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Skarner Build Guide by SmartiesGold

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author SmartiesGold

Skarner S5 Mechanical Menace With Saws SUPER QUICK ATTACKS I

SmartiesGold Last updated on February 28, 2015
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Havoc
 
 

Offense: 12

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 18

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0



Threats to Skarner with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Vi Any CC Champs Won't do a thing to you if you know how to time your ult and w.
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Introduction

Skarner Is Usually played as a tanky cc champ. Well I dont like him tanky because it ruins his dps. So Here it is! The FULL ATTACK SPEED DPS LIFESTEAL CHAINSAW MONSTER!


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Runes

You need full attack speed runes for the early clearing and the late game instagibbing.


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Masteries

Attack Speed And Tankiness For The Early Game , CC Resistance.


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Items

Your items are meant to give you full attack speed whilst spamming q and make you have lifesteal from your attack speed, give you movement speed and make you deal hard dps (damage per attack) with wit's end and with devourer enchantment. Thus Making You A Living Nightmare.


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Skill Sequence

Max Q For The Attack Speed Advantage and movement speed advantage as well as the dps you need to kill your enemies. Get W 2nd For The Shield And movement speed.E Is only good for chasing and slowing them (A BIT) so that you can kill them at close combat. R is good for ganking and turning fights around as well as for disabling enemy adc.


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Spells

Flash for getting saved or to deal killing blow/flash r .
Smite For jungling Duh.


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Pros / Cons

Pros:
Fast Killing
Getting To The Enemy Fast
Great Ganking Power
Clearing Really Fast
Lots Of CC
CC don't Last On Him
Fun To Play
Cons:
Easy To Kill With Bursts
R Makes Him Not Be Able To Burst In Teamfights
Must Be Close Combat Range To Be Effective


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Creeping / Jungling

Farm By Spamming Your Q When you have blue , when you don't have it don't spam your q so much.


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Unique Skills

His Q Spam Makes It So easy to destroy enemies with attack speed and magic dps and makes it easy to catch up , his passive makes his q stun easy and goes well with his attack speed. His ult is good but if you want to duel don't use ult.


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Farming

Farm A LOT in the jungle , It gives your devourer stacks and makes it devastating against squishies and even tankies.


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Team Work

Ping Who You're Ulting and who you're ganking.
Make Someone tank for you and slow for you when
you want to kill someone dangerous.


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My 1st Building Guide

This is my 1st building guide.
Please be Tolerant.
FeedBack is appreciated
Sorry if the texts aren't beatiful, I don't know
how to make them so bootiful.
I LOVED TESTING THIS SKARNER BUILD AND LOVED MAKING THE GUIDE.
Try it out even if it seems weird , I had the same feeling when in champ select
before playing it.