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Poppy Build Guide by NickCopperDJ

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author NickCopperDJ

Poppy the Unstoppable Jungling Force

NickCopperDJ Last updated on April 26, 2015
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Ability Sequence

2
3
5
7
9
Ability Key Q
1
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Legendary Guardian
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


Guide Top

Introduction

Heya!


My name is Nick and I've been playing league on and off roughly since season two, but mainly since season three ended. Now I'm no professional, I'm in bronze 4 for gosh darn ramblebits. But I've recently taken a liking to poppy jungle for a few reasons. She's extremely good at ganks due to her early game tankiness from her passive. She builds incredibly well and becomes an unstoppable force if left unchecked for too long (32/3/3 in my most recent game, and they surrendered at 45) and she has amazing gank potential with Stalkers blade, ghost summoners, and heroic charge all at once, practically guaranteeing a kill for yourself or your laner. Without further adieu, let's begin.


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Items

Starter


These are pretty common, of course. Basic junglr for the meta.

Core


I've found that with poppy's passive and her W, she doesn't need a lot of tanky items early game. So this is the opportune time to go ape shiezz with the damage and speed. With cinderhulk and stalkers being the most deadly combo and then throwing a trinity on top of that, you will be set for the long haul. Of course, boots of mobility lets you catch up to your foes and beat them senseless with your hammer of justice.

Late Game Purchases


The first three in my list are go-to's because they work with everything, and allow you to snowball games that are winning and pull back ones that are loosing. The Visage and thornmail are just in case items meant to be used against particularly ad or ap teams.


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How To Do This (Early Jungle)

Poppy usually starts bottom and works up in the jungle, regardless of buffs. The average lvl 3 jungle run is common for me to use then grab either the wolves or the raptors after the second buff to get that lvl 4 for heroic charge. Then you can either farm more if your laners are doing well or gank mid or top if they're pushed. Then farm more either in river or jungle, gank more, or go back for items. Poppy surprisingly has amazing sustain early game.


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Late game

Once you hit lvl 6 it's dive city. If they're pushing or pushed, you can target them with you're ult then dive deep, because you will take little to no damage. then either run into jungle for the escape or push the turret with your fellows. In team fights pop your ult on their tank then go to town on their squishies. It will allow you to wreak havoc while your team gets kills with relative safety.


Guide Top

Thanks for reading!

You magnificent bastards. If you want to check me out on league, add me:
DigiZoo
Or on youtube and soundcloud where I do other things:
https://soundcloud.com/digi-zoo
https://www.youtube.com/user/thedigizoo