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Kennen Build Guide by cyanoqen

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author cyanoqen

This Build Never Lies - A Kennen Guide

cyanoqen Last updated on August 28, 2013
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


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About The Author

Hello, I'm CyaNoqeN. I'm a new author in MOBAFire and this is my first build. My account is in the Bronze Division I. Kennen is my main champion now, I like Pikachu and I wanted to make his build.


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Farming, Teamfights and Other Tactics

Kennen has a strong poke with his Thundering Shuriken. As you know, he is an energy champion. So you can harass the enemy infinitely. His stun combo is very useful. You can fire a Thundering Shuriken, then a Lightning Rush and a Electrical Surge. If neccesary, you can use your awesome ultimate, the Slicing Maelstrom -its name is so awesome- you can burst and kill your enemy easily. Also you can use your Lightning Rush for escaping. This makes him ungankable. Also, you can farm with your combo. It makes Kennen the farm king of the game. Some people says Zed is the king of farming, but i don't think the same. In Teamfights, you can use your combo with your ultimate, and activate Zhonya's Hourglass for being the brightest star of Teamfights. You'll damage enemies, also you get triples, quadras, pentas... But you'll take no damage from them. This makes Kennen awesome.


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Pros & Cons

Pros:
    +Super farming performance
    +Can outfarm the enemy easily
    +Awesome Teamfight performance
    +Good Crowd Control with his Stun Combo
    +Perfect escaping and catching ability
    +Energy resource, infinite spamming
    +Similiar to Pikachu
Cons:
    -Squishy if not builded with defense
    -Easily focused (but Zhonya closes this gap)
    -Easily Crowd Controlled


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Summoner Spells

I prefer Flash and Ignite. You can escape with Flash and you can burn the enemy with Ignite unless you kill enemy. But you can select Ghost or Cleanse if you want. Ghost has a synergy with the Lightning Rush. Cleanse closes the "easily crowd controlled" gap.


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Mastery Pages

Masteries
4/1
4/5
3/1
1/1
3/1
1/1
4/
1/
4/1
1/1
3/5
1/1
Give 21 points to AP side of Offensive Tree. 9 Points to the Defensive Tree.


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Abilities

This is Kennen's passive, the most important part of him. When you hit one of your abilities to an enemy unit, Kennen marks the enemy with a Mark of the Storm. If the enemy gets 3 Mark of the Storm, the target gets stunned for a second and Kennen gains 25 energy.
This is Kennen's harassing ability, the Q skill. He can make the enemy AFK for it. -I saw that- It has 1050 range, it costs 65/60/55/40/45 energy and it has 8/7/6/5/4 seconds cooldown. He throws a shuriken in a line that hits the first enemy unit, dealing 75/115/155/195/235(+%70 AP) magic damage and adds a Mark of the Storm.
This is Kennen's second basic ability, the W skill. It has a passive and an active. Its active has 800 range, it costs 45 energy and it has 14/12/10/8/6 seconds cooldown.
Passive: Kennen's every 5th attack deals %40/%50/%60/%70/%80 Total AD bonus damage to the target and adds a Mark of the Storm.
Active: Kennen surges the enemies that they have Mark of the Storm, dealing 65/95/125/155/185(+%55 AP) magic damage and adds another Mark of the Storm
This is Kennen's escaping or catching ability, the E skill. It costs 100/95/90/85/80 energy and it has 10/9/8/7/6 seconds cooldown. If you activate that, Kennen transforms to the lightning form, gains 230 movement speed, 10/20/30/40/50 bonus armor and magic resist and ignores unit collision. He can move through units, dealing 85/125/165/205/245(+%60 AP) magic damage and adds a Mark of the Storm. This ability deals half damage to the minions.
This is the ultimate of Kennen, the R skill. This ability makes Kennen too much powerful. It has 550 range and 120 seconds cooldown Kennen starts a raging storm for 3/4/5 seconds that damages enemies. This storm can attack 6/10/15 times and maximum 3 for an enemy champion. The time between bolts is 0,5/0,4/0,33 seconds. Every bolt deals 80/145/210(+%40 AP) magic damage and adds a Mark of the Storm. It deals total 240/435/630(+%120 AP) magic damage to a single target.


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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
You should max. your Thundering Shuriken first. Then Electrical Surge and the last one, the Lightning Rush. You should max. your Slicing Maelstrom at 6, 11 and 16 levels.


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Runes

Runes

Greater Mark of Magic Penetration
9

Greater Seal of Ability Power
9

Greater Glyph of Ability Power
9

Greater Quintessence of Ability Power
3
This is all offensive rune page for Kennen and I prefer to use it. If you want some defense, you can use Greater Seal of Armor and Greater Glyph of Magic Resist runes.


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Starting Items

I prefer this start, because I think you need movement speed and health regeneration at the start.


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Alternative Start

But if you want, you can start like that. I don't recommend it.


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First Base Items

You must buy Hextech Revolver at least at your first base. If you have more money you should buy Seeker's Armguard, then Sorcerer's Shoes. If you want to buy Liandry's Torment, you should buy Haunting Guise at your first base.


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Early Game Items

You must RUSH to Zhonya's Hourglass to make synergy with Kennen's ultimate, the Slicing Maelstrom. You should buy Abyssal Scepter for maximizing ultimate damage.


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Mid Game Items

You should buy Rabadon's Deathcap to increase your ability power massively. Also you should buy Rylai's Crystal Scepter for health points to dive under turret etc. You should buy Will of the Ancients for the last item.


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End Game Build

This is my item build for Kennen. Sorcerer's Shoes is needed for most mages, including him. Will of the Ancients is required for Kennen. Because it makes his combo to heal himself for the damage. Zhonya's Hourglass is the key item for him. Because it synergises with his ultimate, Slicing Maelstrom, ultimate deals continually damage, but you take no damage. Abyssal Scepter is also a key item for him. Because it increases Slicing Maelstrom's damage. Rylai's Crystal Scepter is also needed for him. It gives health points and makes the abilities to slow enemies. Rabadon's Deathcap is core for most mages. It increases your ability power massively.


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Alternative Items for End Game

You can choose Liandry's Torment for dealing extra bonus damage-over-time after your abilities. You can also choose Void Staff for maximizing your magic damage. But I prefer Abyssal Scepter for it.


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All The Things Have to End

I hope this build will help you. I'll make another builds for MOBAFire. If you comment, vote and feedback to this build, this will be great. Thank you for reading it. Let the Ultimate Pikachu Bloodshed begin!