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Then I am REALLY twisted about the Trinity Force or Iceborn Gauntlet... Trinity Force gives much more than the slow, and all know that. The overall stats are really nice on that item I think. But the same is with the Iceborn Gauntlet, many different bonuses. That 500 mana almost is too good to be true... But you loose 25 percent damage on the passive. I will put both in the guide now but I really don's know which one I will pick every game... I guess that depends on the opponents. Well I will make a follow up post when I am more sure about this. Anyway for the 3rd time thank you for the feedback!
(And same here, sorry for the wall of text / your was bigger but anyway.)
Hello! Spells, runes, masteries, item sequence & ability sequence are all good. I agree with the guy above you. Get Bloodthirster first & get Iceborn Gauntlet over Trinity Force. Pros / cons section hurt my eyes. Change the colour text of that to normal please. The support/ADC section is really good. Provides a GREAT source of information. Overall, I'll score you a 6.5, which is a +1 from me!
I do have a few comments, suggestions, and questions though.
-I suggest you change the item build "notes". It's kind of weird right now, because it's cut off. It actually does that every time you try to use a punctuation more fancy than ' (It was annoying configuring that for my own guide..) Also, don't try to square bracket items in there, since it doesn't work. Don't use quotation marks for the thing, it will cut off the text.
-I think getting Bloodthirster as a first item is vital, as it gives a great amount of damage and sustain. Maybe try it out?
-I honestly don't think Trinity Force is viable on Ezreal anymore. Perhaps try Iceborn Gauntlet? I know it sounds weird to build a AP/tank item on AD Ezreal, but the bonus damage effect is pretty much the same as Trinity Force, but with an AoE slow instead of a single target slow. All of Ezreal's spells scale well off AP as well, and the armor + CDR will definitely help. I've been running that build for a while now, and I've always been doing well as Ezreal o.o (If you want I can show you stats)
-I suggest you re-phrase your text for Enchantment: Furor. ADCs should not be the ones leading the vanguard.
-With your masteries/rune set, it'd probably be harder to farm early game unless you're experienced. Perhaps try Greater Mark of Attack Damage and Butcher mastery instead of Havoc ? 2% is, tbh, really trivial, since you only get like 20 bonus damage for every 1000 damage.
-Try taking Cleanse every game. You might not have the kill potential nor the bonus damage from Ignite/ Summoner's Wrath , but it is a very safe pick for summoners, and will often keep you alive in a team fight. By late game, if you have Guardian Angel + Mercurial Scimitar + Cleanse, you are pretty much unkillable :P
-While it's true that Lux's skills are unreliable to land, they have just about the highest post-6 damage, exceeding even a Graves+ Taric lane. As someone who mains both Lux and Ezreal, I can tell you that this duo works amazingly well :) Maybe you should try that out some time.
Oh, and I like how you take Arcane Shift at level 1. I've never considered that before, but it'd be great if you get caught in a surprise gank or something.
Haha, sorry for the huge block of text, but those are just my suggestions :) Again, this guide is already deserving of a +1.