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Choose Champion Build:
-
Top lane
-
Jungle (only build)
Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Deathbringer Stance (PASSIVE)
Aatrox Passive Ability
Introduction
Hi! I'm SeekerOfJustice from EU West server and I will show you

(English isn't my first language so excuse any grammatical errors i made)


+ Good damage and life steal + Passive like a ![]() + Good escape with ![]() + No mana, and only 2 spells waste health |
- Weak against hard CC - Low base defensive stats - You must know when to toggle off/on ![]() ![]() |


Innate Passive: Whenever Aatrox uses an ability that costs health, he stores 100% of the health cost into his Blood Well. The maximum amount of health the Blood Well can store is equal to 30 + (45 x level). If Aatrox has not dealt or received damage in the last 5 seconds, his Blood Well will deplete at a rate of 2% per second. Upon taking fatal damage, Blood Well activates and places Aatrox in stasis for 3 seconds. Over the stasis duration the Blood Well is emptied and Aatrox restores health equal to its contents plus 10.5 + (15.75 x level). Blood Well's activation has a static cooldown and is unaffected by cooldown reduction. Also, Aatrox passively increases his attack speed by 1% for every 2% in the Blood Well. -Well, this passive is like a ![]() ![]() ![]() |
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Active: Aatrox takes flight and slams down at a targeted location, dealing physical damage in a large area. Enemies in the center of the blast are also knocked up for 1 second. -This is ![]() ![]() ![]() ![]() |
![]() |
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Passive: TOGGLE OFF: Aatrox heals himself on every third attack. If Aatrox is below 50% health he will heal for three times as much. TOGGLE ON: Aatrox deals bonus physical damage on every third attack at the cost of health. -The skill about who is based ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Final Active: Aatrox draws in the blood of his foes, dealing magic damage to nearby enemy champions. For the next 12 seconds, Aatrox gains bonus attack speed and 175 bonus attack range (325 total range). His attacks are still considered melee. -This Skill is very useful, combined with ![]() ![]() |
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1vs1
-You start the battle





-Begins the battle with











-He start the battle





-Depending on the enemy, but anyone both, toggle on


- He is winning or his jungler is coming?
Blades of Torment+
Dark Flight+
Flash or
Ghost or
Exhaust back to your tower, Bye!
- You are winning or your jungler is coming?
Blades of Torment+
Dark Flight+
Flash or
Ghost or
Exhaust to chase+
Ignite, Bye!
Team fights







If





TOP Lane

Jungler

- 21/9/0 is the best tree upgrade for




Runes




Greater Seal of Armor+
Greater Glyph of Scaling Magic Resist: Increase base stats, against a possible Ad or AP enemy champion
Greater Quintessence of Attack Damage+
Greater Mark of Attack Damage: As usual, doubts remain about the runes, i think this is the best runes for
Aatrox, can be switched in greater quintessence of armor penetration or greater mark of armor penetration.

Core Build
Usually the boots i take for
![]() ![]() ![]() ![]() ![]() |
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The essential item for
![]() ![]() |
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Give health, magic resist and 20 of CdR, the passive give +20% of the all things of health regeneration, that's why is one of the best item on aatrox
|
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Actually with the
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Items synergy explanation
1.


2.



3.


4.


Other good items
-
: this item is very good defensive pick for aatrox, with
Massacre slow down the enemies from the distance and burst them with AAs of
Blood Price
-
: You deal more damage and take more health from the lifesteal (can replace
Black Cleaver against an enemy team with lot of armor).
-
: Only if the enemy team focus you hard.
Situational
-
:It can be buy as last item, because gain much AD and lifesteal as a
Ravenous Hydra, but only if you really need to do more damage.
-
:Well, aatrox benefit a lot from the attack speed, because he can reach the 3rd AA more faster, but i prefer the other 2 boots because give more defensive stats.
-
:Can be a good replacement of the
Randuin's Omen if you want be more aggressive, but don't give the same health and armor and you are against a team which benefit from attack speed (
Kayle+
Fiora+another
Aatrox) the randuin is more better.
-
: like
Maw of Malmortius give attack damage an magic resistance, but the active effect remove all debuffs like
Cleanse, good items for
Aatrox against ALL CC (airbone and knock back aren't included, they are heaviest CC in the game), you must take it when you need to focus one champ who feed a lot but it's difficult to hit because he has a lot of CC or movement (ex:
Ahri)
-
:If the enemy team have a lot of AD champ with lot of attack speed (
Fiora+AD carry+another
Aatrox.
-
:Against a team with lot of AP champ is a good pick, the best thing of this is items is it's give more AD for your missing health, on aatrox is very good because he remain with low health a lot of time.
Wards












-Warding saves you from enemy ganks, see the blue circles, where you can put your wards.














Best Choices for Aatrox
To take kills and to do some tricks or escape in bad situations, can be replaced with ![]() ![]() ![]() ![]() |
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Very good at begin for 1vs1 and if the enemy champion try to run away (combined with ![]() ![]() |
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To chase an enemy of run away quickly, i don't think is the best pick for ![]() ![]() |
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In game
GG: good game! / BG: bad game!
GJ: good job!
WP: well play!
GL & HF: good luck and have fun!!!
OMG: Oh my God :O
STFU: Erhm... keep quiet...
SS: Missing, write it when an enemy go away from your lane
Re: Returned, write it when the missing enemy return
Skills, Abilities, Stats and Other:
AP: Ability Power
AD: Attack Damage
MR: Magic Resistance
Ar: Armor
MP: Magic Penetration
ArPen: Armor Penetration
CdR: Cooldown Reduction
DpS: Damage for second
Aoe: Area Of Effect
AA: Auto attack, normal attack (right click)
CC: Crowd Control is divide into:
-Hard CC like Stun, Silence or Airbone (An abilities like

-Soft CC like Blind, Slow or Snare
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