazing skill but if used to often to kill it will harm the team)
There are two ways to do skill sequence that are different only in the first 4 levels
If you can't see a good opportunity to gank a lane and it would be better to jungle a bit longer it would be better to chose
Other than the first 4 spells the rest of the sequence is the same
Summoner Spells
The needed spell for a jungler (other than maybe
Warwick)
I use
instead of
to give me more flexibility when i am engaging for a gank. to be able to get in close range when they are running away or when engaging depending on who's in the lane
Alternatives
Ghost is the only real alternative to flash and it depends on the player IMO on which one is used.
Jungling/Early game
Like most junglers you will start off at blue to give you the extra cdr to spam your spells more. once level 2 (right after blue) make sure u are using
Crippling Strike properly. by this I mean to use it immediately after your basic attack hits to refresh your attack speed and get a 2nd hit in. It is best to use it when the creep has 5
Hemorrhage on them so that you can use the spell again 2seconds later (if you have blue) continue on and get wreaths and if able red buff.
This is where you make the decision of your spell sequence and if you are going to gank or continue jungling till level 4 before going for a gank.
Ganking
Ganking with Darius is harder than most other junglers because he does not have a good CC. the
way to gank differs depending on who is your teammate in the lane
Lane with Champion(s) that have any good CC
Let your teammate initiate. once they go in for the CC run in and use
Decimate once it is in range and just auto attack once or twice before using your
Crippling Strike to reduce the cooldown to use it again. if/when they flash/ghost grab them back in with
Apprehend or
Flash before doing so. if they have not died by then your
Crippling Strike should be up again to slow them down.
Lanes w/o a good CC
There are a few ways to try this out.
Initiate with Flash to immediate
Decimate 1 auto attack and
Crippling Strike when they try to escape hopefully you'll be in range for
Apprehend.
If enemy champion is low in health
Initiate with
Apprehend to a
Crippling Strike and
Decimate.
Or let your teammate initiate and either rush in with
Decimate to
Crippling Strike or if your teammate is trying to lure them wait and gank once you're behind them.
These are just a few ways to gank with
Darius and ganking is situational and no best one way to gank with Darius.
Mid game
Once level 6 ganking becomes much easier because of your massive increase in damage output with
Noxian Guillotine Like any gank initiate in whichever way you feel most comfortable with. Hopefully you'll have your buffs and with enough stacks of your passive
Crippling Strike will become your best friend along with
Trinity Force. With
and some potions you should be able to kill dragon at level 7 and make sure you have blue to
Crippling Strike and
Decimate.
Warning:Do not KS with
Noxian Guillotine. As much as being fed is nice make sure u let your teammates have kills or your team will be weak by endgame and with this build Darius is not the best of carrys.
End game
Just grab your buffs now and then when they get up and make sure you are grabbing dragon which should die very quickly by now. Stay with the team and do not initiate on your own. Let your tank take the damage and go for one hero at a time to spam
Crippling Strike while using
Decimate to deal the AoE damage. You want to take down enemy heroes as fast as possible so screw ksing and if u see a chance to kill them with
Noxian Guillotine you do it.
Noxian Guillotine should deal about 800dmg+ of true damage with 5 stacks which, with your attack speed, shouldn't be to hard to achieve.
For more info
If you are new to jungling I suggest looking at
http://www.mobafire.com/league-of-legends/build/jungling-101-what-you-need-to-know-77704
He gives great advice on the basics of jungling as well as the spawn times of the camps also a broad range of Champions to jungle with
And also thanks to jhoijhoi for his
http://www.mobafire.com/league-of-legends/build/making-a-guide-101506#chapter5
which has helped me write this guide
Videos
This is just my first video I've made and its mostly random kills and deaths. The music in it was as a joke to a friend so don't mind it to much.
http://www.youtube.com/watch?v=hBxSV8hJBGg
*Video of an actual jungle will come out soon*
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