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Introduction
Q : deadly bloom deals aoe damage in a small designated circle.
W : Rampant Growth Places a seedling at cursor location that lasts 60s and grants minor vision around its location. The seedling can be grown into 2 different types of plants. Hitting a seedling with deadly bloom will spawn a ranged plant that fires missiles at the nearest target or the target of your last Auto Attack (AA). Hitting a seedling with Grasping Roots will spawn a melee plant that reduces the movement speed of enemies hit for a short duration again will hit nearest target or last target hit by your AA.
E : Grasping Roots Snares all enemies caught in its path.
R : Stranglethorns Deals massive aoe damage in a large designated area and after a few seconds will knock up all enemies still inside its radius. Also any active plants hit by it will be enlarged and have their Attack Speed increased by 50%.
Ok next thing we need to talk about is her W Rampant Growth. These seeds act as 60s wards cause they do show u a small area around them in bushes , around corners anywhere you cant see. Also once stepped on they reveal that target for a few seconds. Now while these are all nice they also do tell the enemy that u are either near or are about to light them up with your awesome abilities. So don't place a seedling then cast your q deadly bloom or your e Grasping Roots. You can cast both of those first then simply lay your seeds in them to spawn the corresponding plant. Keep in mind your cursor dictates the placement of the seeds.
Now that you have a basic understanding of her more complicated abilities we shall talk about combining them in effective/deadly manners. Basically if u don't land your snares smack yourself on the forehead and wait for it to come off cool down. Your best bet to winning a fight is landing your snare while spawning two melee plants , so that is E , W W as fast as your fingers can hit the buttons WATCH CURSOR POSITION I can not emphasize this enough. It will become second nature as u continue to play her and trust me u will she is so FUN. Now granted u landed that combo and are 6 ULT THEM and good job u just won that fight. Use your Q , W combo to poke people hiding in bushes. The ranged plant has very long range and can shoot from one side of the bush to pretty much the other side(side note: your plants attack last target u hit). Also your Q alone does good damage so throw it at the enemy when you can , mana permitting , you wanna be able to ult when needed. Also I should mention when you do grow a plant in those long bushes down bot it reveals the whole bush so if you don't have a ward this is a good way to get some cheap vision.
Her ult is both a great initiator and disengage mechanism. For its high damage and the resulting knock up. Also because of this you will end up getting kills in team fights and during your lane phase. Who cares about kda right??? I mean the point is to win the game so what if you end up with the most kills every one gets the W and the lp. Some people will complain oh well winning is more important then your ego! Landing your E and spawning 2 melee plants (remember this happens when Grasping Roots hits a Rampant Growth seedling) is a great way to start a fight I mean u basically just lowered the health of all caught in the wake to half. Tell me that's not a great way to start a team fight. Same move but at the end of a team fight gone wrong will almost certainly get you and who ever is left of your team to safety. Even just throwing out your snare and tossing what ever seedlings you can to spawn melee plants to slow the enemies who are in pursuit will do the trick.
As the game progresses and the lane phase ends you ought to be getting help warding by all members of the team unless a carry is behind. This is the only time they should not be spending money on wards till they get caught up in build. You still like I said wanna keep an oracle active and a full Ruby Sightstone to maintain doing your part in vision dominance. Keeping wards on Enemy buffs , Your buffs , Baron and Dragon are essential. Be ready for ward battles at Baron and Dragon. You can hide wards inside their pens if u place them in the corners as u enter. Mind your most people are keen to this and place Vision Wards deeper in to detect them but still worth a sight ward just in case.
While leveling her abilities I like to max my Q first then E. But do feel out your lane opponents. If u are being out harassed and need a little more time to maneuver max your E. Keep them annoying little pests in their place a little longer. I know maxing her w for the cdr looks tempting but with the points in utility and offense already gives you what you need to dominate lane. Of course take points in R at levels 6 , 11 and 16.
I do get a philosopher's stone for the early gp5 but sell it off later in the game when I feel its no longer useful. Probably asking why not get a kage's lucky pick since you build Morellonomicon anyway. Simply cause philo is cheaper to start with. Once you start morello you can sell off philo in exchange for kage's or simply take the gp10 , really its all on preference and how well the match is going. I get morello for its passive grievous wounds cause most champs late game all have some sort of health regeneration. Also it maxes her CDR at 40% with no other cdr items. Liandry's Torment is a key item for its passive burn. This item has become a staple for all APCs these days. Rabadon's Deathcap and Zhonya's Hourglass are the final pieces to the puzzle. Simply for the ap increase from deathcap and the GOLDEN STATUE effect of Zhonya's which leaves you untargetable for a few seconds. Trust me you will become the focus of team fights later in the match. I've become a higher profile target than our ADC on more then one occasion cause of my high burst aoe damage. Magic pen boots are for just that magic pen. I get homegaurd for my boots no matter how the match is going. Just being able to instantly fill your health and mana and flying back into battle are priceless IMO.
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