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Choose Champion Build:
Spells:
Flash
Exhaust
Ability Order
Eternal Hunger (PASSIVE)
Warwick Passive Ability
Utility :
21 Points
Perseverence increases your total health and mana regeneration.
Good Hands reduces time spent death.
Awareness increase amount of experience your champion gains.
Meditation increases your mana regeneration.
Utility Mastery increases the duration of neutral buffs.
Quickness increases your movement base speed.
Blind of an Eye reduces cooldown on .
Intelligence reduces your cooldowns on spells.
Presence of the Master reduces recharge time of your summoner spells.
Offense :
9 Points
Deadliness need to continue in mastery tree.
Archmage's Savvy increases ability power per level.
Sorcery reduces your cooldown on spells.
Archaic Knowledge increases spell penetration.
-> Exhaust good for slowing and blinding enemies.
-> Good if you want to surprise enemy,run away.
Other:
-> Ignite is good for last hit but you have and so you don't need it . It's your choice.
____________________________________________________
Other summoner spells are useless for this build don't use them !
-> Good if you want to surprise enemy,run away.
Other:
-> Ignite is good for last hit but you have and so you don't need it . It's your choice.
____________________________________________________
Other summoner spells are useless for this build don't use them !
Lane/Jungle Item Sequence:
Start with: 2x
Recall for shopping: , /
Mid Game: , and
End Game: ,
__________________________________________________________
if you need to buy this item do it only for a bit magic resist and more healing.
revive,armor and magic resist.
counter spells,magic resist.
armor,cooldown,slowing.
armor,magic damage per second.
you can change these items for but i think you need when you don't have any armor penetration red runes.
Start with: 2x
Recall for shopping: , /
Mid Game: , and
End Game: ,
__________________________________________________________
if you need to buy this item do it only for a bit magic resist and more healing.
revive,armor and magic resist.
counter spells,magic resist.
armor,cooldown,slowing.
armor,magic damage per second.
you can change these items for but i think you need when you don't have any armor penetration red runes.
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