Garen Build Guide by Anthman

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Anthman

Garen top lane build

Anthman Last updated on September 16, 2013

Ability Sequence

1
8
10
12
13
Ability Key Q
3
14
15
17
18
Ability Key W
2
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Intro

Hey guys this is my first build guide. The reason I chose Garen was because he is a rather safe pick and is easy to pick up. Enjoy! :D


Guide Top

Summoner Spells

Flash/teleport is great for escapes and map control. Take flash/ignite for aggressive play. Take flash/ghost for escapes/catching. If you want super offensive go ignite/exhaust. I would not take any other spells for Garen.


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Laning

In lane you should focus on farm. When it comes to trading go Q>W>E and if they are low enough R. You can go E and while your spinning hit q to catch up with them and follow up with a silence. Remember that the lower health they are the more damage your ult will do. Do not open up with your ult, use it as a finisher. If you have ignite you can poke them down to about 40% health you can Q>R>Ignite and if needed E.


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Abilities

Starting Q will allow you to defend red/blue buff and escape if need be. Put the next point in your E to start dealing tons of damage. Then grab W. Garen's W is under estimated. It gives you 20% BONUS armor and magic resist, and REDUCES INCOMING DAMAGE AND CROWD CONTROL BY 30% on activation. That will allow you to come out of trades with more health and allows for easier escapes. Max E first for early game damage. Max Q third. Then W last. As always, max R whenever possible.


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Items

I like the health pendant,2 wards,and the 4 health pots. It gives great sustain and vision on river/top. Starting Dorans Shield and a health pot is a good start against ranged champs. On my first back I like to get Brutalizer [if I got a kill] for cool down, damage, and armor penetration. If I need more health or armor/magic resist I will get a chain vest, giants belt, or a spectres cowl. If going full tank do not get the brutalizer. Make sure to get boots between brutalizer and chain vest/giants belt or spectres cowl. Then build sunfire cape/spirit visage. Upgrade to tier 2 boots. Then get Black Cleaver. The rest will depend on their team. Normally I get either sunfire cape or spectres cowl [depending on what I got first] after black cleaver. Then locket [if support/jungler doesn't have it] then watmogs. Zephyr is nice for tenacity , or phantom dancer to move through units freely. Youmuus ghostblade is nice for armor pen, movement speed active, and critical strike [his spin can crit].


Guide Top

Thank you

Thank you for looking at my guide. I hope it helps you. Please leave comments/advice and have fun! :D


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