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A motion control device THAT DOESN'T SUCK...

Creator: Searz
September 28, 2012 1:58pm
38 posts page 1 of 4 Forums » Off Topic » A motion control device THAT DOESN'T SUCK *cough*Kinect*cough*
Permalink | Quote | PM | +Rep | Commend by Searz » September 28, 2012 1:58pm | Report


Looks cool :o
Costs 70$ (30$ less than Kinec, lol) and is released in February 2013.
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Permalink | Quote | PM | +Rep | Commend by Canoas » September 28, 2012 2:10pm | Report
the "track" distance is rather limited, so it wouldn't really work for consoles.
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Permalink | Quote | PM | +Rep | Commend by Searz » September 28, 2012 2:12pm | Report
BUT IF YOU SET UP 2 OF THEM

(that could seriously work, lol. If they make the software support it)


Or they could just make one with increased range.
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Permalink | Quote | PM | +Rep | Commend by Darcurse » September 28, 2012 3:37pm | Report
That's exactly the problem... the tech they're showing only works so well, because they track stuff at a very short distance in a very limited area.

Imagine the same tracking on the WHOLE body at least 2m away from the tracking device.
Lags and/or slow as **** overall.

If you want the same thing on the area Kinect supports, you'll waste one hell of money.
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Permalink | Quote | PM | +Rep | Commend by DillButt64 » September 28, 2012 5:30pm | Report
the wii had good enough motion control for me =[ wii sports tennis was so realistic
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Permalink | Quote | PM | +Rep | Commend by Searz » September 29, 2012 2:11am | Report
The main thing about motion control for me is that it HAS to be exact. Otherwise gaming will be a pain in the arse at times. Kinect is rubbish in that respect, and Wii isn't quite good either.

Even though this Leap Motion has it's limitations, it's very precise and that's a requirement for implementing it into games.
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Permalink | Quote | PM | +Rep | Commend by Darcurse » September 29, 2012 6:35am | Report
Yeah, but the other requirement (range/area) isnt given unless you reduce that precision...
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Permalink | Quote | PM | +Rep | Commend by Canoas » September 29, 2012 6:37am | Report
I don't think It'll ever be used for gaming, at most it'll be used as an improved touchpad.
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Permalink | Quote | PM | +Rep | Commend by Searz » September 29, 2012 6:51am | Report
Darcurse wrote:

Yeah, but the other requirement (range/area) isnt given unless you reduce that precision...

Not really, but it'll require more processing power and potentially more expensive sensors.
Honestly, precision is way more important than range/area..
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Permalink | Quote | PM | +Rep | Commend by Canoas » September 29, 2012 7:23am | Report
Searz wrote:

Honestly, precision is way more important than range/area..

I disagree. This has much more precision than you need for console games. Why the hell do you want to track the finger movements? This is completely useless for gaming.
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