Udyr General Guide by DerDoppelganger
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This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Suggested Full Build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
So, why Udyr top? Most players like to relegate him to the jungle, but a damage dealing Udyr can get out of hand, run around the map at an alarming rate and stick to enemies until they die. Heck, the ability to do almost 40% of most champions health with the first Tiger Stance auto attack at level 1 is reason enough to consider him. The main reason I like to play him top however, is that he is fun to play although he does have some tough match-ups.
The best thing about playing a champion in a less conventional role however, is that the enemy team often won't realize be sure which champ is going top and which champ is jungling. This usually makes it harder for them to safely pick a counter.
Well, this is my first guide. I hope you enjoy it.
Pros / Cons
+ Good Built-in Sustain
+ Very Mobile
+ Fast Muramana
+ Sticks to Champions
- Item Dependent
- Tough to Master CD timings
- Easily Countered
- NO ULT!!!
If you are wondering why I chose the items listed at the start of the build, hopefully soon all your questions will be answered.
Manamune: Udyr often can have early mana issues. He also stacks a Tear of the Goddess very easily and we want to build AD with him, so the early TotG with the late Muramana do a good job helping us throughout the game.
Iceborn Gauntlet: With Udyr's Bear Stance providing the stun and huge movement speed buff, building him with this item turns him into a glue that the enemy team will hate. Udyr also procs this ability so easily, just make sure to time your abilities correctly.
Blade of the Ruined King: This item is amazing, especially against a tanky team. In some instances, I would advise getting this item before Zephyr. In situations where the enemy is constantly engaging your team, BotRK is the better item since it helps you sustain in the fight. If you are snowballing and assassinating the other team, then get Zephyr.
Maw of Malmortius: Hexdrinker is a great early item if you run into an AP laner and builds into Maw which scales pretty well. Also building this item can allow you not to build Merc Treads.
Sunfire Cape: This is the best item to get, if your team needs you to be a bit more tanky or if you just have a high burst ad champ against you.
Wit's End: A good replacement for Zephyr if you need MR and it pairs well with Sunfire Cape
Ravenous Hydra: This item gives great sustain and a very strong split push potential. If your team is pretty safe and you know that no one can answer your split push, this is a great item on Udyr.
The Black Cleaver: I prefer this item on Udyr over Last Whisper; however, both items are viable. I prefer the armor shredding this grants your team since Udyr's attack speed can get very high. If you are doing fine, and your team doesn't need you to be a tank, you can build this instead of Sunfire Cape
Udyr is not a typical champion in that he has 4 abilities that he can level up at level 1 and no ultimate. On this offtank Udyr, the main abilities are going to be Tiger Stance for damage and Turtle Stance for sustain.
If you are in a very difficult lane, I suggest maxing Turtle Stance. If however, you believe you can bully your lane opponent max your Tiger Stance for its high damage output. Sometimes, you may want to put a bonus point in Bear Stance if you notice that the enemy is just barely escaping from your speed burst.
In this build Phoenix Stance is pretty useless. Sometimes, I will take a point in it early if I am just getting pushed against very hard and need to push back a little quicker.
When you get your Tear of the Goddess, you need to make sure you are using abilities consistently to just keep stacking up that mana. At early levels use Tiger Stance to harass your opponent as they cs and then use your shield from Turtle Stance to walk away calmly. Usually activating Bear Stance will make your opponent back off, so don't expect to easily just charge at them. By the time you have Iceborn Gauntlet the best way to engage, is to activate Bear Stance to get close to your enemy then right before auto attacking switch to Tiger Stance which will proc Iceborn and deal a lot of damage. Now that they are slowed, you can switch back to Bear Stance and stun them. Continue doing this and there is very little chance of them escaping. The reason you do not want to hit your opponent with Bear Stance first, is that this will proc Iceborn Gauntlet as well as the stun. If you have bot of these go off at the same time, a flash or dash ability will usually allow the opponent to escape.
I hope you enjoyed the article and I will continue trying to add more content as I continue playing him. I eventually plan to add specific match-up information as well as alternate Runes and Masteries options as I experiment more with them. I also eventually plan to add a just for fun AP Udyr section. If you have any questions for me, leave them in the comment section and please vote on how you felt about the article.