Sivir Build Guide by jjvincenzo
Champion Build: Sivir
| Health | 2014 |
| Health Regen | 14.15 |
| Mana | 977 |
| Mana Regen | 15.5 |
| Armor | 83.94 |
| Magic Resist | 139.3 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 405 |
| Gold Bonus | 0 |
| Attack Damage | 326.5 |
| Attack Speed | 89.025 |
| Crit Chance | 65%S |
| Crit Damage | 50% |
| Ability Power | 0 |
| Life Steal | 22% |
| Spell Vamp | 0 |
| Armor Penetration | 35 |
| Magic Penetration | 0 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
UPDATES
October 2nd 2012: Small update to Pros/Cons regarding her rarity on the competitive NA scene today compared to some other ADCs.
October 24th 2012: Changes made to the Summoner Spells and Item Build sections regarding
Cleanse and
Quicksilver Sash.
Item Build
Start:
With
Alistar or
Taric:
(because they can set up easy
Boomerang Blade hits.
With anyone else:
+
x3
Early goals:
x2 +
+
Before you go back for your first buy, try to farm up ~1400 gold so you can buy everything above plus
and
.
Mid game goals:
+
+
INTO
+
(optional, do not build it if you get
Guardian Angel).
I find that getting
Negatron Cloak before finishing your
Phantom Dancer versus double AP (ability power) to be better because, well, you don't do damage when you're dead XD. Do not get
Negatron Cloak if you are planning on building
Guardian Angel or the enemy team does not have sufficient AP.
End game situational goals:
OR
OR
+
+
Pick your defensive item carefully. You can have more than one, but that just takes away from your damage output. Try to choose the one that best absorbes the enemy damage or that best suites your in game needs.
Introduction

Hello community, I'm Private Smackaho and this, is my
Sivir guide.
This guide is going to highlight how good
Pros and Cons
Pros:
- Exceptional early/mid game burst potential.
- Very strong with
Taric or
Alistar in the bottom lane.
- Great team-fighting ultimate.
- Amazing chase and escape mechanisms.
- Good zoning tool in
Ricochet.
- One of the best defensive abilities in the game in
Spell Shield.
- Great for Solo-queue.
Cons:
- Hard to play due to the fact that as ADC you don't usually initiate.
- No escape mechanism, so
Flash is a must.
- Not as common as say
Graves or
Corki due to their kits.
- Countered by range and harass from champions like
Caitlyn and late game
Tristana.
- Mid range AP carries like
Ryze can hurt your effectiveness.
-
Spell Shield is very high skill-cap and requires alot of practice to perfect.
- Her ultimate makes her an initiator, which requires alot of balls as an AD carry.
Counters in and out of the Laning Phase
Caitlyn:
It's great the you can get free mana from her
Tristana:
Great harass out of her and she scales the same as
Ryze:
Self explanatory, if you step into his cast range, you must block the
Masteries
Standard 21 down the offense tree, but the other 9 can be swapped around depending on the summoners you take which will be explained.
Runes
For runes, try to focus on early damage output and lane survivability.
+
Greater Marks of Strength x9 + Greater Quintessences of Strength x3
- Great for easy last hitting and the early damage output which works well on
+
Greater Seals of Resilience x9 + Greater Glyphs of Shielding x9
- These help you trade with the opposite number in lane and gives you more general survivability.
*NOTE: If you notice the enemy AD isn't running the 13 bonus armor from the seals, exchange as much as possible because you will mostly come out on top.
Not very many alternatives, but if you really don't need early AD, you can try greater quintessence of desolation x3 for extra armor penetration.
Summoner Spells
This is Chaox's (AD Carry for Team Solo Mid of the North American Server) explanation for Summoner Spells on AD carries in general. I used this exerpt because he does a beautiful job of explaining it.
Explanation:
+
Flash is absolutely necessary to make plays and manage situations.
Only 3 other Summoner Spells are viable at the moment:
*NOTE
Taking
Skill Sequence with Explanation
General skill order:
>
>
> 
Situational skill order for passive lane:
From levels 1-4
-
-
- 
A passive
Explanations:

On the Hunt:
Sivir ultimate is game breaking. It gives your entire team
A common misconception about
For new players, it might be daunting to initiate fights with

Boomerang Blade:
- Can clear waves along with
- Does insane amounts of single target damage if it double hits one target.
Do not throw out random
There are two ways to land them effectively:
- Land them after a CC such as
- Land them when your enemies are going for the last hit - hard.

Ricochet:
*NOTE: Being able to land an auto attack into
Ricochet, into another AA is a MUST for all
Sivir players, as the damage potential is crazily high once you buy an
Infinity Edge.
Since

Spell Shield
The real reason
Example: Pretend to facecheck into a brush with the enemy team inside, they use their CC on you once you get in range, but you use
Baiting with

Fleet of Foot
50 movement speed is great, and it synergizes well with
Take advantage of the speed buff, since the extra 2-3 AA's it allows may make all the difference in a kill.
Teamfights
Pick your teamfights carefully. Most fights should be easy because the fight should start when you're at a huge advantage due to catching someone off guard with
On The Hunt. In teamfights you should hit the nearest target, because the only other AD that can out-dps you with equal farm is
Vayne.
Stay safe, position well and do as much damage as you can do without dying.
Pretty simple stuff, but that's how you play AD :P.
Final comments
When you play
Sivir, be a baws and remember to stay alive, farm, and dish out as much damage as you can all the time. It may not seem like it all the time, but always remember,
On The Hunt is game changing.
Thanks for reading my guide and good luck, summoner!

|
|
|
Latest on MOBAFire TV
More Mobafire Video
Scheduled Tournaments
|
MOBAFire Community Cup NA May
Registration Open
|
|
Dominate Dominion #57
Finished
|
|
Dominate TT #10 (NA)
Finished
|
|
Dominate Dominion #56
Finished
|
Drop-in Games
![]() |
MOBAFire Inhouses
Registration Open
|






Build Guide
Discussion (8)




