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Wukong Build Guide by Pauljeanius

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Pauljeanius

Sun Wukong "I will be the best" | An in depth guid

Pauljeanius Last updated on July 30, 2011
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Ability Sequence

1
9
10
12
14
Ability Key Q
3
13
15
17
18
Ability Key W
2
4
5
7
8
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
4/
Alacrity
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 9

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


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The story of Wukong. ( not really )

In the Plague Jungles, Kong ruled as king. He could wield a unique, natural form of magic and he was driven by zealous ambition. The Plague Jungles were the ideal setting for fostering his growth - he thrived on challenges and flourished in adversity. However, when he had surmounted every obstacle and defeated every opponent, he grew restless. Worried that there was nothing left to overcome, he sought counsel with the monkey sage who lived behind the Grand Waterfall. The sage told him a tale of hairless monkeys to the north who, with wits and strength, bent the world to their will. Kong was overjoyed at the prospect of such worthy competition, and he immediately set out to the north, hoping that the sage's story was true.

Traveling north, he crossed the Southern Wastes and then the Great Barrier. Unaware of the League, he arrived outside the Institute of War where he found Master Yi in meditation. Kong was eager to test the strength of these northern warriors, so he challenged Yi to a duel. Intrigued by Kong, Yi decided to humor him. Within moments of his first strike, Kong knew he was no match for Yi. To be the best, he would need a mentor. He asked Yi to take him as a pupil and to show him the wonders of the northern lands. In return, he would honor Yi by becoming the greatest warrior Runeterra had ever seen. Admiring his passion, Yi agreed, but only under the condition that Kong would one day teach the lessons of Wuju to a pupil of his own. In the spirit of this agreement, he renamed Kong ''Wukong'', and gave him a weapon suited to his unusual nature - an enchanted staff that the young Doran had crafted. The weapon was an unrivalled masterpiece. After rigorous training, Wukong joined the League of Legends to fulfill his promise and show the world the true power of Wuju.

''The first step to wisdom and greatness is realizing how little you know.''
- The first lesson of Master Yi


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Introduction

Hello summoners. I wish that you read my whole build and not skip to any parts. You may learn something and be great at WK (WuKong). Note that i will make this as in depth as possible and if comments tell me to i will write in depth guide. Please give me your honest opinion and vote down or up and comment as much as you can, negative , positive , all will be accepted. This guide has many options i and Ithink that optional items are the bomb because you cant stick with one thing For the rest of your life.I will be using some info from other in depth guides hopefully if you notice who then forgive me XD.


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Pros / Cons

Pros"

    Massive damage.
    Tanky late game.
    Alot of aoe.
    Extremely tricky to beat
    good harass.
Cons:
    Squishy early game.
    Bad farmer
    Focused ALOT.
    Bad intiator


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Skill Explanations

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Stone SkinWukong's armor and magic resistance are increased for each nearby enemy champion.

This makes WK great for team fights because he lasts longer and takes less damage.He will probably be better in any fight. I like how they based it off the story :P
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Crushing BlowWukong swings his mighty staff with incredible speed, crushing his opponent. This attack deals additional physical damage and reduces the enemy's Armor for a short duration.

This my summoners is your bread But not your butter. Its great for slipping through there tanks armor and Crushing those squishies Its also good if your jungling.I like to max this in the middle cause Its not as good as Nimbus StrikeBecause Nimbus strike does more damage and has aoe.
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DecoyWukong utilizes his cleverness to trick his foes. He becomes stealthed for 1.5 seconds and leaves an uncontrollable decoy behind that will deal Magic Damage to enemies near it after 1.5 seconds.

This is your knife its easier to spread the butter with the knife but the knife is not really NEEDED to spread butter. so what im saying is this makes it easier in fights and may save you.
This skill determines your skill in WK and if you master it your unstoppable.I like to max this last Because its just made for getting away i don't soppose u need to rank it.
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Nimbus StrikeWukong dashes on a cloud toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.

This is your butter. Its great damage, it lets you travel and chase. And to top it off it hits 3 enemies O.o. This is an awesome skill and i definitely recommend you max this first
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Cyclone Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies. Wukong gains movement speed over the duration of the spell.

K this is juts awesome you go faster making it way better than Garen . then you knock up enemies. I cant tell you how many times this skill has saved me and how many kills it has gotten me up till now i definitely think you should put a point into this whenever you can.
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Summoner spell Explanations



Flash You need this for making extra distance while in stealth and jump over walls. This skill can also save you a nimbus strike so this is a needed skill.

Exhaust Phreak chose ghost but its not really needed if you have flash to getting away items is a lil to much plus monkey king is a great escape artist so. yeah.
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Consider The following


Ignite WK is a great harasser but nobody finishes them off so ignite is good but most sometimes your carry like Ashe will finish them so yeah.
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Ghost WK is a Unskilled chaser.his nimbus strike has a high cooldown but it comes with a slow so its good. If you want that extra speed then take ghost.
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Teleport As i said in ghost WK isn't very fast so i think to save some towers you should use this spell. It can also be good for suprising enemies.
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ClarityMonkey king is extremely mana needy early game with all that harassing i definitely recommend this skill for early game.
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Heal Monkey king doesn't have allot of health early game so i think this spell would help
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Smite ONLY USE THIS IF YOU GOING TO JUNGLE
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Just NO


Rally Nobody really needs this spell unless you really know how to use this.
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Revive i think we've heard these 2 words before "just no"
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Clairvoyance This spell i recommend for People who have across the map Ults.
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Fortify I dont see the use in this spell unless you are a tank.
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Cleanse Ever heard of Quicksilver Sash
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Rune Explanations.

Tanky AD


greater quintessence of relsilience


Greater Mark of Attack Damage I got this to add to the damage of WK.
Greater Seal of Attack Damage I got this to add even more damage
Greater Glyph of Armor i got this for the armor
Greater Quintessence of Armor i got this for the extra armor.
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Tanky dps



Greater Mark of Attack Speed This for the attack speed.
Greater Seal of Attack Speed This ALSO for the attack speed.
Greater Glyph of ArmorFor the armor.
Greater Quintessence of Armor I think the resilience should always be there because monkey king is extremely weak early and his tanky ness rises late game so i think you should add on to it with the resilience runes.


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Mastery explanation

Theres not much of a explanation but i will say what i can. Wk doesn't need utility so skip that. Since i choose tanky dps i go 21 offense and 9 defense. just dont go into the spell masteries thats all i have to say


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Different starting items

(i think its obvious who i'm copying now). :3 well Wk has many different choices. he can choose the Vampiric Scepter which will give a good amount of life steal which he needs to survive early game. Then there's the dorans blade which is good health, good damage , and a decent life steal, 60% of the time i take this 40%i go situational like Null-Magic Mantle which builds into your mercury treads. Or Sapphire Crystal of theres alot of harassing to do.He can also get the regrowth pendent for more survival early game which he has allot of trouble with.


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Core item build

Mercury treads

These will be on any tanky or tank on the rift i would say , why? well theres the speed boost then the awesome reduce on cc
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This gives good damage and health and plus it builds into the frozen mallet which gives both and a slow for chasing
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B.f.sword
Awesome damage and it builds into some nice items
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Great against those tanks as you shred their armor with the 40% armor pen plus the attack damage is a good top off.


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Optional items/core items

Extra Blood thirster for that damage. if you get another one of these than your damage will go up to 290-310.
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The Black Cleaver This is optional because your not really aiming for the attack speed plus Your Last Whisper is like the same thing but cheaper.
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These items for the attack speed:
Sword of the Divine
Really friken good attack speed plus the activate is awesome making it great against a 1v1
Jax
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Phantom Dancer Good attack speed, critical and movement making it a bit easier to chase
and run
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Madred's Bloodrazor good Tank ad item or tanky dps gives good armor , attackspeed and damage. plus nice passive
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Warmog's Armor+ Atma's Impaler is a great combo because you gain health per minions kill and champ kill and every time you do that more damage comes from the impaler.
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Note that none of these items will make you any squishier which is kinda obvious but what i mean is you dont have to be scared you being ripped to shreds like all dps are because most of it is covered in your core like your Frozen Mallet for example so take as many of these items as you wish note again that you can take 2 item so i would take situational items before optional.


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Situational items

There are some items out there that are really nice with wukong when in a tough situation
______________________________________________________________________________________________

Manamune is a great item because of the mana reg and the mana in general. it also adds
damage.
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Force of Nature This is a great item altogether because of the health regain the mr.
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Quicksilver SashHighly underated item it removes almost all debuffs in LoL
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Gaurdian angel Use this if you dying alot
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Banshees veil use this if the quick silver isnt enough
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Warding

(this should now show whos info im usingMid-Lane Wards, ward at least ONE bushSidelane Wards, ward at least the bush on the river.Buff Wards, not necessary, but don´t wonder when enemies stole your buffs.Nashor/Dragon Wards, ward at least dragon in early-mid, then set priority to Nashor from mid-late. Kinda nice to ward both though.Late-Game Wards, this will greatly improve your late game performances, as you will see where the enemies are going or if they invade your territory.Special Wards, I would suggest to place the wards there if your enemies either conter your Sight Wards with Vision Ward / Oracle's Elixir OR it´s too dangerous to walk on the river. If you dont know its da_neo thank you and i hope ou forgive me :)


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Laning buddies/enemies

Anybody with cc can be your laning buddy. mid is actully a good choice for wk.examples for laning buddies
Janna
Leona
Teemo
Anivia AWESOME AWESOME AWESOME LANING PERSON WITH WK
veigeretc
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Dont go with anybody whos suicidal. ex
Xin Zhao
Master Yi even though hes your master XD
Tryndamere etc


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Game Phase

1-3 This is a phase for WK which is solely to get to level 3 thats when the game really starts for WK. How? just last hit minions . 3-6 this is the phase where things really begin. remember how i said that decoy is the knife? well yes it is here's the combo you use for harass Nimbus Strike Crushing Blow Decoy run with decoy its a great harass. if your in a battle use Nimbus Strike auto attack Crushing Blow auto attack Cyclone and then Decoy if you didn't beat them you should have scared them and during this battle sequence you buddy woulda helped kill them its either kill, or scared of you.6-11 this is the phase where you gank a hell of allot . ganking sequence is the same as battle sequence but with you decoying in.11-18 you ganks should have called for the phase where everybody team fights. i will explain that in the next section but right now theres one more thing you have to do. when that master yi goes off to take a lane by himself , you gank him. anybody who tries to solo something gank them. get the buffs and dragon when theres nothing going on. We will now go to the next section "team fights"


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Farming

As you know farming for wk is quite hard for WK and so i found a way for it to be a lil' easier. So as i said for harassing you escape with decoy. well Decoy is the answer to making it easier. after you hit your enemy with the combo of Nimbus Strike and Crushing Blow and hit Decoy . position your decoy to last hit that minion you were never gonna reach.You can also use your Cyclone to farm some huge minons waves.A spammable way to do it is last hit minions with nimbus strike and decoy out while you decoy finishes them off.


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Tricks to Wk

Ok as i said before it all depends with your skill with decoy. what has saved me alot is using it. First off everybody knows when you stop moving its not you. So i thought about it and was like HEY what if you cant move to begin with. so if you time your decoy right and say you get clicked on by Ryze Rune Prison then theres the chance he might clikc on the decoy while everybody blows their cd on your decoy and then you attack giving a definite win. You can use your decoy to leave in the middle of some minions to farm some it works. if you place a ward on a jungle monster . the jungle monsters can be used to escape by nimbus striking them.


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Conclusion

I hope you liked my Wk build and i hope that you guys will vote up wk is really hard to play anbd i hope i helped you out. btw the build you see above you should not always follow its just a build i got 21kills with and carried a game so yeah o.o


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Updates

July 29th
adding the section" updates "
Adding the section" farming"
Adding the section " Optional items"