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Miss Fortune Build Guide by 6thEspada

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author 6thEspada

Miss Fortune- Go for Penta

6thEspada Last updated on January 17, 2013
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Table of Contents
Guide Top

Introduction


Hi everyone, this is my Miss Fortune guide.
At first I sorry for my English but I hope u will understand all.


Pros


  • High mobility
  • Good harras
  • Strong Early & Mid game
  • Reducing healing
  • Can do awesome backdoor :3
Cons


  • Focus on team fights
  • Easy to fail ulti
  • Need good support (if she is on bottom lane)


Guide Top

Summoner Spells





EXPLANATION:
It's very useful spell for ADC. For example Barrier at 18 lvl gave you 455 shield for 2 sec when Heal on 18 lvl gave you only 355 hp.



EXPLANATION:
This's spell with we must to have. Everyone know why, just wonderful way to escape.





You can also try this





I don't really like this spell but is also useful for example in team fight or when we want save someone.


It's awesome spell against champions with hard CC like Amumu or Sona


Good when you play aggressive but I don't really like this spell on Miss Fortune.
Her Impure Shots reducing healing and red buff can be use just like ignite.




It could be good against another ADC or help in escape but usually support take this spell so we don't need it.


Nice way to escape or chase enemy but with our items and Strut we shouldn't need it.