Kog'Maw Build Guide by TheSavior
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great guide! +1 from me ![]() Thanks to Arcana3 for making this awesome sig! :) ULTIMATE XERATH INSTA-GG!!! PLEASE UPVOTE My first guide on mobafire :) It's an Olaf speed jungle guide! Thanks to the people who made a siggy for me! Arcana3, MissMaw, Jhoijhoi Thanks to people who +repped me even though I didn't ask for it :) |
Minami Notable (46)
Posts: 323 Joined: 2012-03-31 IGN: Sketto on NA |
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Hiya, I'm here reviewing your guide upon your request at jhoijhoi's review shop. |
MissMaw <Referee> Distinguished (366)
Posts: 4141 Joined: 2011-11-18 IGN: MissMaw on EUW View My Blog |
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Well, this is a super glass cannon build, and you really only have one way of escaping. If you have a decent team that can protect you, you'll destroy everything in sight, but it's kinda situational. Still, the guide is well coded, explanations are good, and I do think it will be effective much of the time.
If I'm reviewing your guide, it'd be nice to return the favor.
Many thanks to The_Nameless_Bard for the great sig
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Fulundry Prominent (67) Posts: 265 Joined: 2012-02-22 IGN: Geckle |
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MissMaw wrote:
So I'll just start with the cheat sheet, I don't like your purchase order, like zerk's should go before any other item. Yout item build has no survibility what's-so-ever. Like even with the 300 damage he will die in seconds. Armor seals man, armor seals. They're like the best rune in the game >.> Plus you don't mention any flat AD runes... Firstly, thank you for reminding me about that actually. I have meant to put Zerk's before malady but it slipped my mind. Secondly, I will keep in mind the Armor seals, I didn't really think too much about them but after a few comments given to me stressing them, including yours, I will definitely try them out. MissMaw wrote:
-First of all, you keep saying stuff like Amazing Range with his Bio-Arcane Barrage, the truth is that while W gives you a range boost the real amazing range he has is his ultimate (duh :p)
Haha, yes obviously his ultimate has incredible range, and I suppose I should stress that more. But what I wanted to do was keep MissMaw wrote:
-Cons section is kinda off.
Like you said, Not a lot of escapability and then you said No real way to escape. Which is the same thing. Also wrote Can be hard early game.. but you didn't say what. Did you mean the gameplay? Having no escape? Thank you for pointing that out, I will adjust it accordingly. As for the early game comment, the reason I did not explain what I meant by it can be hard early game, is merely because of the problem it had with my coding, as it made the entire section look off because of the length. I will, however add more information under the Information chapter regarding the pros and cons and explain them more. MissMaw wrote:
-You gave zero alternatives. No alternative runes.. No alternative masteries.. No alternative items.. -I don't think you understand what Situational Items are. They're not the item you switch doran's with, they're the item that you take when your team is xxx, or the enemy team is xxx On the contrary, I did in fact add alternative runes under my preferred one (although not armor seals yet). The alternative masteries I am working on thanks to Jpikachu1999's comment, and I have been testing each of the ones we discussed more. As for your comments on my situational items. That section does say depending on the team and the way the game is going. However I did in fact mix alternative with situational items, which I shouldn't have done and am editing to clear up some confusion. My only alternative items on there are the I will adjust this section to split up the situational and alternative items. I am also editing the items to give more detail on the item and situation it should be used in. MissMaw wrote:
-Should go more in-depth with the Laning partners chapter. Thank you for the advice. MissMaw wrote:
-You didn't mention anything about when to take doran's blade or vampiric scepter (i don't think that's good that early anyway) or boots. Adding more information about the situations. As for the vampiric scepter, I am actually taking it out. I don't like it as much as I did. It is not as viable as it was in less competitive matches. MissMaw wrote:
-You didn't say anything about farming or last hitting, which is crucial on ad carries. I did mention it once, but I didnt go into specifics and basically just said that you need to last hit. I will add a more detailed portion of that, thanks! MissMaw wrote:
Well that's about it, hit me a pm if you fix some stuff from above and want a rereview :p It's been a pleasure ^ Thank you very, very much for criticizing my guide! Note, these above changes have not all gone into effect yet and I will PM you when I request a re-review. Thanks again! |
TheSavior Unremarkable (9) Posts: 103 Joined: 2010-08-20 IGN: xTheSavior on NA |
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Hey, I am reviewing you guide because of your request on JhoJhoi's Review Shop. |
Vitigam Notable (32) Posts: 593 Joined: 2012-01-26 IGN: VitigamTheSlayer on NA View My Blog |
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Nicely done. 1+
Please, +Rep me if You find my comment helpful please, it doesn't hurt :)
In a need of a review? PM Me about it, I'll do it in no time!
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RealmriderX1 <Editor> Prominent (91) Posts: 451 Joined: 2011-11-05 IGN: Realmrider on EUW |
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this build really isnt meant for kogmaw, his W is a unique ability and doesnt stack with madred, and also he has no real sustain at all, please dont deter this much from the regular AD carry standardized build ^w^ rack city twitch, rack rack city twitch
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Baconzer Posts: 0 Joined: 2012-05-13 IGN: Baconzer on NA |
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I saw your build in game, i was panth ;), and u destroy the middle, nice job |
telemaco Posts: 0 Joined: 2012-05-29 IGN: Telémaco |
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i found a really good trick for those who like spamming his ulti what u want to do is buy a tear of the goddess then sit on ur summoner circle and spam for a bit togain mana then evrytime u retreat or die use it some more and you should be able to use his ulti alot without running out of mana! |
serratedblade67 Posts: 1 Joined: 2012-07-07 IGN: serrated blade67 |
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