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Rengar Build Guide by apprehenzion

Assassin Knife Cat Jungle Only :) s6

Assassin Knife Cat Jungle Only :) s6

Updated on November 16, 2015
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League of Legends Build Guide Author apprehenzion Build Guide By apprehenzion 3,523 Views 0 Comments
3,523 Views 0 Comments League of Legends Build Guide Author apprehenzion Rengar Build Guide By apprehenzion Updated on November 16, 2015
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Spells:

LoL Summoner Spell: Smite

Smite

LoL Summoner Spell: Flash

Flash

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Intro

-Knife cat this season has the ability to be a very high risk high reward assassin due to the new masteries and item synergizing with his current kit.
-Knife Cat has the potential to kill every carry or squishy champion in the late game with a proper build and ability usage.
-Most of the time in the game you will be preforming ganks and tax lanes also counter jungling as you have a high chance of winning jungle fights or counter ganks because of your passive.
If you wanna talk about the build add and message my summoner
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Runes

1)9 Armor Penetration Reds
-we use armor penetration since last whisper no longer shreds armor but only bonus armor so going flat damage wouldn't work well when you scale from mid to late game
2)9 Armor Yellows
-this is just very standard in most builds and will help you keep sustained vs the jungle camps and in jungle fights against the enemy jungler
3)9 Flat Cooldown Blues
-this is to make use of the very low cooldowns which Knife Cat has and to maximize his clear since there are no masteries that give you cooldown anymore that would be useful.
4)2 Flat Damage and 1 Flat Cooldown Quints
-The flat damage quints are just used to give you extra damage early and it works will since you have armor pen runes. The flat cooldown is to make sure you reach 10% cooldown at level 1 and by the end have a 40% when you have essence reaver and shiv.
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Jungle Route(Early Phase of Game)

Depending on which side you start on the map the route will change
Red side
-You will start at da toad > to Blue buff > you have the option of either wolves or a jungle invade > if jungle invade fails u take skuttler > gank mid > (if you took wolves instead of invade) continue to red >take raptors> gank mid> take krugs if planning on ganking top
Blue side
- You will start krugs > raptors> Red > skuttle > mid or bot gank > B> clear top jungle > gank top or invade enemy jungle
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Items

-As a jungler we need the machete but since we are going for a hybrid build we aren't going to upgrade it as the game continues.
-We instead use the money that is going into the jungle upgrade into building the Statikk Shiv which gives you increased burst early on and increasing jungle clear.
-Buying Essence Reaver next increases you burst potential as its passive gives you cooldown reduction based on crit chance synergizes with shiv.
-Youmuu's Ghostblade is bought after Essence reaver just for the increase damage and movement speed from the items active.
-Lucidity boots as people tend to not have the runes or stray from the build path early in the game but if not needed buy tabi instead.
-Infinity Edge is just used as topping for you current build as it increases your crit damage.
-Lord Dominik's Regards is used for insurance against tanks or adc who decide to build armor items since it ignores 40% of BONUS armor.
-Ravenous Hydra is bought getting back health fast after a fight.
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Combos( You Need Empowered Q,W,E to preform all these combos correctly) (5

1)Maximized burst combo
- Ult> empowered Q during stealth> as you jump on target use > E and W as you land on target > auto-cancel Q, and empowered Q
2)Maximized Heal combo
-Ult> empowered W during stealth near target> as you jump on target use > E and Q as you land on target > auto-cancel W, and empowered W
3) Maximized CC
-Ult> empowered E during stealth near target> as you jump on target use > Q and W as you land on target > auto-cancel E, and empowered E
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Pros/Cons

Pros
-High Damage,Self Heal,Snare and slow, Great assassination potential, can backdoor, good escape
Cons
-Very squishy, Vulnerable to cc, Very weak in teamfights without ult
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Team Work

Most of your team work will be made up for making pick of the enemy carry's while having you team fight the enemyteam
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