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Gangplank Build Guide by Keels

Gangplank: Support and Dps

Gangplank: Support and Dps

Updated on April 30, 2011
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League of Legends Build Guide Author Keels Build Guide By Keels 7,364 Views 4 Comments
7,364 Views 4 Comments League of Legends Build Guide Author Keels Gangplank Build Guide By Keels Updated on April 30, 2011
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1
Keels (81) | April 29, 2011 10:03pm
Zarq29 wrote:

Stinger -1
Manamune -1
why no ignite? When i play GP i use to get Executioner's Calling and Ignite... with this + passive Grog Soaked Blade you have a great DoT (damage over time).

Well that's not the point of this build. Either way, you don't need another ignite if you have your Grog soaked blade. I look to solve gangplank's problems with cc and blink. Why play DoT when you could just play carry? If it's for harassment in mid maybe but I'd like to see that build.
1
Zarq29 (5) | April 26, 2011 10:27am
Stinger -1
Manamune -1
why no ignite? When i play GP i use to get Executioner's Calling and Ignite... with this + passive Grog Soaked Blade you have a great DoT (damage over time).
1
Keels (81) | April 26, 2011 1:26am
I thought I'd see if it could actually be done, and this is as close as I could come. It's a weird build and it puts him more in the category of a bruiser, I guess.

Rather, you need a couple of carries for the kills you hand out to make an impact. There aren't many teams where this build won't help. Feeding a Ryze is good enough, even if you're lacking a physical carry.
1
OllieAR (4) | April 26, 2011 12:46am
I like the idea of support gangplank but im still not too sure how it would work in certain team compositions. +1 Just for the rap xD
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