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Jax Build Guide by SimonXYT

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author SimonXYT

Jax Speedguide - TASTE MY LAMP

SimonXYT Last updated on November 27, 2012
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Ability Sequence

1
14
15
17
18
Ability Key Q
2
4
5
7
9
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

My speedguides are short guides about a champion. As I will add more content during time, they are mostly about the build!
P.S. This guide might help you carry out of elo hell if you have the skill to play Jax



Here we will take a look at Jax on Solo top, since he is an overpowered champion already, we are going to give him some sustain before we start building up his hybrid origins.



Brought to you by:
simzzz (EUNE)
KoltirionStormr (EUNE)


Guide Top

Pre-game

As I said I will develop a tanky Jax at first


Runes


Runes

Greater Mark of Attack Damage
9

Greater Seal of Armor
9

Greater Glyph of Magic Resist
9

Greater Quintessence of Health
3
Reds - Getting 9 AD from those might be the most useful pcik here
Yellows - Armor because armor is quite useful on solo top
Blues - Flat MR incase their solo top is AP based duh...
Quints - Flat HP, expensive but quite good, you will get over 70 HP, you will be thankful if you get ganggbanged and escape on 10 HP

Masteries:

Masteries
3/5
1/1
4/1
1/1
2/5
3/1
4/1
3/5
1/1
1/5
3/5
3/1
1/
Yes it is tanky, you might build offense ones if you want, and you can even edit them while in queue, I think they fit jax very well


Summoner's Spells:



Ignite - Because of luckers who escape you with almost no HP, that makes you mad doesn't it? Or you can replace it with an Exhaust if you want to keep their carry from dealing you damage in teamfights while you demolish it! Heal might be useful in some situations but I do not recommend it.

Flash the instant gap-closer, no need to tell you how useful it is, but I use Ghost over flash because your Q can be used as a gap-closer while you chase them down and it has a lower cooldown and lasts longer


Guide Top

Ingame - Skills

Skills:


R>W>E>Q



Relentless Assault Epic passive that makes you deadly 1v1, it is like a free Guinsoo! Even better it is stackable with Guinsoo![/h4]



Leap Strike Your second flash (if you got flash) it has larger range, deals damage and stuns the enemy. You can even use it on an allied target, the only reason flash is better than your Q is because flash needs no target,



Empower Your nuke spell, it can destroy squishy champions easily.



Counter Strike Great if being focused, even better if you are focused by melee champions! If you are in the middle of the enemy team with this skill, most teams will instantly focus you while your team initiates after you!



Grandmaster's Might It was used to quickly burst down targets, but since it now gives you Armor and MR and Jax is op enough with the other damage he has you will be getting quite tanky. Not to mention the epic passive it gives you!




So the combo is Q->W>R>E>W>Passive stacking>What isn't on CD...


You can pop your ignite/exhaust aswell


Guide Top

Ingame - Items

You just spawned, get that Ruby Crystal for sustain, help the jungle process if needed. Go solo top and easily win lane incase they got an experienced Olaf, Yorick or Nasus, and if they do hopefuly your jungler will gank or their jungler will die trying.

You recalled, get the Heart of Gold since it gives you HP and gold it is quite useful, you will be keeping it for a while. Make sure to get Mercury's Treads or Ninja Tabi (if Ninja Tabi somehow is more useful). Wait, running low on mana? Don't worry buy a Sheen and proceed with a Phage for sustain. Wait this reciepe looks familiar? That is right your #1 Main Item will be Trinity Force.

You enter teamfight, they waste all CC on you because you are fed. You are not fed? Thnaks to riot you can still do tons of damage to them while having sustain. But with all CC on you your team may take the chance while they focus you but can't do anything while stunned! What?!They killed you? Oh that's cute you can build a Guardian's Angel now with all that CC on you, you still revived to do more damage!

You ca now start with the more offensive items! Get a Bilgewater Cutlass and build it into a Hextech Gunblade. Now it is time to stack your passive with one of my favorite items in the game Guinsoo's Rageblade! More hybrid damage! No, you get that after Hextech!

Now to finish it, I suggest you get a Warmog's Armor because it gives you HP, and that is what you need the most in this stage of game after you have your other items. You can either replace this with a Rylai's Crystal Scepter for even more damage! You can also get other another item if you think it will fit Jax better but those two are the most useful in my opinion!