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Choose Champion Build:
Spells:
Smite
Flash
Ability Order
Trial By Fire (PASSIVE)
Gangplank Passive Ability
Welcome
Pros
+High burst from parley and crits.
+An ability that is a buf for all the team : raise morale.
+Fruit is a really great ability, providing you the possibility to evade or heal yourself, This will clearly save you a lot of times !
+An ulti with infinite range that can help defend a tower, fight, evade and more !
+One of the best carry because of the big ratio of damage.
+A good way to harras people with parrrley.
Cons
-Squishy without a warmogs.
-Pre-ganked jungler.
-Not so much damage early game.
+High burst from parley and crits.
+An ability that is a buf for all the team : raise morale.
+Fruit is a really great ability, providing you the possibility to evade or heal yourself, This will clearly save you a lot of times !
+An ulti with infinite range that can help defend a tower, fight, evade and more !
+One of the best carry because of the big ratio of damage.
+A good way to harras people with parrrley.
Cons
-Squishy without a warmogs.
-Pre-ganked jungler.
-Not so much damage early game.
Runes
4x
Crit chance, good with your parrley.5x
Armor, good for jungling, take less damage (y).Greater Mark of Desolation
9x
Armor pen. Arm pen with parrley is IMBA.9x
Magic recistance. More tanky when ganking.3x
Attack damage, good with your parrley.
Good ones
Must have, without smite jungling sucks.
Gives you some extra gold and Alot more xp.
Flash is the best spell in LoL Imo.
Good for chasing enemies, if an enemy survives with 10 hp flash after and use your parrley.
You can also flash over a wall if your about to die.
OK
Ghost instead or flash can work, ghost is good because they nerfed flash. But use flash.
Good, can work to slow enemies but u need flash to escape.
Bad ones.
u need an escape, cause of smite you can't use ignite and its worthless for junglers.
No way, don't use this, gangplank doesnt need clarity.
Heal is trash, gangplank doesnt need heal, he is tanky enough.
No, your not the support.
No, no, no
Must have, without smite jungling sucks.
Gives you some extra gold and Alot more xp.
Flash is the best spell in LoL Imo.
Good for chasing enemies, if an enemy survives with 10 hp flash after and use your parrley.
You can also flash over a wall if your about to die.
OK
Ghost instead or flash can work, ghost is good because they nerfed flash. But use flash.
Good, can work to slow enemies but u need flash to escape.
Bad ones.
u need an escape, cause of smite you can't use ignite and its worthless for junglers.
No way, don't use this, gangplank doesnt need clarity.
Heal is trash, gangplank doesnt need heal, he is tanky enough.
No, your not the support.
No, no, no
Passive: This is a really nice passive doing damage + slow: Gangplank's basic attacks apply a poison debuff for 3 seconds that can stack up to 3 times. Each stack deals (3 + [1 x level]) magic damage per second and slows the target by 7%.
Q: Great range + damage: Gankplank shoots an enemy with his pistol, dealing physical damage. Gangplank gains extra gold if Parrrley deals a killing blow. This ability can critically strike and applies on-hit effects, including his passive.
W: A good way to heal or cleanse: Gangplank consumes a large quantity of citrus fruit which removes all crowd control effects on him and heals him.
E: A buf of speed and attack speed that can help all your team: (Passive): Gangplank's attack damage and movement speed are permanently increased. (Active): Gangplank fires into the air, disabling his passive boost but inspiring himself to gain additional attack damage and movement speed, with nearby allied champions receiving half that amount, for 7 seconds.
R: A good slow and damage ulti that got all the map as range: Gangplank signals his ship to fire upon target area for 7 seconds. Each cannonball deals magic damage to all enemies hit. Enemies caught in the area of this ability are slowed by 25% for 1.25 seconds, with the duration refreshing if one stays in the area.
Q: Great range + damage: Gankplank shoots an enemy with his pistol, dealing physical damage. Gangplank gains extra gold if Parrrley deals a killing blow. This ability can critically strike and applies on-hit effects, including his passive.
W: A good way to heal or cleanse: Gangplank consumes a large quantity of citrus fruit which removes all crowd control effects on him and heals him.
E: A buf of speed and attack speed that can help all your team: (Passive): Gangplank's attack damage and movement speed are permanently increased. (Active): Gangplank fires into the air, disabling his passive boost but inspiring himself to gain additional attack damage and movement speed, with nearby allied champions receiving half that amount, for 7 seconds.
R: A good slow and damage ulti that got all the map as range: Gangplank signals his ship to fire upon target area for 7 seconds. Each cannonball deals magic damage to all enemies hit. Enemies caught in the area of this ability are slowed by 25% for 1.25 seconds, with the duration refreshing if one stays in the area.
Item Sequence
Wriggle's Lantern
1800
Warmog's Armor
3100
Atma's Impaler
2300
Infinity Edge
3300
Trinity Force
3333
Last Whisper
1450
Bloodthirster
3400
If there is a lot of cc in the ennemy team you should think about those boots.
If the ennemy is building heavy armor, this item gives you 40% armor pen.
Core item to offtank Gangplank, without a warmogs your ****.
You have to buy this item after warmog's you MUST. It gives you 18% crit and 45 armor and converts 2% of your current health to attack damage.
First item when you jungle with Gangplank, must have because of lifesteal, ad, armor and 25% to hit 425 on minions.
OP item, gives alot of crit and attack damage, best crit item.
Really good item, gives you a slow, sheen, crit and attack speed.
Alot of damage, alot of lifesteal = OP
We level E (raise morals) at level 1 for the attak damage passive and for the jungling, it helps you alot.
After that you want to level Q (Parrley) for ganks, slows, alot of damage, max it.
Then W (remove scurvy) At level 4 so you can escape from stuns, slows and so on.
Okay ask a teamate to attack the wolfs while you attack them and then ask him to pull the blue- buff after you got the blue buff you will be 2 ½, now you should keep on jungling or go for a lvl 2 gank.
Okay go to a lane and stay in a bush and wait till you get a good timing and parrley the squishiest and land some basic attacks and dont forget to Raise morals before u engage.
Or you could wait till your teamate stuns,binds,slows the target before you show yourself.
JUNGLING
Route:
-Wolves
-Blue 5 min
-Wraiths
-Red 5 min
-Golums
-Back
-Gank
Okay go to a lane and stay in a bush and wait till you get a good timing and parrley the squishiest and land some basic attacks and dont forget to Raise morals before u engage.
Or you could wait till your teamate stuns,binds,slows the target before you show yourself.
JUNGLING
Route:
-Wolves
-Blue 5 min
-Wraiths
-Red 5 min
-Golums
-Back
-Gank
One of the tricks I use on Gangplank, is to last hit as many of my jungle NPCs with Parrrley for the extra gold, this will save you the time waiting for those 30g to buy some item, its just great.
When someone is likely to escape, flash towards them and use Parrrley to finish them off, really good way to pull off kills.
STAY AWARE OF THE MAP! When talking with your friends, fx. your top lane is solo vs another soloing champion, the other champion is half HP and your friend is full, but he's just not sure if he can pull off the kill, use your to slow and damage the soloing top guy. This is a GREAT way to securing kills/assists.
Do you know the situation of having 20 enemy NPCs pushing top while you whole team is at bottom? Thank god for Global Range on Cannon Barrage. If it looks like theres a team fight approaching, don't use it to save the tower, save it for the team fight. Rather get an ace and get to push a lane than saving one of your towers. Use this spell with caution.
Use Raise Morale to help your friends get out of sticky situations, get assists with it and make sure to hit your allies with it in team fight, its just an awesome buff.
When someone is likely to escape, flash towards them and use Parrrley to finish them off, really good way to pull off kills.
STAY AWARE OF THE MAP! When talking with your friends, fx. your top lane is solo vs another soloing champion, the other champion is half HP and your friend is full, but he's just not sure if he can pull off the kill, use your to slow and damage the soloing top guy. This is a GREAT way to securing kills/assists.
Do you know the situation of having 20 enemy NPCs pushing top while you whole team is at bottom? Thank god for Global Range on Cannon Barrage. If it looks like theres a team fight approaching, don't use it to save the tower, save it for the team fight. Rather get an ace and get to push a lane than saving one of your towers. Use this spell with caution.
Use Raise Morale to help your friends get out of sticky situations, get assists with it and make sure to hit your allies with it in team fight, its just an awesome buff.
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