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Zyra General Guide by fourRIX

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author fourRIX

S3 SUPPORT: Zyra by FourRIX

fourRIX Last updated on December 7, 2012
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Ability Sequence

3
12
14
17
18
Ability Key Q
2
8
10
13
15
Ability Key W
1
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 13

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 17


Guide Top

Introduction


Hi, My name is FourRIX, and welcome to my Support Zyra guide! This is my first guide on MOBAFire, and I hope it will be helpful. Zyra has become a very popular support, Enjoy!


Guide Top

Pros / Cons

Pros
- Very good CC and mobility
- Good engage/disengage
- Late game off APC

Cons
- Very squishy
- Skillshoots necessary


Guide Top

Items / Build

Talent Items: + Ward

Starting Items: -> -> Sight Ward -> Sight Ward

Early Game: Philosopher's Stone -> -> -> Kage's Lucky Pick

Mid Game: -> -> -> Shard of True Ice -> Shurelya's Reverie ->

Final Items:




Crystalline Flask gives you some replenish-able potions, i have not found a better way to start yet. In late game before u buy Zhonya's Hourglass u will sell this item cause u dont need it anymore.

Philosopher's Stone
This is the key item of any support, Philosopher's Stone gives u 5 gold evry 10 secounds, lets you harass more and recover enemy harassment.

Kage's Lucky Pick
This Item is the secound key item of AP supports, Kage's Lucky Pick gives u also 5 gold evry 10 secounds and gives u Ability Powers.


Mercury's Treads are really great aggainst CC supports somthing like Alistar, Blitzcrank, Leona, Taric.
If u are laning aggainst a Janna, Sona, Soraka just get Boots of Mobility for high mobility to place your wards.


This 2 Items are new in S3, after getting Boots of Speed you should rush Sightstone
to get some free wards and save money on mid game/lategame items.

Shard of True Ice
is an new item. It will not help very much during the laning phase as it requires someone to be in melee range. But when you are joined by your jungler this will be awesome.

Shurelya's Reverie
This is the transition out of our Philosopher's Stone, GP10 in midgame/lategame is not necessary anymore so we go for Shurelya's Reverie, it gives CDR, more extra health, and a really nice active that can help with mobility.


Make Sure to get Zhonya's Hourglass for sure, you get a good amount of armor and ability power
and u can survive sometimes, this item makes u to an off APC.


Sight Ward
If u read the guide until here u should know that this build has no 6th item! That's because as a support, you should almost have free place for Sight Ward, if the tribush, the river next to Dragon or baron is dark your job is not done! Is there Evelyn, Shaco or maybe Rengar in enemy team? No problem! Just make sure to buy a Vision Ward.
If allready midgame started and your top/jungler don't bought an Oracle's Elixir allready just get one and play very carefully, an Oracle's Elixir on Zyra is like an already packed surprice for the enemy.


Guide Top

Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

The damage from Zyra's plants scales from the number of points she has in the related skill, so because we prioritize Grasping Roots our Vine Lashers will make a nice damage to the enemy, if an enemy ADC/Jungler/Support looking to engage, just use a Rampant Growth+ Grasping Roots combo for an disengage, if the support is out of position or is camping the brush u can aggain use your combo, if the enemy ADC or Support are low on heath try to use your combo to help your ADC to kill them.


Guide Top

Runes

Runes

Greater Mark of Armor
9

Greater Seal of Armor
9

Greater Glyph of Scaling Magic Resist
9

Greater Quintessence of Gold
3
SSR = Standart Support Runes

Greater Mark of Armor and Greater Seal of Armor are here to get less damage from the enemy ADC.

Greater Glyph of Scaling Magic Resist is for reducing the poke of the enemy support in early game, as well as avoiding getting stomped by APC later.

Greater Quintessence of Gold is the key of a support, you won't be taking any kills or CS as support, u will get your gold from assists, GP10s and Quints.


Guide Top

Summary

This is my Support Zyra guide! I hope you enjoyed it.

If you have any suggestions, complaints, etc. about this guide, feel free to PM.

+v1.0 Implement the minimum for the guide
+v1.1 Skill Sequence, Runes, Items / Build
+v1.2 Pros / Cons
+v1.3 Updated Item Build

Guide Version 1.2

If u like this guide vote up :)


Big THANKS to the BBCode codex:
http://www.mobafire.com/league-of-legends/build/bbcode-codex-154755

-- FourRIX


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