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Spells:
Cleanse
Teleport
Ability Order
Battle Fury (PASSIVE)
Tryndamere Passive Ability
Introduction
In this guide I will explain my item choices, such as Maw of Malmortius, and explain why it is the PERFECT item for Tryndamere.
I will also explain my skill order, SS choice and why I picked these runes.
I hope you have fun reading!
Pros
- Has Fury (High Crit Chance)
- Not reliant on abilities
- Epic harrassment early game by just doing a few autoattacks
- Will be feared
- One of the highest base movement speed
- Can solo top
Cons
- Extremely item dependant
- CC counters him hard
- Thornmail counters him hard too, and will probably be bought by the tank
- Needs a good jungler, as he can't withstand early game harrassment
- People tend to focus you a lot
Greater Mark of Attack Speed: These marks give me a bonus +16% Attack Speed, free Dagger!
Greater Seal of Armor: Standard AD Carry runes
Greater Glyph of Scaling Magic Resist: Standard AD Carry runes
Greater Quintessence of Attack Speed: Combined with the marks, this is a free +25% attack speed! This is VERY useful early game, also late game.
A pretty rare setup, especially because I rush a Maw of Malmortius.
I start out with Brawler's Gloves, and two Health Potions. I try to get an Avarice Blade as soon as possible, this will give me a lot of money, crit chance and I build it into a Youmuu's Ghostblade later on. Now I get my Berserker's Greaves, right now you should be able to get a kill (if you didn't get one earlier), with an attack speed of around 1.2 .
Right now rush a Maw of Malmortius, this item is perfect for Tryndamere. It gives 1 AD per 2.5% of HP missing, comined with his Bloodlust and Undying Rage, this can lead to a huge amound of AD.
Now get a Phantom Dancer, the Crit Chance goes well with his passive and the Avarice Blade, and the movement speed is also great, while you also get a huge AS boost.
Now we need some more damage output, so this means we are getting an Infinity Edge, we now have a 55% Crit Chance, and around 250 AD, with an attack speed of about 1.6, I guess. Now we need some more sustain, so let's get a Frozen Mallet, for a lot of HP, and also a small amount of AD. The slow is also very useful. If you want, you can also get a Phage, then a Youmuu's Ghostblade and finish the Frozen Mallet later on.
Now get the Youmuu's Ghostblade, if you hadn't earlier. Your build is now complete, but if you want, you can sell your Berserker's Greaves and get another Panthom Dancer.
CORE
: Great for 1v1 against an AD Carry, to lower their chances, but also to slow escaping enemies.
: Great initiation, damaging, chasing and escaping tool. I max this second, as I prefer using it for damage.
: Your signature spell, you can't die for 5 seconds and instantly gain fury. Useful in a 1v1, your opponent will be gone in seconds, don't hesitate to use it as an escape either, comined with Spinning Slash.
As a solo top, you don't want to stay out of lane for too long, that is why you should pick Teleport. And as the AD carry, you will probably be CCd a lot, thats why I take Cleanse a lot, but if you want, take flash.
Viable Choices:
: This SS has become really popular lately, take it if you know you die a lot, and your Bloodlust isn't enough.
: This SS is one of my favorites, but the reason I don't take it is because I solo, if you have no jungler in your team, take this instead of Teleport.
: Jungling with Tryndamere, might actually work! I will try this out soon and show my opinion ASAP.
: Enemies escaping too much? Take this, if your Mocking Shout isn't enough.
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