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I usually do not fight him since i go to Middle Lane as a Yasuo, but this guy can pack a punch at Level 3 as his combo, Q,E,W,AA,AA,AA can wreck your HP by a big amount i suggest you harass him at level 1 and no where after that, his passive saves him, his level 6 outdamages you, and his E can knock your flow out which gives a hard engage.
Ahri
Easy match-up, do not rush to kill her, be patient and you will win. Make sure to dodge her skillshots and windwall if necessary, you can go in with your E,Q,AA,AA to deal a high damage in your trade. At level 6, do not get outplayed and baited by her Spirit Rush.
Akali
Before level 6, wreck her as much as you can, ward up and punish her but do not get hit by tower shots, make sure she does not get farm or fake a retreat to engage her with a minion, make sure you watch the map for any ganks too. Level 6, you will die, unless you outplay her hard there is no way to win even if you have a kill.
Anivia
Although i have never fought an anivia before, i advise to avoid her stuns with your Sweeping Blade, punish her after she casts Flash Frost. Do not get caught out by her Crystallize as it can cause you to suffer some damage or worse, a jungler gank that leads to a kill. Ward Up.
Annie
Oh My TeddyBears...This is one of the matchups i hate most as this...girl... counters me almost totally, i could use my windwall to deny her some farm or a stun to me but the rest bypasses it. Her Molten Shield can counter your AA trades, if you get close you die or suffer. Do anything you can to CS, even at level 6 do not try to fight her, poke her as much as you can at level 2, wait for a gank and ward up, she goes well with jungler ganks.
Azir
I hate this guy, his massive poke potential is horrendous, basically to fight him you need to outplay him, Hard. At level 1, just lay back and farm, he will most likely get the level 2 before you do. After you get level 2, punish him, dash to him and do all you can to damage him and dash out to the side, he will move his soldiers to you so you can dash out and be free, repeat this until level 6. As Azirs bring barrier, you are lucky if he brings ignite, you will be able to get the upperhand at Level 6 but still try not to fight him, unless he is a noob at Azir, this guy is an easier version of riven where you get insane slows instead of insane stuns.
Bard
Quite Easy, windwall his stun, punish him and deny him CS the moment you get your level 2, gap close and damage then repeat. He will try to use his healing shrines and run out of mana fast.
Brand
An "OK" threat, his Flame Pillar will never hit you if you abuse your dash to gap close and even if he did, you can windwall his E. Gap close and punish him before level 5, if you do not get the kills before level 5, try to back off as he will start to hurt a lot.
Cassiopeia
Serious pain as she can spam her poisons and fangs, but you can windwall them. Abuse her early and make sure not to fall prey to her stun at level 6.
Cho'Gath
You might think, oh a cho gath, i will win. Think again, usually cho gath mid players are cho gath mains or they are extremely good at cho gath, if they disable your shield with their spikes, R-U-N-A-W-A-Y. They can W to render you helpless then knock you airborne and deal tons of damage. Do not try to fight him after level 3, he hurts and his combo wrecks assassins. He is tanky so i do not recommend engaging at all, just focus on the CS.
Darius
Basically, most of the red categories are top laners...why? Because they are semi-tanks and they wreck assassins like you. Never engage on this guy since he outdamages you at every level and outplaying is not going to work at all. Focus on CS and wait for your jungler to gank, the armor penetration from your ultimate is not going to help either. Get pulled, get slowed, get "REKT-ED".
Diana
Same thing as akali, do not fight her at level 6, punish her before that and make sure she dies before level 6. Ping other laners if she is missing, she is more dangerous than akali when roaming because she has a legitimate Crowd Control.
Ekko
Easy as pie, its all about the dashing, at level 6 you can go in on him too. Bait his ultimate, predict when he is going to use it against you and dash out, he easy at level 1-6, just make sure you ward if you push lane.
Ezreal
A good ezreal will be skilled when facing a yasuo, do not underestimate his W and R because it hurts. His Q is nothing but he can use it to bring down your shield. You might think you can still CS but if you try to windwall, he can E behind and W you, which is horror for your HP. Time your windwall right and flash if you have to, do not and never give him a kill in the laning phase, report MIA as soon as he is missing or if he went back to base.
Fiora
Oh my Feathers, you just went into nightmare mode top lane. There is no way to reach in for CS, stay under tower and avoid getting poked by her lunge, if you are lower than 50% hp at level 6 jus run to your second tower and recall.Report MIA if she is missing, never feed her one time or it is the end.
Fizz
One of the easier champs to fight, usually he starts his E to avoid your Qs and trade you back, just wait to level 2 and do your combos, punish him after he fails a playful trade. Get your fish food before level 6, it will be hard to fight if he lands it on you. Ignite is recommended for this fight.
Gangplank
Avoid. His. Barrels.
Garen
The harder types of enemies you can face in the laning phase, do not get silenced or you will suffer, do not try to poke as he is a darius but a more lenient version for you.
Gnar
Poke him down when his fury is not 75% and above, punish him but dashing to him but he might be far as his Q can be very long, never ever fight mega gnar, his AD is way higher and punishes terribly with the series of stuns.
Gragas
Apparently, the first few Gs seems to be the problem, always avoid his barrel. If he is level 6, save your windwall for his ultimate, dash out of Qs and do not get poked down, he can be traded with between level 2-5 easily but make sure he used his barrels first before you go in to poke or his E,W,AA combo with punish you harder. Beware of his E,Flash it can destroy you and push you out of turret.
Heimerdinger
Basically...Farm, nothing else to do, no poking to do. Just windwall and dodge from level 1-6, you really cannot do anything against this matchup neither can he.
Illaoi
Oh Gawd, Gay just got Gay-er. Her Q hurts a bunch and if he has tentacles W will wreck you, he can free poke with the E spirit steal and destroy you from afar safely. I do not suggest poking or trading, just focus on your farm. Tell your jungler not to gank as it would probably just give her a double kill.
Irelia
Dangerous, her stuns are almost unoutplayable as she can dash immediately to you unless you are a god at predicting. I do not recommend fighting her and focusing on the CS, at level 6 you might be able to outplay her if she misses her lifesteal range attacks.
Jax
Do not engage on him and you should be fine, if he engages on you, dash to his minions before his E stuns you, if his E and Q is used up, punish him by spamming AAs and Qs, his W is no help here. If he gets to level 6, do not engage him at all even if he failed his QE.
Jayce
His main source of damage is his cannon EQ, which for you, my lucky friend have a windwall to negate with. after he EQs, jus go in and poke, he will cahnge to hammer and QW on you, ignore that and dash out and back in again and continue the harass, he will E you out to which there is little damage since your flow negated his QW most likely.
Karthus
Easy just got easier, easier than ekko and i just cannot tell you how easy it is to dodge his main source of damage, just do not fight him at level 6. Punish him at level 1-5 and if he is stupid he will feed you 2 kills, even a good karthus will have trouble fighting you. Tip:Do not get cocky and be patient.
Kassadin
Nothing much unless he is super good, watch for his movements, his main damage is his AAs and slow. go in and poke as much as you want, even at level 6. Never tower dive him at level 6 though.
Katarina
OMG, lucky just got luckier, if you matched up with this opponent, you pretty much won, even a good katarina will have problems with a yasuo, unless you did not even try to poke, which u are supposed to...
Kayle
Nope, if she uses her empowered AAs, just gap close and poke, she will then attempt to slow you and speed her up, windwall at the right timing and continue your onslaught, remember to ward if you catch yourself chasing her down occasionally. At level 6, try not to fight her and bait her into using her ultimate before you throw your tornado, be patient.
Kennen
Poke him early but never ever feed him, because at level 6 he wrecks your hp easily, his stuns are a massacre.
LeBlanc
Meh...just windwall the moment she tries to dash or use her Q, then punish her completely, because she will not do the same thing the second time, ignite is recommended as she can just dash out even if she is exhausted. Oh, and do not get baited by her dashes to hit your tornado, dash to her to make her think you are going to airborne, then fire your tornado, beware some are very good that they will W or R back to the spot to dodge the tornado.
Lissandra
Beware, this ice witch is hardcore at level 6, windwall her spikes and punish her before level 6, just poke and dash out then repeat.
Lux
Do not get stunned or poked by her, dash around and after the uses her Q, punish her for trying to poke you, her shield will just make her lose mana. At level 6, if you need to, just flash to avoid her laser and continue your onslaught.
Malzahar
Play safe, as his abilities are mostly targetted, at level 6, his ultimate can wreck you and turn the tables of the fight, poke him early and you should see a dead prophet.
Master Yi
He is like an easier riven, never ever try to poke him, he can Q to dodge your poke and turn the trade backwards in his favor. Bait his Q and if you are level 6 and he tower dives you flash into your tower while his Q is still with you and get your tornado up by dashing and Q then turn the tables, try to wait his ultimate out.
Mordekaiser
He's Gay, his damage far exceeds you and his E is a free extra poke, never try to poke him and he is too tanky, safely farm and ward dragon.
Morgana
Hard just got harder, everything in her kit counters you, her Q renders you helpless, her W takes your shield out, her E negates your airborne, her R makes you slowed and if you have nowhere to dash to, you are screwed.
Nidalee
It can be on the green if you know what you are doing, or the red if you completely failed and love to step on the traps. If she has a passive on you, just run away and wait it out, keep harassing her after she uses her spear. At level 6, feel free to destroy her.
Olaf
Top laners...hais why do people even play yasuo at top lane. Olaf counters you at every level as he is one of the best solo-ists, but he is bad in teamfights except chasing and poking, dodge his E or windwall and focus on farming do not go in on him. Watch for his ultimate too, his Ragnarok can negate your airborne.
Orianna
Easy Peasy Lemon Robot-ey..? Since the ball cannot be windwalled, i encourage you to windwall her AAs as it gets progressively painful. Dodge her Qs and it is alright if you get slowed. At level 6 beware that she might self ultimate to turn the fight around when u harass.
Poppy
Rework, no rework, she is still annoyingly dangerous, like all other semi tanks do not engage just farm, and logic...her new W...just think about it.
Quinn
Oh my god, quinn mid is just...gay AF. Her damage against you..is insane. She can E you to take down your shield, AA to proc her Vulnerable, Q to blind you and AA you till you poop your pants. At level 6, just roam other lanes.
Renekton
Ever since the nerf of renekton, this makes it easy to dodge and if you do get caught, it is not very harsh. But he is easy because he is not threat, if you engage on him you will suffer. Just farm and watch him jump on himself when his fury is up.
Riven
My...No.1 Most Hated Enemy against a yasuo. I know when others say that yasuo counters riven, but it takes serious outplaying and just a mistake which is easy to do, you are dead. To win a riven, who are mostly cocky, just make sure you save windwall for her ultimate and if she gets behind it, dash past her or flash to make sure her ultimate cannot be used before you can escape. Try to dash around if you want to outplay her and stack your Qs while doing so, make her waste her 3 Qs and E whilst doing so. Let her suffer with only a W to stun but after that, she has nothing.
Ryze
His snare and recent rework for his burst is incredibly annoying. Do not try to go in and just focus on farm, make sure his prison cannot reach you.
Sona
You are lucky as a yasuo, because you have got a flow shield and a windwall. just go in on her and poke her nice arse to the respawn screen. Punish her at all levels, if you are confident, windwall her ultimate and you just scored a title of prediction god. When your wall is down, beware of her pokes, her Q is fine but if its a Q and an AA, you better make sure it does not happen again.
Swain
Semi tanks...his lifesteal at level 6 is just gay and at levels lower he is too tanky to poke, avoid his snare and you are fine.
Syndra
Dodge her dark orbs and make sure almost none hits you, once she pushes the balls to stun you, which you cannot windwall, try to dodge it and if you do, go on in and harass till he cries. At level 6, is when you should prepare your windwall so that her ultimate does not do much, usually she will use it when you are low so prepare at the right time.
Talon
I would say talon is kind of easy to fight since he is not painful as long as his spikes do not hit you to which you can windwall, those do not hit, you go in and harass till he dies. At level 6, just becareful and windwall in the direction of the spikes so if you are going to die, it will not hit you.
Teemo
He thinks blind dart can make a difference, what a joke. Just go in and harass all you want, if you can, get 2/3 kills in laning phase, i cannot tell you how easy this is. Try not to push lane though, it will deny you kills as the tornados do almost no damage by itself.
Twisted Fate
Easy as pie, just go in and gap close, windwall his stun cards and his 3 card pokes.
Varus
Varus mid lane is gay AF, but not as bad as quinn, with some real outplaying, you cause this guy to fall off behind. First, make sure his E and Q do not hit when you are brawling with him otherwise his W will proc and you take serious damage. His ultimate can snare you but even if you get snared just wind wall. Avoid being a sourpuss and just stay back to farm, take a chance and go.
Veigar
Deny him farm with your windwall and go in on him, if you get stuck in his E, do not panic and stay near the edges then sidestep his W. His ultimate does not do much since you are an AD assassin.
Vel'Koz
His W times well that it can negate your shield and poke your health down. His Q, provided if his Geommetry Test scored an A, you might want to be careful, do not get caught in his airborne, it is dangerous. At level 6, get your tornado up and dash around from his ultimate and tornado him, then turn the tide, he has no mobility abilities.
Viktor
From my past experiences, viktor is a champ i have not figured out to deal with, i would windwall his E because it is his main source of damage, but if you try to all in on him he can ultimate and turn the tables, so now i would just poke him to death before level 6 or just play the farming game and bring cull instead of doran's blade.
Vladimir
Oh gawd another top laner, just make sure you do not get poked to death and especially be careful when he has his ultimate, it can burst you along with other abilities, just play safe and farm.
Volibear
Oh gawd, ANOTHER Top laner, just farm safely and do not go near him, he is trying to flip you back, just run away to your turret, if he manages to fling you, just dash past him, you will suffer albeit but you will not die.
Xerath
All you have to do is... dodge Q, dodge W, windwall E when you get close and harass, poke and destroy him before level 6. You will have to make sure his E does not reach you at all or else you would have to take some hits.
Xin Zhao
Do not even go anywhere near him, but he is killable. If he dashes to you, he will spam all his buttons at once, so dash out to his minions and wait out his Q, it runs out fast so once it is out (you can tell when the spear stops making sounds and stops glowing). Just harass and poke him, if you are able to repeat, just go in for the kill, exhaust is recommended here.
Yasuo
Nothing to say, land your Qs and poke him to death, the more damage you land on him, the more likely you win, bring crit runes for more favorable fights.
Zed
A good zed can wreck you if you are not careful, make sure when you try to gap close, his Q must be down or make yourself surrounded by minions, then go in and harass. At level 6, if you are low and have tornado up, just keep running to your tower and prepare to the tornado if he ultimates,do not receive any hits after the death mark is applied.
Ziggs
Avoid Bombs, Avoid Bombs, and Avoid More Bombs. Just poke and harass like the other usual mid laners.
Zyra
Very dangerous as her snare can pass minions. Her plants can harass you more than she can harass you.
Herro Thar, I'm Lightning330 from Asia servers (Garena) currently unranked but plays with Gold and Silver Friends so i commonly see gold and silver plays. Some are easy to outplay as a yasuo and some are not. And i still cannot figure out how to outplay a riven. Nonetheless, i yearn to be gold during season 6. It may take some time but hey, rewards do not come before hard work. BTW, I main Malphite <3
Abilities
Abilities
~STEEL TEMPEST~
Your Q is your main source of damage, ever since Redmercy started Maxing E for outplay potential, some warriors out there forgot about their main sources of damage, in this case your Q (Steel Tempest), i agree with outplay potentials but i feel maxing E first is taking too far, so i reduced it to 2 bars then upgrading Q after that, some of you may argue that the E has more damage increase per point, but the fact that most opponents just runs away if you dash near them which forces you to dash to them (incredibly dangerous if a jungler ganks, and it can lead to a free poke by your enemy) unless your...one point Q can outdamage a trade with them, then go ahead with the Maxed E.
~WIND WALL~
Your W is a wind wall that negates any projectile that hits on it (e.g Ahri's Orb of Deception). It is an important asset to Yasuo's defense since he is really squishy, if you are going Fighter Yasuo, that does not mean you can forget about it, it can help your team, your early game and your teammates if you time your wall right. The only few reasons why you should put a point in Wind Wall at level 5 is when, 1.Your enemy does not have a projectile ability or only when they reach level 6 (e.g Riven's Wind Slash), 2.Your enemy jungler does not have a projectile ability, even before level 6 (e.g Rammus's Abilities and Sejuani's True Ice Bola respectively), 3.You are badly losing lane and there is no way they can poke you whatsoever or you need extra E damage to CS under tower. Otherwise this ability should be put a point at level 3.
~SWEEPING BLADE~
Your E is a dash that does MAGIC damage to enemies, although it has a very low CD of 0.5 seconds at one point, it has a 10/9/8/7/6 second cooldown to an enemy that yasuo has just dashed across. Your E is a massive power spike in the laning phase as it is an extremely powerful gap closer and incredibly dangerous to champions like teemo and katarina who have no proper gap opening techniques which are mostly required for them. If played well and if you do not dash absent mindedly, this ability can be a game changer for teamfights, whether you lose or win or if you get out of a sticky situation. For e.g if you are ganked by a lee sin and a fizz mid-lane, fizz would cast Playful to get to you and Lee Sin's Resonating Strike after Sonic Wave hits. If i were you i would dash out of that mess, they would attempt to run after you so you should dash to safety, even if it means running to the other bush of the mid-lane, learning how to dash through the jungle is incredibly skill-testing but rewarding.
~LAST BREATH~
Your R is an ability that can only be cast on airborne targets to deal massive damage at the mid-late game, and a good engage or 1v1 changing fights in the early game. This ability is ranked Second for me in being the best ability in the entire game for teamfights (First being Orianna's Command: Shockwave, and Third being Malphite's Unstoppable Force, which both abilities happen to go well with Last Breath). This ability can be used as an escape route by casting the ultimate to a weaker opponent from a heavily outnumbered teamfight, remember not to spam R and aim at the opponent after the tornado hits so this can work properly!
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