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Recommended Items
Spells:
Flash
Teleport
Items
Ability Order
Hemorrhage (PASSIVE)
Darius Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal
Strong
Ok
Low
None
Intro (Not Necessary to Read)
TL~DR
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While you're in lane with Darius, it is important to keep vision a priority. Get a pink ward and always watch the map, and a gank could either feed or end you. Freezing the lane is a typical move for any top laner, but don't be afraid to push the lane when you can. Watch for opportunities to get a lead on your opponent, either by Teleporting to another lane for kills or killing them if they make a mistake.
Darius has very high damage output, even when played as a tank. Be sure to watch for possible executions with your ultimate as it will make teamfighting much easier for you. Roam to lanes who need help, and push turrets when possible. I still highly recommend the vision on Darius. Seeing an enemy going through your jungle could get you a kill, or even save your life. Group when you're needed, but split when you can.
This is a simple TL~DR on his abilities and ways to use them to maximum potential.
Hemorrhage- stacks bleeding on them, dealing damage over time. Makes ult do more damage. More Speed for each enemy with blood. Once a champ has 5 stack, go berserk and apply 5 stacks every auto and/or ability
Decimate- Heals if an enemy champ is hit with the blade of the axe. Only applies Hemorrhage if they are hit with the blade
Crippling Strike- Auto Attack reset. Slows by more percent based on how many Hemorrhage stacks are on them
Apprehend- Passive Armor Pen and a pull for enemies. Gives Vision if used in a blind area.
Noxian Guillotine- The Dunk Move. More damage based on how many stacks of Hemorrhage they have. At 16, it costs 0 mana and resets the CD if it kills. Until then, resets for a few seconds if it kills, and only the initial activation costs mana.
Combo- Auto, Q, E, Auto, W, Q, R
Hemorrhage- stacks bleeding on them, dealing damage over time. Makes ult do more damage. More Speed for each enemy with blood. Once a champ has 5 stack, go berserk and apply 5 stacks every auto and/or ability
Decimate- Heals if an enemy champ is hit with the blade of the axe. Only applies Hemorrhage if they are hit with the blade
Crippling Strike- Auto Attack reset. Slows by more percent based on how many Hemorrhage stacks are on them
Apprehend- Passive Armor Pen and a pull for enemies. Gives Vision if used in a blind area.
Noxian Guillotine- The Dunk Move. More damage based on how many stacks of Hemorrhage they have. At 16, it costs 0 mana and resets the CD if it kills. Until then, resets for a few seconds if it kills, and only the initial activation costs mana.
Combo- Auto, Q, E, Auto, W, Q, R
Darius has great team fight since he can kill the entire enemy team with one good ultimate. His lane phase is relatively easy since you can heal off of enemy champions with your Decimate. He can build straight tank and still take down anyone in his path.
Darius does require 5 stacks on an enemy champion to become a true monster. It is kinda hard to get to that stage, but when it happens it works well for you. He doesn't have any escape, relying on a heal to get him out of situations.
Darius does require 5 stacks on an enemy champion to become a true monster. It is kinda hard to get to that stage, but when it happens it works well for you. He doesn't have any escape, relying on a heal to get him out of situations.
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