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Lux Build Guide by misternikitas

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League of Legends Build Guide Author misternikitas

Lux: the Master of all Elements

misternikitas Last updated on November 22, 2016
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Ability Sequence

2
8
10
12
13
Ability Key Q
3
14
15
17
18
Ability Key W
1
4
5
7
9
Ability Key E
6
11
16
Ability Key R

Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Offense: 12

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
 
 
 
5/
Precision
 
 
Intelligence
 
 
 
 

Defense: 18

Recovery
 
 
Unyielding
 
 
 
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Utility: 0



Threats to Lux with this build

Threat
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Threat Champion Notes
2
Karthus Lux has a lot more range than karthus and can harrass him a lot while staying safe. Moreover, Karthus is very squishy and has no mobility. You can block most of his harrass with your W and 1 Q>E>R kill him
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Introduction

Hello. This is my firat build and for it I chose one of my best players,Lux. In this guide I will show you which items to take and many other ways to be the best Lux on your team. STILL UNDER CONSTRUCTION


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Runes

I chose these runes as I believe they best fit for Lux. I use armor and magic restist, ability power and magic penetration runes because they are the best for any mid-ability power-laner and are usefull against any kind of opponent mid-laner


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Masteries

Lux is a player who needs to deal lots of damage, that's why she has 21 points in offence. Also, she is well known for her low cooldown ulti. Being very mana hungry, it is prefered that she is given mana and her low speed problem is solved by lowering all the spell cd and giving her +1.5% speed.


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Pros / Cons

Pros
Lots of burst damage
Aoe spells
A lot of range
E and R give vision
Can farm even under turret
Has instant Shield and E can be precast
Cons
Very squishy
Lack of escape
Mana hungry
Positioning can be critical in a teamfight
Late game can 1 shot only the enemy adc in most cases
Long cooldowns(especially early)