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Elise Build Guide by Phibar

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Phibar

Doing The Spider Thing

Phibar Last updated on July 17, 2013
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Ability Sequence

2
3
5
7
9
Ability Key Q
1
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


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Introduction

Hello and welcome to my guide on Elise jungle. I play Elise as an AP tank when in the jungle. She specialized in assassination in team fights and taking damage. This is the build i use to succeed with her.


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Runes

You may be thinking I am a mad man for Using hybrid runes on Elise but her spiderlings benefit off of the armor penetration immensely. They do more damage than you think. The massive amount of armor penetration you get from these runes are worth the small amount of magic penetration you lose.


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Masteries

I like running 9-21-0 on Elise for the increased durability and sustain in the jungle and also the magic pen in the offensive side. When going 21-9-0 I notice that I have trouble when trying to farm the jungle because you simply take too much damage.


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Skill Sequence

In my opinion, Maxing your Q ability is the most effective in jungle farming and ganking burst damage. And my rune page revolves around the percent damage it does and getting around other players' magic resistances. Some prefer to max W for sustain and strait ability damage on the Volatile spiderling. However, I don't find it worth losing all the damage and buff taking speed. Maxing your Q is also a great tool in securing dragon in the early phases of a game.


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Jungling

As Elise jungle you can either start by taking your blue and then going directly to your red, or Invading and stealing the enemy red and then going directly to your blue. My usual jungle route is as follows:
Blue buff > Red buff > Wraiths > Wolves > Double golems > Gank/Wraiths


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Ganking

Ganking as Elise is a little tricky. When you get to lane you should be in human form. Find a fast way to get to the target and then cocoon him followed up by a Q>W>R>W>Q combo. This full burst combo combined with the damage of the person you are ganking the lane for is enough to secure a kill on the enemy.


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Counter jungling

As with any jungler, you should capitalize on an enemy junglers decision to camp a lane or cover a lane for a backing laner. You can do this by quickly sneaking into their jungle and taking the main wolf, wraith, or large golem from any of their camps. A quick Q>R>AA>Q combo should finish off the monster fairly quickly and set the enemy jungler back quite a bit of exp and gold.


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Covering lanes

Whenever you cover a lane you should do one of two things. Either freeze that lane for the laner coming back into the lane, or Shoving the lane into the enemy turret to deny the enemy farm and exp.