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Branding Your Enemies
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Spells:
Ignite
Clarity
Ability Order
Blaze (PASSIVE)
Brand Passive Ability
Introduction
Here is an 8 minute video I did introducing Brand, his abilities, and my play style. Most importantly, it has footage of real games as Brand.
Recommended:


Optional:





Avoid:






Masteries are usually the most unique part of any build. Most people know which are important, and then bicker about the filler points. I will explain some of the smaller choices here.
Perseverence - This is mostly for the health regen. On top of Force of Nature late game, it helps you recover more health, and reduces your dependence on health potions.
Utility Mastery - Blue buff is fantastic on brand. Using this in conjunction with clarity will easily keep your mana full, meaning you can skip over expensive items like Archangel's Staff.
Quickness - 3% movement speed by itself is not a lot, but when combined with your movement speed 2 shoes and force of nature, you will be able to out maneuver most opponents.
Why skip Meditation and Expanded Mind? - With Utility Mastery and Clarity, you should have plenty of mana. Also, Brand is all about dominating lanes, so the experience gain from Awareness is going to create a snowball effect, making is easier and easier to farm minions as the game goes on.
Perseverence - This is mostly for the health regen. On top of Force of Nature late game, it helps you recover more health, and reduces your dependence on health potions.
Utility Mastery - Blue buff is fantastic on brand. Using this in conjunction with clarity will easily keep your mana full, meaning you can skip over expensive items like Archangel's Staff.
Quickness - 3% movement speed by itself is not a lot, but when combined with your movement speed 2 shoes and force of nature, you will be able to out maneuver most opponents.
Why skip Meditation and Expanded Mind? - With Utility Mastery and Clarity, you should have plenty of mana. Also, Brand is all about dominating lanes, so the experience gain from Awareness is going to create a snowball effect, making is easier and easier to farm minions as the game goes on.





Catalyst the ProtectorCatalyst the Protector (Priority 2) - Another excellent tool to keep you in a lane longer than normal. Later, this will build into a Rod of Ages

Make sure you stay well stocked on health potions until about level 10. They allow you to harass even on turrets, which is an important part of playing Brand effectively.




Once these two items are complete, you are virtually unstoppable.





Blaze(passive) - Brand's spells light his targets ablaze, dealing 2% of their maximum health in magic damage per second for 4 seconds.

Sear(Q) - Brand launches a fireball forward that deals magic damage. If the target is ablaze, the target will be stunned for 2 seconds.

Pillar of Flame (W) - After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.

Conflagration (E)- Brand conjures a powerful blast at his target, dealing magic damage to them. If the target is ablaze the conflagration will damage nearby enemies as well.

Pyroclasm (R)- Brand unleashes a devastating torrent of fire that bounces between enemies, dealing damage each time it bounces. If a target is ablaze, Pyroclasm's missile speed increases. It will bounce up to four times for a total of five hits, and can hit the same enemy up to three times.
Ideally, you want to use
Conflagration,
Sear,
Pillar of Flame. This will DoT the enemy, and then stun them, giving you an easy chance to follow up with
Pillar of Flame.
More often than not, you won't get this opportunity. Players tend to stay behind their minions. In this case, you should harass with
Pillar of Flame, making sure to hit minions, and if possible, champions as well. If you miss someone with your pillar, they tend to try and attack you. Use
Conflagration on a minion with your DoT, and it will spread, hitting the champion. If they still insist on pushing after that, you can use
Sear to stun them. This gives you time to move back, or hit them with some auto attacks.
While fighting at a tower, you want to harass with
Pillar of Flame and sear. Be careful when standing in range of the turret, because your passive DoT WILL make the tower attack you if it's on a champion.
Don't be afraid to use your
Ignite. Most champions around 20% health will die to a full Brand rotation plus ignite.
I suggest using
Pyroclasm at the BEGINNING of a team fight. This will ignite all opponents, giving your
Pillar of Flame bonus damage. Next you can stun someone with
Sear,
Conflagration to refresh the DoT, and finish the fight with another
Pillar of Flame.




More often than not, you won't get this opportunity. Players tend to stay behind their minions. In this case, you should harass with



While fighting at a tower, you want to harass with

Don't be afraid to use your

I suggest using





Your most powerful combination is
Sear,
Conflagration(on the same target),
Pillar of Flame. This will spread your flame DoT to nearby minions, and
Pillar of Flame will hit them for additional damage.
While that may be the typical rotation, I rarely use it.
Pillar of Flame followed by
Conflagration does slightly less damage, but will save you a lot of mana. It also keeps you
Sear off cooldown, in case your opponent tries to fight you.
Blue buff is great on Brand. Just remember that the Ancient Golem has a lot of health, and you don't. Treat him like a champion: start with
Conflagration for the initial ignite, then use
Sear to stun, and
Pillar of Flame for heavy damage.
Pyroclasm has a fast cooldown, so if you ever need to go back, burn your ultimate, and follow up with a
Pillar of Flame. By the time you come back, your
Pyroclasm will be nearly ready.




While that may be the typical rotation, I rarely use it.



Blue buff is great on Brand. Just remember that the Ancient Golem has a lot of health, and you don't. Treat him like a champion: start with






Brand can easily take mid or even solo a 2v1. In my experience, he is best when partnered with someone who has a snare.
Renekton is one of my favorite laning partners. He can dash in, stun, and do significant damage. The stun also gives me the opportunity to land my
Pillar of Flame, and follow up with my own stun,
Sear.
Soraka
Singed
Blitzcrank
Lux
Morgana
Alistar
Cho'Gath
Malphite
Taric
Kayle
Veigar



Other great Brand partners:











This build gives you a resilient Brand with a lot of harassment potential. With enough practice, you will be able to walk up to a turret, drop your skills, and walk out with an easy kill. Thank you for your interest in my guide. If you have any comments or suggestions, please leave them, and I will do my best to reply.
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