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VexRoth - All That Is Ranked

Creator: VexRoth January 26, 2015 10:41pm
VexRoth
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Played the early game godawfully, so wasn't big enough to instantly delete targets when I should have been.

Just lots of little things that added up to not being to get the advantages I should have been able to setup for my team.
VexRoth
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Ugh, Trundle is annoying. Cassiopeia too. Fortunately, our Miss Fortune was good, so I just sat on her late game. Pulled off a 2 v 2 vs Olaf and Trundle with her while they were on top of her. Some hiccups come Mid Game from our squad once we had their outer towers down, but we recovered and were able to pretty systematically take apart their base from there with a Baron buff in one instance and then some catches around the Dragon pit when Elder Dragon was up.

Went the Enchantment: Warrior build on Skarner. There was definitely a lull in my tankiness during the period in the game where we were having problems, which I suppose is why people are maxing W, Seismic Bastion, second.
VexRoth
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And, Miss Fortune, aside from lack of a gap closer/get out of dodge button, is broken. Sona had a nice ult into my ult to get us going, however she then kept getting chunked out by being overly aggressive. We could have rinsed and repeated ult into ult every time they got into range if it wasn't for that.

Team took a stupid fight in the enemy jungle while I wasn't there despite me telling the team in chat that I was buying. That cost us a tower and a good chunk of damage on another.

We also lost Baron on a 50/50, with Skarner flashing into the pit after Pantheon man dropped on top of most of my team. I killed Pantheon and I believe Skarner for their trouble. We were able to pound it home for the win after that because Pantheon wouldn't stop chasing me as my team was wrecking his base. I ran him to Cho'Gath and we were just about to finish him off when our team took down their Nexus.

-Need to watch the mini-map better when going for picks on targets.
-Need to last hit better.
-Need to remember to attack move.
-Need to continue to rotate to action even if it means giving up some farm.
VexRoth
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The rest of the team was pretty much running over their team, so I simply had to not suck. Sona poke + Ezreal poke once I actually started hitting my Qs meant they were low most of the time so we got to zone them a bit.

-Need to remember to push to turret when they back. Setting up a freeze is nice, but not so much if they come back with more items than you.
-Need to watch Mid lane, especially with a roamer like Kassadin as a good play can get less so if you don't see their Mid come in behind you.

Really built incorrectly for this game, but turned out not to matter. Lots of champions that could jump on me so should have gone blue build for better kiting.
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Nami was a beast. She harassed the heck out of their Bot lane early game, which left me in relative peace. Later in the game she was around for some clutch heals that kept me alive whenever Syndra ulted me or Shaco jumped on me.

Still need to refine my attack moving and my kiting, but enjoying the ADC role at the moment, at least when playing Miss Fortune with a somewhat decent support.

And the fact that Love Tap screws up last hitting minions under the turret, so try not to get pushed in at any point if I can help it. Maybe one turret shot plus one Love Tap empowered auto will do the trick on the caster minions? Or figure out when I have enough AD to make that work if it won't without some items. It works fine if your support is savvy enough and is around to prep the minions for you.

Playing some ARAM helped to focus better in team fights. What can kill me and who do I need to kill?
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Add me on NA IGN: Mesahusa and I will coach you
VexRoth
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Mesahusa wrote:
Add me on NA IGN: Mesahusa and I will coach you


Done. I tend to me on around 9PM CST.
VexRoth
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Brand got to lane very late, so we were able to push them under turret. At one point I was about 30CS up on Vayne. Morgana had a few aspiriational engages that lead to her death, so they were able to pick up two kills on her and a third on a Teleport in from Darius. Our jungler and Mid were duking it out with their Jungle and Mid for much of laning phase so we didn't get a lot of attention in our lane and our ward coverage kept us free from a couple of ganks/roams.

Pardon my build. We had them down two inhibs and I just wanted to complete an item for what was very likely the final push.

Did opt for Maw of Malmortius because of Brand's burst and Nidalee's spears. Saved my hiney at least once.

Really love the cool down pings for abilities, people at least at this level, usually seem to get that waiting a few seconds for an ult to come up is a decent idea.
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Played this one pretty cleanly until Zed made it his mission to kill me late game. Didn't quite have my Guardian Angel for the last fight so he got me again just before the end though it cost him his life.

Early game there was a lot of fighting, so I ended up going back to base early and picked up a Cull since that is about all the money I had. Opted for the more crit oriented build since I wasn't stomping laning phase.

Our team toyed with ending the game, taking out all their inhibitors and then letting the minions pouring in mostly finish the job. Not the way I like to do things. Just end if you can end. No toying with the enemy or allowing any chance of a comeback no matter how remote. Since I was twiddling my thumbs under a gray screen I didn't have any say in the matter unfortunately.

Brand, at least at this level of play or the Brands I've encountered so far, aren't a huge threat to Miss Fortune since she can usually easily dodge Pillar of Flame due to the passive movement speed she gets from Strut.

Had one preventable death when I greeded for some farm even though I could see Zed on that side of the map. I decided to chance it since I didn't gauge that he could get to me before I got the farm, but as IIRC he Flashed on me to pick up the kill. So in the future, F the farm, especially if it would give their team a shutdown. Not werth.
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Ugh. Twitch was apparently so toxic with griefing that the rest of the team simply decided to surrender. No choice on my part. I muted him after he *****ed about being the first to be ganked and died. Uhm, you saw Amumu on the mini-map and I pinged cautioned. I was surprised as hell when he died. And he wasn't the first gank. Amumu tried Mid first and was unsuccessful because wards and pings.

I'm having the occasional weird lag spike. It was really bad yesterday in the early evening. Only had it happened once this game, but still unnerving when it happens.

Illaoi was all forward. No backwards. In team fights she pretty much just ran into their team, got CCd, and killed. If she wasn't doing that she was mindlessly splitpushing their Top lane. She got all the way to their inhibitor, but what she really needed to do was switch to Bot lane, because Gangplank got to the point where he could kill her every time she tried.

I focused too much on Dragon, given their team fight capabilities. But they were Infernal and Mountain Drakes which I would have liked to have secured. Unfortunately Illaoi as mentioned above was quite often dead when we needed to try and secure one.

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