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prime

Vi Build Guide by FalseTriumph

This build has been archived and is for historical display only.

PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.


Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author FalseTriumph

Twisted Jungle Fisting (S3) - TT Build

FalseTriumph Last updated on March 13, 2013
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Ability Sequence

3
8
10
12
13
Ability Key Q
1
14
15
17
18
Ability Key W
2
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Introduction

In TT I am currently in Silver division 3 so I am by no means a professional. This is a guide I personally use and find to be quite effective in the jungle of twisted treeline.

Primarily I play Vi as a tanky dps disruptor. Her skill set allows her to be very mobile around the TT map as well as peel for your damage dealers and put a lot of pressure on the enemy carries.

Below you will find my explanations for the items, masteries and runes.

Enjoy the guide.


Guide Top

Pros / Cons

Pros

- Mobile
- Versatile
- Passive Blast Shield gives tankiness
- Easy jungling with Denting Blows
- Disrupts

Cons

- No hard cc (other than Assault and Battery)
- Vault Breaker is easily interupted
- Misuse of ultimate can be devastating


Guide Top

Runes

Runes

Greater Mark of Lethality
9

Greater Seal of Armor
9

Greater Glyph of Magic Resist
5

Greater Glyph of Scaling Magic Resist
4

Greater Quintessence of Attack Damage
3

Armor Penetration Marks - Good for increased overall damage early and late game.

Armor Seals - Increased survivability against champions and jungle creeps early game.

Flat Magic Resist Glyphs - Increased survivability against AP carries early game.

Scaling Magic Resist Glyphs - Increased survivability against AP carries late game.

Attack Damage Quintessences - Good early game damage against jungle and champions.


Guide Top

Masteries

Masteries
4/1
4/1
1/1
3/5
4/1
2/1
2/5
1/1
3/1
2/1
3/
1/

For my masteries I take standard AD bruiser masteries with extra tenacity, health regen, and general survivability indefense. For offense, I take cooldown rduction for Vi's abilities and extra damage and armor penetration.


Guide Top

Items

Coming Soon


Guide Top

Summoner Spells

Coming Soon