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Kindred Build Guide by Mister Mahogany

Jungle [11.14] Off-Meta Kindred Guide | 200k mastery

Jungle [11.14] Off-Meta Kindred Guide | 200k mastery

Updated on July 13, 2021
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League of Legends Build Guide Author Mister Mahogany Build Guide By Mister Mahogany 4 3 10,655 Views 1 Comments
4 3 10,655 Views 1 Comments League of Legends Build Guide Author Mister Mahogany Kindred Build Guide By Mister Mahogany Updated on July 13, 2021
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Runes: Basic Runes

Precision
Conqueror
Triumph
Legend: Alacrity
Last Stand

Domination
Sudden Impact
Ravenous Hunter
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Smite

Smite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[11.14] Off-Meta Kindred Guide | 200k mastery

By Mister Mahogany
Theory and practice


This build is built around you being less like a traditional ADC and more like a jungle Mini Gnar. On paper this sounds hard to achieve until you realize that Kindred's kit is a prime candidate for the abuse of Divine Sunderer. With the use of Sunderer and the inherent mobility of kindreds kit you become a hard to kill kiting machine with just enough hp and sustain to not pop.

This is great sounding and all but how well does it actually preform and is it better than normal Kindred. The answer to the first question is that yes it does work. I have been running this build or a variation of it since February of 2021 through all the buffs nerfs and changes to both Kindred and Sunderer and still love it. The answer to the second question is a lot harder to answer. Mainly because the goal of normal Kindred is not the same as Sunderer Kindred. You can't compare the damage of Kraken to Sunderer or any AD mythic to be honest. Kraken will out damage any mythic on kindred without a doubt. But if you compare the damage of Sunderer to another utility based mythic that Kindred runs, Galeforce, you will find a different result. Sunderer consistently matches or even outperforms Galeforce in terms of damage.
Items
Boots-
Berserker's Greaves is the go to boot option for Kindred, it provides a very valuable stat for Kindred at an extremely low price point, but it is not always the best option.

Plated Steelcaps are a great option that complements the tankier playstyle of this build but are best built into team comps with multiple auto-attacking threats.

Mercury's Treads are only really needed into team comps with a lot of undodgeable CC such as Twisted fate, Annie, and Leona.

Boots of Swiftness are almost a troll build but do find use against multiple slowing champs like Ashe, Rylai's Singed or Nasus.

Damage Items-
IE, BT, Collector, LDR, Serpent's, Stormrazor, and BORK all serve the same purpose but with different utility and degrees of efficiency.

Infinity Edge is huge damage spike into squishy teams but is only viable as a 3rd crit item.

Bloodthirster is the best lifesteal item on kindred and it artificially increase your health bar without actually giving your more health making LDR more efficient.

The Collector is just a stat-stick item that pumps up your damage by quite a bit especially when combined with sudden impact.

Lord Dominik's Regards is great against health and armor stacking teams providing the most anti tank of these items.

Serpent's Fang damage is insane for its cost as well as a great answer to annoying supports like lulu.

Stormrazor is rarely built but it is very good into champs like Trundle, Olaf, Darius, and Garen that just run at you.

Blade of the Ruined King is the more built version of Stormrazor, it steals movespeed instead of just slowing, its great against health stacking enemies, and provides sustain.

Defense Items-
Wit's End, Maw, DD, GA, BC, and Chempunk are all great defensive items that work well with this kindred build.

Wit's End is my go to MR item. Its damage, move speed, on-hit, and resistances make it an amazing item that I build even if a team only has 2-3 AP threats.

Maw of Malmortius serves the same propose of Wit's End on paper but its leans more to the defense side while Wit's end leans more to the damage side. I only build this item into teams with 3+ big AP threats.

Death's Dance is a great item if you think you will be in the middle of a fight long enough to make use of its healing. Into AD heavy teams with little burst DD does a lot of work but if you just get blown up before you can use the healing this item is useless.

Guardian Angel is usually though of as an anti assassin item, which it is, but I much prefer to use this item as a tool for more liberal use of my ult. Being able to blow my ult to save a teammate without having to fear for my life while its on CD is amazing.

Black Cleaver gives a lot of HP as well as , armor shred, and a sizeable amount of move speed making it an amazing anti tank/bruiser item that helps you kite and mitigate these threats.

Chempunk Chainsword is only here because of its super cheap price point. If you need anti-heal, CDR, and a little bit of survivability this is a good item for the price.

Very Situational Items-
Items that are only built under very specific situations.

Rapid Firecannon helps with kiting and can make up for a lack of range if you fail to get 4 passive stacks by the time teamfights start to break out.

Runaan's Hurricane can be bought if your team lacks team fight damage. If you buy this item buy it 2nd in place of PD.

Mortal Reminder is a good buy if you need anti-healing but just like Runaan's it's best bought as a 2nd item replacement of PD.

Silvermere Dawn is really the only good option for a QSS. The stats on Mercurial Scimitar are terrible and unless you plan on going full crit just build Silvermere.
End notes
I will continue to update this build each patch as well as adding new builds that I think deserve to be shown off.

If you have any input on the build please let me know I am open to testing new things.
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League of Legends Build Guide Author Mister Mahogany
Mister Mahogany Kindred Guide
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[11.14] Off-Meta Kindred Guide | 200k mastery

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