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Introduction
If anyone likes the build please thumbs it up and/or like it. If you have any testimonials and/or questions or suggestions, please use the comment section located in the Discussion Tab.
HOPE YOU ENJOY.
Pros +Great VS. most bruisers. +Very nice kiting ability. +Very high mobility. +Great vision with her W. +High damage output. +AOE blind. |
Cons -Naturally squishy. -Short range. -Enemy can see your marked targets. -Passive does not scale well into late-game. -Limited escape. -Weak vs. gap closers. |
Runes








OTHER OPTIONS:
Greater Mark of Armor Penetration is more damage versus champions, even with base armor. However, I still believe AD marks are better for damage and early last hitting.
Greater Quintessence of Armor Penetration is also an option for increased damage but the MS you lose is a lot. This is just a preference thing.
I run



I would not recommend it, but

IMO,


Because we are building Quinn tanky, this opens up many more play styles that do not suit ADCs. Because we are tanky, we can use Valor (our main source of damage) to our advantage and dive into team fights without worrying about dying instantly. Since Quinn's Q and E do not scale very well with AD, we max ![]() ![]() Put one point in each ![]() ![]() ![]() Take Tag Team every chance you get. |
Laning phase is very simple;
Try to get
Harrier to mark your enemy by constantly poking them with auto attacks.
Make sure you keep your river warded at all times. If enemy's hide in the top brush,
Heightened Senses will reveal them so you can poke or just note where they are at.
Use
Heightened Senses periodically throughout laning phase to check for ganks that come though your lane.
Use your
Vault with caution. It's very good harass but it's also your only form of escape. Only use it when you are sure you can get away if needed.
NOTE; If you are facing anyone with some type of gap closer such as
Darius or
Jayce, save
Vault for when they use it so that you can get away and usually kite them.
Tag Team is a tricky skill to use well. However, it has many uses. Use Tag Team when pushing towers. If they leave you alone for any length of time, Valor will eat towers with the passive AS steroid from
Heightened Senses and AS items.
NOTE; If you are pushing towers while Quinn, make sure to pop
Harrier on minions for the AS increase. Just auto the minion once and continue to pelt the tower.
If someone all-ins you, use Tag Team for the AS boost. Tag Team can also be used for chasing or when you are being chased.
Try to get

Make sure you keep your river warded at all times. If enemy's hide in the top brush,

Use

Use your

NOTE; If you are facing anyone with some type of gap closer such as



Tag Team is a tricky skill to use well. However, it has many uses. Use Tag Team when pushing towers. If they leave you alone for any length of time, Valor will eat towers with the passive AS steroid from

NOTE; If you are pushing towers while Quinn, make sure to pop

If someone all-ins you, use Tag Team for the AS boost. Tag Team can also be used for chasing or when you are being chased.
Item Explanations (and Purchase Order)
Doran's Blade
This is a very strong starting item vs. most top laners. It gives you health, which you need. It also gives you extra AD for last hitting and poke and a little sustain so you don’t need to rush a vamp scepter.
↑ Take one or the other. ↓
Doran's Shield
Take this against strong auto attackers who can force trades. EX: Fiora, Jax, Tryn, etc.
Boots of Speed
Default boots.
Phage
This item builds into your CORE item. It’s also a great starting item because of the HP, AD and slow. Generally build
Ruby Crystal first, unless you’re completely stomping on your opponent. This will build into
Frozen Mallet.
Bilgewater Cutlass
This is a fantastic item for Quinn. This is where your sustain and damage comes from early. The USE is amazing and it also builds into another CORE item. This will build into
Blade of the Ruined King.
Boots of Swiftness
Default boots. Great for chasing, kiting, escaping, etc. Sell these late game for tank boots.
Giant's Belt
Fantastic item; 380 HP for 1,000g. Enough said.
Frozen Mallet
CORE item. Builds from
Phage. This gives you your mid game tankiness and the kiting ability you need. This also gives you the ability to chase.
Blade of the Ruined King
CORE item. Builds from
Bilgewater Cutlass. This gives you your main damage source and allows you to continue to trade with those tanky top laners. The USE is also amazing and should be used in every trade.
Giant's Belt
Again; 380 HP for 1,000g. This one will build into
Warmog's Armor.
Warmog's Armor
CORE item. Best item you can buy for the money. 2830g for 1,000 HP and HP Regen.
Defensive Options
Randuin's Omen
AD enemy becoming an issue? Buy this. Armor, HP and a cool slow/USE.
Sunfire Cape
This item is very good vs. AD champs that tend to stay close. Olaf, Tryn and Fiora would be good champs to get this against. Also good for clearing lanes and extra damage in team fights.
Guardian Angel
Pretty self-explanitory item. Armor, MR and it REVIVES you.
Maw of Malmortius
Build this vs. AP nukers. Also good vs users with magic damage executes. EX: Karthus, Lux, Garen, etc.
Wit's End
There are few champs I would build this against in top lane. I don’t really know if I would consider it a defensive item, but it definitely helps vs. Cho’Gath and Singed.
Offensive Options
The Bloodthirster
Straight damage and lifesteal. If you’re doing very well, get this.
Last Whisper
This will be your default damage increase. With the AD and ARP, great item vs. just about everything late game. At this point in the game, most people have armor.
The Black Cleaver
Little bit safer choice than
Last Whisper, but not quite as much damage and not THAT effective on Quinn, seeing as it requires three AAs.
Zephyr
Fantastic item. LOVE it. It has everything Quinn needs but HP, which you should already have.
Boots
Boots of Swiftness
Default boots. Great for chasing, kiting, escaping, etc. Sell these late game for tank boots.
Mercury's Treads
I would not build these for the MR. The only time I would these would be for large amounts of CC. Personal preference though.
Ninja Tabi
These can be built if you’re having a hard time vs an auto attacker. EX: Fiora, Jax, Tryn.
Enchantments
Enchantment: Alacrity
These are really just personal preference. Would you rather have flat MS or more MS when you’re chasing?
Enchantment: Furor
These are really just personal preference. Would you rather have flat MS or more MS when you’re chasing?
Enchantment: Homeguard
If the enemy team has taken a base tower/inhib, get these. They’ll help if you need to defend near your base.

This is a very strong starting item vs. most top laners. It gives you health, which you need. It also gives you extra AD for last hitting and poke and a little sustain so you don’t need to rush a vamp scepter.
↑ Take one or the other. ↓

Take this against strong auto attackers who can force trades. EX: Fiora, Jax, Tryn, etc.

Default boots.

This item builds into your CORE item. It’s also a great starting item because of the HP, AD and slow. Generally build



This is a fantastic item for Quinn. This is where your sustain and damage comes from early. The USE is amazing and it also builds into another CORE item. This will build into


Default boots. Great for chasing, kiting, escaping, etc. Sell these late game for tank boots.

Fantastic item; 380 HP for 1,000g. Enough said.

CORE item. Builds from


CORE item. Builds from


Again; 380 HP for 1,000g. This one will build into


CORE item. Best item you can buy for the money. 2830g for 1,000 HP and HP Regen.
Defensive Options

AD enemy becoming an issue? Buy this. Armor, HP and a cool slow/USE.

This item is very good vs. AD champs that tend to stay close. Olaf, Tryn and Fiora would be good champs to get this against. Also good for clearing lanes and extra damage in team fights.

Pretty self-explanitory item. Armor, MR and it REVIVES you.

Build this vs. AP nukers. Also good vs users with magic damage executes. EX: Karthus, Lux, Garen, etc.

There are few champs I would build this against in top lane. I don’t really know if I would consider it a defensive item, but it definitely helps vs. Cho’Gath and Singed.
Offensive Options

Straight damage and lifesteal. If you’re doing very well, get this.

This will be your default damage increase. With the AD and ARP, great item vs. just about everything late game. At this point in the game, most people have armor.

Little bit safer choice than


Fantastic item. LOVE it. It has everything Quinn needs but HP, which you should already have.
Boots

Default boots. Great for chasing, kiting, escaping, etc. Sell these late game for tank boots.

I would not build these for the MR. The only time I would these would be for large amounts of CC. Personal preference though.

These can be built if you’re having a hard time vs an auto attacker. EX: Fiora, Jax, Tryn.
Enchantments

These are really just personal preference. Would you rather have flat MS or more MS when you’re chasing?

These are really just personal preference. Would you rather have flat MS or more MS when you’re chasing?

If the enemy team has taken a base tower/inhib, get these. They’ll help if you need to defend near your base.
- Quinn is very good against AD bruisers that rely on auto attacks such as
Olaf or
Tryndamere.
- Use your kiting ability every chance you get. Why take damage if you don't need to?
- Don't forget about Tag Team. It's useful in MANY situations.
- DON'T FORGET ABOUT
Blade of the Ruined King's LIFESTEAL! It will save you multiple times!
- Quinn is the ultimate split-pusher with some AS and Tag Team. If your team needs you to, run
Teleport and split push like a boss.


- Use your kiting ability every chance you get. Why take damage if you don't need to?
- Don't forget about Tag Team. It's useful in MANY situations.
- DON'T FORGET ABOUT

- Quinn is the ultimate split-pusher with some AS and Tag Team. If your team needs you to, run

- 3/5/2013
Removed
Zephyr from core items and added
Warmog's Armor.
Removed
Runic Bulwark from defensive options and added
Wit's End.
Added
Zephyr to offensive options.
Added Greater Mark of Armor Penetration and Greater Quintessence of Armor Penetration to optional runes.
- 3/12/2013
Moved
Doran's Blade and
Doran's Shield before
Boots
Added the Item Explanation section!
Will be adding top lane match ups soon!
If anyone likes the build please thumbs it up and/or like it. If you have any testimonials and/or questions or suggestions, please use the comment section located in the Discussion Tab.
PLEASE NOTE; This guide is not finished and is being updated constantly.
THANKS FOR READING!
Removed


Removed


Added

Added Greater Mark of Armor Penetration and Greater Quintessence of Armor Penetration to optional runes.
- 3/12/2013
Moved



Added the Item Explanation section!
Will be adding top lane match ups soon!
If anyone likes the build please thumbs it up and/or like it. If you have any testimonials and/or questions or suggestions, please use the comment section located in the Discussion Tab.
PLEASE NOTE; This guide is not finished and is being updated constantly.
THANKS FOR READING!
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