Miss Fortune Build Guide by atozbydc
Champion Build: Miss Fortune
| Health | 2125 |
| Health Regen | 16.8 |
| Mana | 896 |
| Mana Regen | 25.13 |
| Armor | 69 |
| Magic Resist | 30 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 395 |
| Gold Bonus | 0 |
| Attack Damage | 490.5 |
| Attack Speed | 156.995 |
| Crit Chance | 105%S |
| Crit Damage | 50% |
| Ability Power | 0 |
| Life Steal | 24% |
| Spell Vamp | 0 |
| Armor Penetration | 19.2 |
| Magic Penetration | 0 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Story
For those who brave the harsh seas of Runeterra, attaining one's own ship and crew is the pinnacle of success. Sarah Fortune, a well-respected (some would say legendary) bounty hunter from Bilgewater, was able to achieve this feat just after her sixteenth birthday, etching out her name as the go-to gal for resolving special troubles. No bounty was too difficult or too dangerous for her feminine charm and her renowned use of her twin pistols, ''Shock and Awe''. Her success gave her the means to legitimately purchase her own ship... with a little flirtatious haggling, of course. Things weren't always so fortunate for Miss Fortune, though. When she was young, trade ships began to dot the horizon of her quiet home in the northern shores of Blue Flame Island's largest chunk. Trade routes brought piracy, and the inhabitants soon found themselves caught in a frenzy of pillage.
One day, young Sarah returned home to hear gunshots and screaming. Her front door was smashed open; inside, she saw her mother lying in a pool of blood. A sudden blow to her head made her collapse next to her slain mother. The last thing she could remember were her attacker's red eyes, as his face was blocked by a rogue's bandana. Miss Fortune has a strong distrust for pirates and she finds herself constantly bickering with the infamous Gangplank (the only captain to resist her charms) over the direction of Bilgewater politics. Her two goals: to unite the people of Bilgewater, making them into a strong and independent society, and to find the pirate who killed her mother. To that end, she has entered the League of Legends as a champion, trading her skills for the wealth and influence that will help her accomplish both.
Introduction
Hello everybody, this is my first guide and I recommend you to try this awesome summoner Miss Fortune. when i was playing with bots i got attracted by her awesome-ness and i decided to bought it. I got it when I was lvl 11 and I play her since then and let me hit lvl 30. If you guys might want to play together ,my summoner name in league of legends is "Atozbydc" :D
Pros / Cons
Pros:
-Ranged Carry
-High Damage
-Great Harassing and farming Abilities
-Ultimate that's really good in team fights
-Can lane anywhere
Cons:
-Low health
-Difficult to use the ultimate without a team fight
-Could get ganked easily
-Needs to be positioned well
Runes
Greater Mark of Desolation: It's a must for a carry.
Greater Seal of Replenishment & Greater Glyph of Replenishment: Miss Fortune is a lacking of mana type of hero unless u wanna get manamune which is a waste of slot . Without these after 3-4 shot of Double Up u will have nearly 0 mana. These help you in the laning phase and allow you to harass more freely.
Greater Quintessence of Desolation: Same as Greater Mark of Desolation.
Masteries
I go for 21/9/0 as
Miss Fortune as DPS needs attack speed and attack damage, this is why i get as much damage as possible. i din't take
Mental Force
as one of my mastery is because
Miss Fortune is a dps carry. And for the 9 points in defense it's no harm having more hp :D i choose armor defend is because i will be laning bottom with opponent ad carry.
Items
I will go for
Doran's Blade as MF is a range hero so she can have the lifesteal w/o any problem.
2nd item after i port back i will get another
Doran's Blade and if i have spare cash i would buy 2
Health Potion and 1
Sight Ward. If you are rich enough get yourself a B.F sword instead.
The 3rd port back i would usually have a
Berserker's Greaves and i will grab 2
Health Potion if i might need it against my lane else i would get a
Sight Ward. Best is after every port back get a
Sight Ward. It will keep you safe from ganging. Get your
Infinity Edge up asap as it is a IMBA item. Just with
Infinity Edge and your
Bullet Time you are able to take out any heros with half life.
Next item is
The Bloodthirster you need the hp steal.
Doran's Blade is not enough. 3rd you need
Phantom Dancer with this and
Elixir of Agility. Onces
Elixir of Agility is up YOU ARE OWNAGE ! IT SHOULD BE EASY AS ABC.
Summoner Spells
For summoner spells i take
Flash and
Ignite.
Others you might consider taking:
Exhaust (against hero like kate to disable her
Death Lotus and helps you to run and catch ppl easily)
Ghost (Chase and escape freely with passive you are unstoppable)
Teleport (for ganging purpose)
Surge You can try lol
DON'T EVER TAKE THEM THEY ARE USELESS:
Cleanse (you don't need them unless you are engager like
Xin Zhao or
Master Yi and many more)
Clarity (you don need them as you have the mana runes and late game this is quite usless)
Clairvoyance (you ain't support you don't need them)
Heal (this is aint your job)
Revive (trololololol)
Smite (you ain't juggler)
Promote o.o?
Clash
During 5v5 clash ALWAYS ALWAYS ALWAYS stand behind (THIS APPLY TO ALL RANGE CARRY HERO LIKE
Ashe AND
Caitlyn) and use your
Bullet Time. With just your
Infinity Edge and your
Bullet Time (in early-mid game) your team can get rid off the opponent as easy as abc no matter is it tank or ads or aps. After your
Bullet Time run forward and get their team aps / ads. NEVER EVER AIM THE TANK. THEY ARE USELESS.
x <--- tank
xxx <--- rest of your teammate
x <---- YOU
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