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Rengar Build Guide by apprehenzion

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League of Legends Build Guide Author apprehenzion

Knife Cat Jungle Only :) s6

apprehenzion Last updated on November 16, 2015
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
14
15
17
18
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
5/
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Rengar with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Kindred Cant win early
1
Rek'Sai Same issue with kindred
Guide Top

Intro

-Knife cat this season has the ability to be a very high risk high reward assassin due to the new masteries and item synergizing with his current kit.
-Knife Cat has the potential to kill every carry or squishy champion in the late game with a proper build and ability usage.
-Most of the time in the game you will be preforming ganks and tax lanes also counter jungling as you have a high chance of winning jungle fights or counter ganks because of your passive.
If you wanna talk about the build add and message my summoner


Guide Top

Runes

1)9 Armor Penetration Reds
-we use armor penetration since last whisper no longer shreds armor but only bonus armor so going flat damage wouldn't work well when you scale from mid to late game
2)9 Armor Yellows
-this is just very standard in most builds and will help you keep sustained vs the jungle camps and in jungle fights against the enemy jungler
3)9 Flat Cooldown Blues
-this is to make use of the very low cooldowns which Knife Cat has and to maximize his clear since there are no masteries that give you cooldown anymore that would be useful.
4)2 Flat Damage and 1 Flat Cooldown Quints
-The flat damage quints are just used to give you extra damage early and it works will since you have armor pen runes. The flat cooldown is to make sure you reach 10% cooldown at level 1 and by the end have a 40% when you have essence reaver and shiv.


Guide Top

Jungle Route(Early Phase of Game)

Depending on which side you start on the map the route will change
Red side
-You will start at da toad > to Blue buff > you have the option of either wolves or a jungle invade > if jungle invade fails u take skuttler > gank mid > (if you took wolves instead of invade) continue to red >take raptors> gank mid> take krugs if planning on ganking top
Blue side
- You will start krugs > raptors> Red > skuttle > mid or bot gank > B> clear top jungle > gank top or invade enemy jungle


Guide Top

Items

-As a jungler we need the machete but since we are going for a hybrid build we aren't going to upgrade it as the game continues.
-We instead use the money that is going into the jungle upgrade into building the Statikk Shiv which gives you increased burst early on and increasing jungle clear.
-Buying Essence Reaver next increases you burst potential as its passive gives you cooldown reduction based on crit chance synergizes with shiv.
-Youmuu's Ghostblade is bought after Essence reaver just for the increase damage and movement speed from the items active.
-Lucidity boots as people tend to not have the runes or stray from the build path early in the game but if not needed buy tabi instead.
-Infinity Edge is just used as topping for you current build as it increases your crit damage.
-Lord Dominik's Regards is used for insurance against tanks or adc who decide to build armor items since it ignores 40% of BONUS armor.
-Ravenous Hydra is bought getting back health fast after a fight.


Guide Top

Combos( You Need Empowered Q,W,E to preform all these combos correctly) (5

1)Maximized burst combo
- Ult> empowered Q during stealth> as you jump on target use > E and W as you land on target > auto-cancel Q, and empowered Q
2)Maximized Heal combo
-Ult> empowered W during stealth near target> as you jump on target use > E and Q as you land on target > auto-cancel W, and empowered W
3) Maximized CC
-Ult> empowered E during stealth near target> as you jump on target use > Q and W as you land on target > auto-cancel E, and empowered E


Guide Top

Pros/Cons

Pros
-High Damage,Self Heal,Snare and slow, Great assassination potential, can backdoor, good escape
Cons
-Very squishy, Vulnerable to cc, Very weak in teamfights without ult


Guide Top

Team Work

Most of your team work will be made up for making pick of the enemy carry's while having you team fight the enemyteam