Yorick Build Guide by TVMan
Champion Build: Yorick
| Health | 3781 |
| Health Regen | 21.1 |
| Mana | 2549 |
| Mana Regen | 42.08 |
| Armor | 127.8 |
| Magic Resist | 138.5 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 415 |
| Gold Bonus | 0 |
| Attack Damage | 264.5 |
| Attack Speed | 30.944 |
| Crit Chance | 25%S |
| Crit Damage | 0% |
| Ability Power | 55 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 13.47 |
| Magic Penetration | 9.72 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Intro
Hello and welcome to my guide for Yorick, the gravedigger.
I play Yorick as a solo-top off-tank. This means giving him lots of staying power along with a healthy dose of damage to go along with it.
Now, you might be wondering why you would play Yorick when there are so many other "better" solo-tops right? Well take a look at my guide and you might think differently.
Pros / Cons
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Summoner Spells
I take Teleport because you're probably going to be heading to solo top lane and you cant let the other laner get an advantage because you took too long to get back to your turret; late game it allows you to save towers and halt pushes.
I take Exhaust because to use your
Omen of War you need to be within melee distance and this allows you to get there faster, also it can stop ganks in their tracks and allow you to 1v1 someone with little to no trouble.
Runes
| Runes | |||||||||||||||
Greater Mark of Hybrid Penetration 9 |
Greater Glyph of Mana Regeneration 9 |
Greater Seal of Mana Regeneration 9 |
Greater Quintessence of Hybrid Penetration 3 |
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These along with your Quints will allow you to do lots of damage with your attack damage of and magic damage.
greater glyph of replenishment
These glyphs along with your seals will keep your mana pool full during the first few levels before you build up a good engine.
greater seal of replenishment
These seals along with your glyphs, will allow you to harass more often and recover from bursting.
These along with your marks will allow your magic and physical attacks to punch through their resistances.
Alternate Runes
These runes give good bonuses to Yorick but I feel that the above runes are better suited for him. Your tastes may differ from mine so feel free to use these, or any other that you think might be useful.
greater mark of desolation will give your physical attacks more damage, but does nothing for your ghouls.
Any of the above runes in quintessence form.
Masteries
All of these masteries are aimed at giving you early game resilience, and staying power. Late game they give you CDR, and keep your teleport ready so you can save towers.
Items
OR
Skills

Omen of War deals bonus damage, plus 1/5 of your total attack damage, to the next thing you hit, meaning it can be queue up before initiating a fight. The undead that it summons has a higher movement speed than your other undead and increases your move speed by a percentage as well.

Omen of Pestilence is an AOE nuke that deals magic damage plus 100% of your Ability Power. it slows things in its area and continues to slow things around it as long as it survives, for a lesser amount. This is useful for catching up to an enemy before hitting them with your
Omen of War

Omen of Famine drops an undead behind the target that deals damage, plus all of your bonus attack damage, and heals Yorick for the amount of damage delt. This is what gives Yorick his lane sustainability and lets him be solo-top so effectively. The healing is only applied when the undead hits something though, so casting it when there are no champions around will allow for more healing because the undead wont have to chase a champion it can just attack the minion giving you at least four hits of health.

Omen of Death summons a revenant of the target ally that deals damage and follows them around until they die or the timer runs out. If the ally dies first then they gain control of the revenant and can attack for up to 10 more seconds without worrying about death because they're already dead. This is a great thing to drop on your AD carry because it allows them to continue to deal their constant output of damage without hiding behind the tanks.
Laning
(finally)
I, like many others, play
Anytime you see them standing with a group of their minions, drop an
Once you hit level six you should start pushing toward their tower. If you can clear the minons when your opponant is not there you can use
Team Fights
In a team fight
Yorick's job is to take damage and deal it out while supplying some CC. After the fight starts, use
Omen of Death at the beginning on your AD carry (or anyone else with high AD, as the revenant does not use skills) to turn a 5v5 into a 5.75v5 and if the other team focuses them down then they will have 10 seconds to not fear death and deal as much damage as they can, OR use it at the end to make sure that the revival will happen if it would take more than 10 seconds for the carry to die.
Omen of War makes for a good boost to the attack that you use it for, it also resets the attack delay, so using it right after hitting will up your DPS. Hitting a squishy target with an
Omen of War charged attack will deal considerable damage so your carries can melt their health down faster.
Omen of Pestilence will deal some magic damage but mostly a hard slow,
Omen of Famine will help keep you alive and deal damage to a target.
Remember: for each ghoul you have out, including your
Omen of Death's revenant, adds 5% to your damage from any source, and remove 5% of all damage you take before resistances. That maxes out at +20% damage given, and -20% damage taken making you a very dangerous tank.
Summary
I hope that I have shown you how
Yorick can be a very good champion despite what most people say about him being bad. They only say this because they probably only tried him before the buff that made him very good indeed.
UPDATED TO REFLECT ITEM CHANGES!
Thank you for reading my first guide and don't forget to rate, comment, and leave me suggestions if you have any. See you on the field, Summoner
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