Shen General Guide by pinboy13
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Starting Items vs AD
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
The runes I focus on mainly have to do with early game presence, versus an ad top-laner, as most top-laners usually are. Attack speed, attack damage and armor are the runes I use. Magic resist and health are other great options for this build.
The masteries I use for this build focus on tankiness, while focusing a little on attack damage for winning the lane, and last hitting. I would keep 21 in defense, but you can put the other 9 in offense, utility, or a mixture of both.
The items for Shen stay similar to what I have been focusing on so far: Tankiness, with a little bit of damage. The first major item shen needs to have in my opinion is Frozen Mallet. This allows you to keep an enemy in range for either you or your team to pick off easy kills, while giving tons of health, and a bit of ad. The second major item for this build is Sunfire Cape. This gives great armor and health, while doing consistent damage through its passive. This combined with Frozen Mallet allows you to do quite a bit of damage over time. Wit's End and Runic Bulwark give you good magic resist, and Wit's End gives good attack speed to keep the Frozen Mallet stacks up, and do a good amount of damage with auto-attacks. Another great item for shen is Rylai's Crystal Scepter. This gives great health, and ability power. Why ability power? Because all but one of Shen's abilities are based off ability power, allowing your ultimate to grant a greater shield. Other items to consider are shown above, including Warmog's Armor, Randuin's Omen, and Atma's Impaler.
The skill sequence for Shen can go two similar ways: Max Vorpal Blade first, Feint second, and then Shadow Dash, or Feint first, Vorpal Blade second, and Shadow Dash last. Maxing Vorpal Blade first gives you more damage and sustain through its on-hit effect, while maxing Feint first will allow for greater sustain. As with all ultimates, max Stand United at levels 6, 11 and 16.
Stay in your lane at least until level 6, making sure to last hit as much as you can, using Vorpal Blade if need be. Don't use Shadow Dash unless you need to escape or set up for a gank, unless you are completely sure you are safe to use it. After level 6, start paying close attention to the mini-map, making sure you don't miss an opportunity to save a teammate or pick up a kill or two. In teamfights, you want to go after the mid ap or adc, depending on which one is doing better. Make sure to use your ultimate only if you have to, and if they have a chance of living or getting a kill. It is very important that you split-push lanes as much as possible as long as you have Stand United, as that is Shen's strong point.
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