Master Yi Build Guide by humanworgen1
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Master Yi Build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hi im Humanworgen im level 24 I got quadra with this champion I Love Him So Much so i nope u like my guide but im hacked so if u wna to see my level 30 acc add me
This guide focuses on Master Yi as a jungler on Summoner’s Rift. Although Master Yi isn’t currently as viable as some of the other champions, he is still effective. Jungling is Master Yi’s most viable role at the moment. In lane, he can be shut down too easily and counterpicked(enemy team choosing a champion to counter Yi). Exhaust heavily counters Master Yi as well. His laning can be atrociously bad but in the jungle he is very nimble. The reason that anyone would want to use Master Yi is because he is one of the few melee carries that can jungle. Also, it can be incredibly hard to get away from a Master Yi with red buff. He is a very fast jungler and does tons of damage. Given his unique skill set, he has the best chance to get a pentakill out of any other jungler and melee dps. Master Yi is very fun and easy to use. He is great for beginners who want to learn the basics of jungling and the game in general.
Keeper of the ancient art of Wuju, Master Yi is a mystical warrior from the isle of Ionia. He descended from one of the few tribes dedicated to the preservation of Wuju, a martial art founded with the principles of absolute spiritual awareness of one's self and one's enemy. When the armies of Noxus invaded Ionia, Master Yi joined in the Ionian defense to fight the craven enemy, bringing his village honor through his unparalleled mastery of the blade. The ensuing battles ravaged the land, but no conflict inflicted as much horror as the day the armies of Noxus closed in on Yi's village. Left undefended, the village became the unfortunate test subject of the latest invention by an up-and-coming chemist, now known as Singed. The remains of the village that Master Yi returned to were so horrific that it remains a festering scar on Ionian history. To this day, no Ionian will ever publicly speak of what occurred.
After the Noxian invasion was contained, Master Yi fell into a deep isolation. For years, he trained morning to night, speaking to no one and refusing offers of consolation by fellow Ionians. The only thing stopping him from madly charging into Noxus battle lines headfirst was his pledge to keep the Wuju style alive. Even though he seethed with impatience, his rage became a tool for sharpening his practice of Wuju, developing stronger and deadlier skills for his eventual vengeance. The only thing that roused him was news of the League's formation, and Noxus' subsequent enrollment in the League. Master Yi now brings his mastery of the blade to the League of Legends with unflinching purpose: to avenge his kinfolk and end the predations of the Noxus once and for all.
''The art of Wuju lives on in Master Yi, and is plunged through the hearts of his foes.'' -- Soraka, the Starchild
When building Master Yi as a jungler, it is typical to prioritize attack damage, attack speed, and survivability.
Cloth Armor + 5 Health Potions - These are the most basic starting items for Master Yi which gives him a much needed sustainability in the jungle.
Wriggle's Lantern - Wriggle's is a must for most junglers. It allows you to sustain yourself in the jungle and kill creeps very fast. Wriggle's is the most cost efficient item for Master Yi. The ward from wriggle's is invaluable. Wriggle's can be sold later after you max out on items.
Berserker's Greaves or Mercury Treads if the enemy team has a lot of stuns and slows, otherwise get berserker's greaves.
Youmuu's Ghostblade - The active from this item stacked with all of Master Yi's skills deals incredible amounts of damage. This is usually a good third item to get after your core items.
Warmog + Atma's Impaler - If you expect a long drawn out game or if you are very far ahead of the enemy team in gold, then these 2 items are the best combo to get after your core items. They provide high survivability and damage at the same time. This combination is sometimes referred to as "Atmogs".
Trinity Force - Trinity Force can be gotten after Wriggle's Lantern. This item gives Master Yi everything that he needs, especially the slow which he desperately needs to chase champions.
Infinity Edge - A very costly item but great for any attack damage (AD) champions.
Zeke's Harbinger - A great item to sustain yourself in team fights.
Wit's End - Get this if the enemy team is heavy on ability power (AP) damage.
Champion Information And MUST NOT FEED MASTER YI!!!
Strategy And Tactics
First of all, Master Yi is a very squishy champion. If you are the first one to enter into battle you will be the first to die. To get the most out of Master Yi, you should wait until the team fight starts and then sneak in with Alpha Strike (Q) while popping Wuju Style (E) and Highlander (R). Master Yi should prioritize attack targets by whoever poses the biggest threat on the enemy team which are usually the carries. The faster you can get them down, the less damage your team will take. Keep in mind that there is nothing from stopping the enemy team from changing targets and focusing on you. It is important to keep an eye on who the enemy is focusing and your health so you can run out while Highlander (R) is still up. At the same time, keep an eye on your team’s position to see if they are going to retreat so you know when to run.
Master Yi has a very high damage output. Even with a minimal amount of items, Master Yi can do a lot of damage because of Wuju Style (E). Every kill that he gets resets all of his abilities when Highlander (R) is active which allows him to be a killing machine.
Weaknesses: Low Survivability
Master Yi has one of the worst survivability in the game. He is easily shut down if the enemy team focuses on him. It is usually best to just snipe out targets in team fights and never initiate them
Weaknesses: Crowd Control Prone
Master Yi is easily shut down by crowd control (CC). Exhaust and stuns are the bane to Master Yi. In order for Master Yi to build against crowd control, he has to sacrafice a lot of his damage. By not entering team battles too early, you can avoid getting CC'd if the enemy team uses them on your teammates.
Backdooring and Split Pushing
Master Yi can be easily put out in team fights but that doesn't mean that he will be useless. Master Yi has great backdooring and split pushing potential. He has the ability to kill creep waves and towers incredibly fast and then escape with the use of his ultimate. In situations where your team cannot win team fights, backdooring is optimal. Backdooring can distract the enemy team so that your team can sneak in a baron. In the event that the enemy team is too tough to push against, Master Yi can split push to create an opening.
Master Yi is one of the easiest champions to jungle with because of his Alpha Strike (Q) procs on creeps which randomly deals a large amount of damage to them. At the same time, this can also hinder Master Yi if you never get any procs off. The most important thing to note when jungling as Master Yi is to make sure you can see every neutral creep in the base camp before you use Alpha Strike (Q), otherwise it won’t leap to the creep covered in the fog of war. This is not a big deal later in the game but in the beginning it is crucial in determining whether or not you will live or die and how long it takes for you to finish your jungle. When jungling, it is very important to take note of enemy clairvoyances and champions to make sure that they don't gank you in the jungle. Also, take note of respawn timers of buffs (5 minutes), dragon (6 minutes), and baron (7 minutes).
When dragons and barons start to become contested, you need to save your smites for them. Do not waste smites on anything else unless you can have it up again in time for dragon/baron. It is very hard to contest dragon/baron without smite when the other team has smite because they can easily steal it from you every time.
Leashing is an assisted jungling technique which uses your teammates to help you reduce damage as well as kill the neutral minions faster. All your teammate has to do is hit the creep and run away so that your teammate is taking agro while you are killing the creep. If someone leashes a creep camp for you, make sure that they are far away enough to not leech experience when you kill a creep; especially when using Alpha Strikes (Q). It is a common mistake for beginner Master Yi’s to get a leash on the blue buff and start attacking it with Alpha Strikes (Q) and immediately kill the small lizards; losing experience since the teammate didn’t have enough time to get out of range. You will know if someone leeched experience if you are not level 2 after you kill the blue buff camp if you put 4 points in the Awareness mastery. It is also common for your teammates to damage the creeps a little bit after they leash it for you which helps you kill it faster and take less damage. This enables you to finish your jungle faster to gank and it leaves you less vulnerable to enemy ganks in the jungle.