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Pantheon Build Guide by iTD Mafia

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author iTD Mafia

Pantheon Is Uncontrollably Fed Now GG

iTD Mafia Last updated on August 5, 2014
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


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Introduction To Pantheon

Okay first off if I am not the best at league, but i also do not suck. Especially at pantheon. Pantheon is my main and he has no counters for my skill level. If you think pantheon is weak you have either not met anyone good at pantheon or you are not good at pantheon. This will all change with a simple adjustment of just following this build. I am happy to hear any adjustments I can make to increase the function of this build.


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Abilities

Max q first for early damage. Max e second for even more damage vs multiple people. Max w last because it doesn't have many perks early other than a faster cd on a stun which isn't helpful if you have no damage to go with it.


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Summoner spells

Flash is a must have for those sneaky kills and clutch escapes.
Ignite is for the early kills and late game. Really strong and I would recommend it to experienced pantheon users.
Teleport is for more of the beginners at pantheon who are going to die more because they don't know quite how to play him yet.


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Runes

AD marks for early damage on q. Scaling MR glyphs because there are not many ap top laners so it gives you an advantage late game. Armor/scaling armor seals for early advantage/mid-late game advantage. AD/lifesteal quints for most damage/not needing to back as often