Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
Kindred Build Guide by Mr fou

Jungle KINDRED JUNGLE S11 GUIDE | EVERYTHING YOU NEED TO KNOW TO PL

Jungle KINDRED JUNGLE S11 GUIDE | EVERYTHING YOU NEED TO KNOW TO PL

Updated on June 24, 2021
New Guide
Vote Vote
League of Legends Build Guide Author Mr fou Build Guide By Mr fou 1,738 Views 0 Comments
1,738 Views 0 Comments League of Legends Build Guide Author Mr fou Kindred Build Guide By Mr fou Updated on June 24, 2021
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Runes:

1 2 3
Precision
Conqueror
Triumph
Legend: Alacrity
Coup de Grace

Domination
Sudden Impact
Ravenous Hunter
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Smite

Smite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

KINDRED JUNGLE S11 GUIDE | EVERYTHING YOU NEED TO KNOW TO PL

By Mr fou
STRATEGY
The Kindred Kindred roam the jungle camps collecting monsters with relative ease thanks to the Wolf Frenzy Wolf Frenzy, which grants twin spirits the damage they need for their basic attacks. With the cooldown of Dance of Arrows Dance of Arrows reduced, Wolf Frenzy Wolf Frenzy will allow the sheep to run around camps, wearing down multiple targets. Dance of Arrows Dance of Arrows is not only a spectacle, in addition, its repeated use very quickly increases the passive of Wolf Frenzy Wolf Frenzy; which, in turn, increases the life of the former twins as they go from camp to camp. The Kindred may be a fragile champion, but by constantly moving and attacking, as long as their passive is ready, the duo will be able to conserve the life they need to continue executing the ancient art of hunting. Giant monsters are the greatest challenge for this double champion and this is where they can turn to Rising Fear Rising Fear. This ability consumes too much mana to be used on small monsters; However, against the largest and most resistant creatures, it allows you to harass from afar and take a percentage of their maximum life from them by achieving maximum stacks. And once the Kindred have cleared their jungle, they are in a position to go for the larger prey. The Mark of the Kindred Mark of the Kindred is a powerful tool, and not just for the buff it gives twins when they take down a marked target. It also has great psychological value: knowing that they are marked by death, the targets begin to play more passively and retract their advances down the lane, fearful of being ambushed. But the mere fact of marking a prey does not force the Kindred to go to their lane to hunt it down. As this ability has a global range, for example, you can try to ambush the center lane by faking with a mark left on the top lane. Although the improvement is not permanent, it is not advisable to rush trying to hunt down the objectives that are known to be marked, since many times the time of the Kindred could be better spent helping their allies.

Let's say, however, that the Kindred chose to go after the target set. What then would be the best way to go hunting them? We could start with Rising Fear Rising Fear, slowing targets down as they get closer to better position Wolf Frenzy Wolf Frenzy. Set the table, the Kindred will be more than ready to unleash their Dance of Arrows Dance of Arrows and their basic attacks on their marked rival. Sheep and wolf certainly can hit hard, but they still lack traditional crowd control effects. This is why they are most effective against wounded enemies or when fighting with allies capable of immobilizing the enemy. The Kindred will always want to keep an eye on the enemy jungle, as while these twin beasts choose the champions to which they will apply the Mark of the Kindred, the affected enemy camp is chosen randomly. The Kindred do not get a vision of the chosen targets, but they do know that once a camp is marked, it is at least alive. This is where they must use their cunning: knowing where there are camps is equivalent to knowing where the enemy jungler is not going to be, or at least where he could go, which will give you the opportunity to better plan your ambushes or advance routes as you see fit. . The mark is also visible to the enemy jungler, who will suddenly find himself at the crossroads of deciding between not destroying the marked camp and leaving the Kindred without the passive bonuses or setting up an ambush. It is not an easy decision: opting for the latter, especially in a lane away from the marked camp, is practically equivalent to accepting that the Kindred improve their statistics without response. Otherwise, what the enemy jungler will have to do is plant sentries around the marked upgrade and stay close enough to pounce on the Kindred, if they decide to attack the camp. Despite their speed and power, the Kindred will find it difficult to take on some of the strongest jungle duelists. Lamb's Serenity Lamb's Serenity, when used at the right time and circumstances, is an incredibly useful skill. It can thwart enemy hunting of epic monsters - even the enemy's use of Punishment - and when the Kindred team is taking a beating, it can provide the serenity needed to turn the game around. In addition, it is a perfect ability for raids under turret, because as it only protects the living, its effect does not apply to towers. Even in inferior situations, the Kindred team can hit targets using Lamb's Serenity Lamb's Serenity before landing on enemy structures. Its healing effect also offers ample possibilities: prolong the offensive if the enemy decides to start a base race, or give them enough time to finish off stragglers trying to save their defenses.

Team fights
In large-scale fights, the most suitable place for the Kindred is behind the vanguard, moving within the area of ​​Wolf Frenzy Wolf Frenzy to cast Dance of Arrows Dance of Arrows as many times as they can and use Growing Fear Rising Fear against enemy frontal units that manage to penetrate the delicate bowels of the team. If they have the upper hand in the fight, the best thing the Kindred can do is reserve Lamb's Serenity Lamb's Serenity to ensure the survival of the most powerful units on their team. But instead, if they lose, the twins can use Lamb's Serenity Lamb's Serenity to protect the entire team. The rare but precious seconds of immortality that this ability confers will help balance the actions and leave the top champions of both teams on the brink. Once the ultimate is complete, Lamb's Serenity's Serenity Healing will quickly wear off for the brutal seconds that will inevitably follow.
Download the Porofessor App for Windows
League of Legends Build Guide Author Mr fou
Mr fou Kindred Guide
Vote Vote

League of Legends Champions:

Teamfight Tactics Guide