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Rumble Build Guide by kickassellisl4d2

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League of Legends Build Guide Author kickassellisl4d2

Rumble - The OP-AP Top Lane Carry

kickassellisl4d2 Last updated on December 4, 2015
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
Battering Blows
 
 
5/
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 0

5/
Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
1/
Tough Skin
 
 
 
 
 
Runic Armor
 
 
5/
Veteran's Scars
 
 
 
 
 
Insight
1/
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 12



Threats to Rumble with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Warwick Not even close to a threat. When he goes in, ult below yourself and he'll take damage while ulting you.
Guide Top

Introduction

Hello everyone! Welcome to my Rumble Top Lane guide! I've recently started to main Rumble, and I've found out what I think is the most effective way to play him. This guide will give you information about how to play the champion, how to farm, when to Overheat, when not to, how to chase, item effectiveness, etc. Let's hop right in!


Guide Top

Skill Sequence

I like to max Rumble's abilities in this order: R > Q > E > W

R: The Equalizer
Obvious reasons. It's his ult, duh.

Q: Flamespitter
100% AP scaling + Huge cone hitbox = Incredible 2v1 potential AND lane harass.

E: Electro-Harpoon
The chance for a double slow with this ability is invaluable. Incredible for lane poke and chasing.

W: Scrap Shield
While the utility on this ability is insane, the damage on Q and E just outmatch it in priority.

OPTIONAL SEQUENCES:
Against a Ranged Laner: R > E > Q > W
Against a Lane Bully: R > W > Q > E
Against a Ranged Lane Bully : R > W > E > Q
Against Another Rumble: R > QE (max both together) > W


Guide Top

Runes

The runes I take are pretty standard for Rumble, but really give him a lot of power to work with.

Marks: Magic Pen.
Rumble just scales really well with Magic penetration, and these marks help him out a lot.

Seals: Armor
A lot of meta Top Laners are AD, and this just helps him out with lane sustain.

Glyphs: Scaling Ability Power
Rumble is an early game lane bully, and doesn't scale too well into late game (unless he's really fed) and the scaling glyphs give him more late game power.

Quintessences: Ability Power
The flat Quints give him an early game power spike, helping him deal tons of damage in lane.


Guide Top

Masteries

I like to take Deathfire Touch on Rumble, because the Magic Pen from the Offense tree + the DoT is incredibly effective with Rumble's kit.


Guide Top

Pros / Cons

Pros:
-Scales well with Magic Pen.
-Lane Bully
-Manaless
-Excellent auto-attack trades
-Has an escape (W)
-Godlike teamfight

Cons:
-Overheating is tricky to time
-Melee
-Falls off late game
-Squishy early game
-Vulnerable to ganks
-Tendency to push up the lane


Guide Top

Early/Middle/Late Game

Early Game:
Rumble excels in the early game. His manaless poke build makes him an annoying lane bully with good roam potential. You can take him in the middle lane to be extra infuriating. Push the lane and try to farm as best you can. If the enemy engages you, you'll usually be able to out trade them easily. If someone comes in for a gank, just use the speed boost on your W and the slow on your E to escape. If worst comes to worst, ult to buy you time to run.

Middle Game:
Rumble hits his power spike in the middle game. By this point, you should have a Liandry's and Sorcerer's Shoes. This will make you a terrifying presence in a dragon fight, or even just a skirmish at bot lane. You should spend the mid game roaming around, looking for fights and assisting teammates. Occasionally, you should go back to top to push out the lane and get some farm so you don't fall behind.

Late Game:
Rumble's power falls off late game, so by this point you should be building up his tanky side. Dead Man's plate and Banshee's Veil are excellent choices depending on who's fed, or you could build some utility like Banner of Command or Abyssal Scepter. Regardless, your ult still scales fearsomely into the late game, providing endless utility with the slow and DoT. If you play smart, you'll do fine in the late game.


Guide Top

Team Work

Rumble has a fearsome team fight with his AoE damage and ult. His Flamespitter already torches anyone who dares to come near him, and his ult punishes those who choose to engage his team. His ult also serves as an engage (rather than just a disengage). He can slow the enemy to prevent their escape as well as deal buttloads of damage to them. The hardest part of using Rumble is is ult, but if you aim it well, there is no escape for the enemy team.


Guide Top

Summary

To conclude; Is Rumble good? Hell yes! Is he perfect? Hell no! He has his weaknesses like any other champion. However, he's still one of my favorite champions due to the fact that's he's not only strong, but fun to play! He's out of the meta right now, but damn if he can't be a good Juggernaut! He mixes in damage with tank just as well as other champions, and i you follow my guide, you too can carry your games!