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Singed Build Guide by Maximillion856

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Maximillion856

Singed: Suck poison.

Maximillion856 Last updated on December 10, 2012
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Ability Sequence

2
4
5
7
9
Ability Key Q
3
13
15
17
18
Ability Key W
1
8
10
12
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
 
 

Defense: 22

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 8


Guide Top

Introduction

I doubt you'll even read these before insulting my choices but here we go; This is my personal Singed build. It's rare that I go negative with this setup and my plays I only go negative if we have a fast as hell carry who's good at snatching kills from me. I don't have a problem with that because I like fed carries but I like to afford my build too.


Guide Top

My summoner spells.

Alright, people HATE when I do this. They don't listen to my defense for it and they just ***blast me with "Clarity is bad" without giving me reasons so here is why I think this set up is great.

Clarity: Early game aggressive Singed is very quick to run out of mana and playing defensive Singed isn't exactly easy to last hit with before you grab poison. Even after poison you could still lose a bit before you can last hit easily. So you go on the aggressive. Scare them the **** off and keep the lane to yourself. Without clarity it's a bit difficult to be aggressive and successfully early lane Singed. You take clarity and with Singed's abilities and regen with some good ol' health pots our lane sustain is like you just went on a 3 day cocaine bender. You're still going to get hurt a bit because early game Singed is kinda shakey but you hit level six and if you had a good lane partner or even a good jungler who'd pass you the kills you could have your RoA or your Lv 3 boots by now. And you barely have to leave your lane! That's my Clarity defense. Feel free to discuss, I want to know what you guys have to say about it.

Ghost: I don't really see a need to defend this one. I use this spell for aggression; for the most part. I use it for escapes if need be. But I mostly use it to chase ****ers down and feed them to my team.


Guide Top

Runes

I say use whatever runes you feel comfortable with but I think the movement quints are vital for Singed. I like the defense and the speed factor of my runes, like I said in the Clarity guide; Lane sustain Singed is very nice.


Guide Top

Skill Sequence

I take the fling first and let them roll my creeps to tower for an easy turret toss and force them to B out of lane. After that I max out my poison first thing and completely ignore my adhesive until I have nothing left to level.