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Caitlyn Build Guide by BuonNguQua

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author BuonNguQua

Caitlyn Guide with [Exhaust]

BuonNguQua Last updated on May 5, 2014
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Ability Sequence

2
4
5
7
9
Ability Key Q
1
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


Guide Top

Introduction

Hello guys, I'm playing in Asia server and this guide is my first guide :)

I'm sorry if my English is not good, hope you guys read it and may be vote it :)


Guide Top

Pros / Cons

Pros

+ Has longest AA range
+ Great zoning skill
+ Has escaping/chasing skill
+ Brush reveal
Caitlyn is a champion who can destroy any AD carry. She's really good in laning phase, she can zone the enemy AD carry from farming and harassing them well with "W + Q". Tell your Support to play agressive, call for a couter gank from jungler and you will see how Caitlyn can destroy the bottom lane.
Cons

+ Depent on AA
+ Need space to fire
+ Has to be played aggressive
+ Hard to trade 1 vs 1
She's weak when trading 1 vs 1, she really need a tanky guy to make space for firing. And remember to use your ultimate before starting a team fight.


Guide Top

Runes

Runes



Runes

Greater Quintessence of Attack Speed
2

Greater Quintessence of Attack Damage
1

Greater Mark of Attack Damage
9

Greater Glyph of Magic Resist
5

Greater Glyph of Mana Regeneration
4

Greater Seal of Armor
4

Greater Seal of Health
5


Guide Top

Masteries

Masteries
1/5
4/5
2/1
4/1
3/1
1/1
2/5
3/
1/
4/1
3/1
1/5
1/1


Guide Top

Summoners Spell


is the best Summoner Spell for all champion.

It reduces 50% damage of target, that is the reason why I choose it because of , , , especially , she can melt you down in 2 seconds.

I use it when I want to play a safety game


Guide Top

Abilities




Headshot: Every {8/7/6} attacks (attacks while in brush count as 2, attacks against structures do not count), Caitlyn will fire a headshot, dealing either 150% damage to a champion or 250% damage to a minion.

Throw it to your enemy AD carry's face. It's hurt! I'm prety sure.



Piltover Peacemaker: Caitlyn revs up her rifle for 1 second to unleash a penetrating shot which deals physical damage (deals less damage to subsequent targets).

It's your mainly skill to push lane and harass, You're going to want to max it first.
Tips and Tricks
  • Use it to the traped enemy (by or any CC from your teamates).
  • Use it right after for Animation cancelling.
  • Use it on the minion waves if you want to push your lane. If not, don't do that.



Yordle Snap Trap: // Caitlyn sets up to three traps which trigger on champions. When sprung, the trap immobilizes the champion, deals magic damage, and reveals the target. Traps last 4 minutes.

I take it first at level 1 to check brush, trap somebody who want to invade - it helps to protect your jungle buff. I will max it after . I think it's better than maxing because you can do more brush checking, farm zoning and trap enemy jungler. It's prety helpfull.

Tips and Tricks
  • Get it at level 1 to avoid an invade or trap someone.
  • Land it on the ranged enemy's position for zoning.
  • Set up a trap in brush.



90 Caliber Net: Caitlyn fires a heavy net to slow down her target and deal magic damage. The recoil knocks Caitlyn back. Knockback distance: 400.

Max it last. You can use it to escape or chase enemy. I just use to escape, 400 distance will send you into the enemy team if you use it wrong.

Tips and Tricks
  • Land it on the jungler to slow her/him down.



Ace in the Hole: Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally.

It make her to be a sniper - a monster in 2/3 vs 2/3. But when the teamfight explode, USE IT AT THE BEGINNING. Remember it!
Tips and Tricks
  • LANING PHASE: Throw it to the enemy Supporter. If you don't, this guy can do a ton of damage on you. Keep his/her health low.
  • TEAMFIGHT: When you have chance, use it onto enemy AP Carry.


Guide Top

Items

Items


Item Sequence

The Bloodthirster
3700

Phantom Dancer
2550

Last Whisper
1300

Infinity Edge
3600

Berserker's Greaves
1100

Enchantment: Furor
450

It's borned for AD Carry.

Give you 100 AD, 18% life steal. It's the most item for AD Carry, except some special one like or

You are an AA champion and you need attack speed to increse your DPS.

Get it as the third item. Provide 35% Armor Penetration + 40 AD. In teamfight, which side can melt the enemy tanker first will take the victory. Don't try to hit the enemy Carries if you want to be died without doing damage. Stay alive and do damage are your mission.

Take it to get 55% Critical Strike Chance + 50% Critical Strike Damage. Help you to do more damage.

Take it when against less than 2 hard CC champion or assasin AP Carry like

Situation Items

If enemy team has more than 2 hard CC. It's look like Clean

Buy purchase When both teams are fully equipped.


Guide Top

Summary

My guide has two different point with others guide.


1. is my main Summoner Spell because of metagame nowaday. Assasin champion is really hot this time. Some of them are ...
They can melt you down quickly just in 1 combo, especially LeBlanc. In my opinion, she is the best Assasin in the game.
You may ask me why I don't let the Supporter take it. It's okie, but remember, YOU ARE THE PRIORITY TARGET! The best way to stay alive before an Assasin is "REDUCE HIS/HER DAMAGE".


2. I choose to max right after because it's helpfull. You can do more check brush, zone enemy carry, even prevent a gank. So why don't we take this instead of an escape spell which be used maybe once or twice in 3 minutes.


- BuonNguQua