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Teemo Humor Guide by DKitten

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Not Updated For Current Season

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League of Legends Build Guide Author DKitten

Teemo: The Ward

DKitten Last updated on November 21, 2013
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Ability Sequence

2
14
15
17
18
Ability Key Q
1
4
5
7
9
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Havoc
 
 

Offense: 5

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 4

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Wanderer
 
 

Utility: 21


PLAY TEEMO AS A WARD

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ohai.

Welcome to my humor guide. Since people refer to Teemo as "The Ward", I made a build to make him the most epic ward you've ever seen.

Ever. jk.


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It's a ward...as a summoner spell! By the way, its CD is 39s once you get Eleisa's Miracle. I like to drop this in the enemy nexus early game so you can see what they've bought. It's evil.
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Paging Laggermeister...h'anyways, Teemo loses a lot of mana while placing shrooms. This kinda solves that. If you're honestly using this build, you deserve to ignore Lagg's advice and take Clarity.
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Move faster around map.
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Because wards do not take serious amounts of damage. This is a way to stop serious amounts of damage.

WIP


old stuff


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These are your god! Until you can get a Sightstone, drop the green ones for maximum coverage. You can place three at a time, so make sure they cover larger areas.
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Pink wards reveal stealthed enemies and objects (including an opposing Teemo's shrooms), but are visible, and you can only place one on the map at a time. Make sure it's in a bush if you place it.
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Free wards and HP *drool*
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Will seek out two nearest closest enemies and reveal them...thus another ward, albeit it short-lived. Also 6% MS to move around the map faster.
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Decreases CD on Clairvoyance so you can clear the Fog of War more often. Also, decreases CD on Clarity, but it's the Clairvoyance that matters. Must get BEFORE Lv15 so it leaves your inventory.
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20% CDR so you can plant wards 20% faster. Also helps with mana problems.
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10% CDR and 10% MS so you can plant wards and move around the map faster
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MORE MOVEMENT SPEEDS!
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This turns you into a moving Vision Ward. You better have this.


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Call jungle, support, or mid in champion selection. People will rage. Mainly because you picked Teemo in the first place, but they don't know how awesome your warding capabilities are. By the end of the game, you can take your overwhelming map awareness and shove it up any objector's behind.

Ideally, you're going to want to be in lane until Lv6 to decrease the time it takes to get shrooms, but all lanes might be taken already and thus you can jungle. As soon as you hit Lv6, start clearing the jungle. And by clearing, I mean clearing the Fog of War. You can also clear the jungle mobs, which I recommend for EXP and gold.

And don't leave. Seriously. Only go into lane to plant shrooms. Lay lines of shrooms across lanes. Lay shrooms EVERYWHERE.

Red means shroom (you can plant a max of 40 at a time, so keep track of the best place to drop your shrooms), green means ward (you've got four, so choose carefully).

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