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Lee Sin Build Guide by 0riginalGankster

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League of Legends Build Guide Author 0riginalGankster

Carry With Style | Lee Sin Jungle Guide

0riginalGankster Last updated on March 7, 2016
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
17
18
Ability Key W
3
12
13
14
15
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

Wanderer
 
 
5/
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
5/
Precision
 
 
Intelligence
 
 
 
 

Cunning: 18

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Lee Sin with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Shaco Heavily favored into Lee's side,a Q and E Combo will very much lock him down and keep vision onto him. Only real trouble this guy can give you is if he's invading your jungle with Ignite. in a 1v1 or counter gank situation you will win this matchup.
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Interduction

-Hello and welcome I am xBalkanLord17 and I play in EUNE!!!
This is my first guide that i created to help all of u first time Lee Sin or the players
that just want to improve there Lee Sin knowledge.
I hope you will enjoy my guide and learn something new from it!
- Lee Sin is one the most versatile junglers in the game because there is so many things he can do with his kit.
-THANKS TO ALL OF U WHO CLICKED ON THIS SHIIT :D Much Love
MY OTHER GUIDES:
Carry With Style | Lee Sin Guide [6.2]: http://www.mobafire.com/league-of-legends/build/carry-with-style-lee-sin-guide-6-2-449015

Runic Echos Udyr Jungle 6.2 | Inspired by Trick2G: http://www.mobafire.com/league-of-legends/build/runic-echos-udyr-jungle-6-2-inspired-by-trick2g-451552

Hammer Time Poppy Jungle Guide 6.2: http://www.mobafire.com/league-of-legends/build/-451663?revision&nocache

Dead Man Walking Graves Jungle 6.2: http://www.mobafire.com/league-of-legends/build/dead-man-walking-graves-jungle-6-2-451584

Spiderwomen Elise Jungle guide 6.2: http://www.mobafire.com/league-of-legends/build/-451695?revision&nocache

Wreck'Sai Jungle Guide 6.2: http://www.mobafire.com/league-of-legends/build/-451696?revision&nocache


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Playing Lee Sin

(Early Game)
In the early game, pay attention to where the enemy jungler starts and which lanes from each team are vulnerable. If the other team's top laner looks gankable, then start on the buff closest to your bot lane so that you can show up top at level 3 with double buffs. If you think it's likely that your top laner is gankable and you see that their jungler started on the bottom buff as well, you can always hide in the bush and look for a counter gank. If you have a really good jungle match up, then feel free to counter jungle the other jungler. By fighting the other jungler and taking his camps, it sets them behind and takes pressure off of your lanes because you have vision of their jungler.


(Mid Game)
Mid game is the period of time when you have Smite upgrade and Sightstone(dont need if u have Trackers Knife) and at this point in the game you want to put as many wards down in the enemy jungle and look to make plays with Dragon's Rage every time it's up. Lee Sin can do dragon pretty easily once he has 2+ points into his Safeguard W so look to secure that every time it's up. Keep checking buff timers and coordinate invades with your team to steal enemy buffs.

(Late Game)
Late game can be a bit awkward on Lee Sin, if you build tanky then you aren't really strong enough to kill anyone and if you build damage then you'll die if you ever go into a team fight. The most useful thing for Lee Sin to do in team fights is to either kick one of their carries with ur ult Dragon's Rage into your team or peel for your carries. Try to apply your Tempest E to as many people as you can and hope your carries are strong enough to win the fight!


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Lee Sin Sesson 6

Lee Sin has been one of the most popular and strongest junglers in both solo queue and competitive play for a while now. He has a lot of tools at his disposal but he takes a while to master. Lee Sin is really strong early game which he can use to pressure lanes or the enemy jungler. From there, Lee Sin scales into the mid game by taking vision control of the map with his mobility and Tracker's Knife or Sightstone, then transitions into a utility based tank late game.


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Lee Sin Notes

-You're going to want to go 12/18/0.(Masteries under skill order)
-Runes are: AD/Armor Penetration reds, AD quints, armor seals, 9 MR blues
-Skill order is R>Q>E>W
-Start with machete 3 Health Potion and your first clear should be:
Blue side: Smite Krug start with leash, do raptors then red look for a gank if not gankable go wolves then blue. gromp then back if u cant gank nowhere.Grab Smite upgrade, pots and a Vision Ward, head for your first gank.
Purple side: Smite Gromp start gromp with leash, do wolves, blue then the other side. Grab your blade pots ward for gank etc, etc.
-Your final build should pretty much always look like Warrior Enchant Tracker's Knife >Boots (tabi/mercs based on there damage, although mobi/swifties or CD boots arent out the question)> The Black Cleaver > Dead Man's Plate > Locket of the Iron Solari> Randuin's Omen/ Banshee's Veil
-When fighting camps, open with a Safeguard>2 AA Iron Will>2 AA>Q>AA>Q>>AA etc. This maximizes your healthiness during clear and deals the most damage. DO 1 auto between q's so your 2nd Q gets the bonus spellvamp from W. This is what keeps you healthy during your clear. Also, dont be afraid to back early. If you cleared 3 camps or 4, got a gank off and are low, just back. No need to waste time being too low to do anything.
-Tip- When ganking go in with Safeguard W onto a minion or a ward then Tempest E for the slow, hit ur Sonic Wave Q and wait, if they flash or use another gap closer u can cast the second part of ur Q and follow on there flash or gap closer.
-WILL ADD MORE IN THE FUTURE AND ORDER IT IN CHAPTERS-


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Key Streanghts and Weaknesses | Master Your Self Master The Enemy

Lee Sin Key Strengths:
Playmaker: As a jungler, Lee Sin can clear jungle at a good speed, invade the enemy jungle, gank lanes well, and easily escape with ward jumping. His most notable ability in a team fight is to inSec the enemy team's carry. This is done by Qing in, ward hopping or flashing behind the target, and ulting ing the target into your team for an easy kill.
Mobile: One of his largest strengths is his ability to ward and W immediately to it. It allows for easier ganks, easier escapes, easier kicks, reduced wastage of flash, and even gives more ward coverage for the team.

Lee Sin Key Weaknesses:
High Skill cap: A lot of players underestimate how difficult it really is to inSec a player using ward hops. Even I am not very good at it. If you mess up your kick, then you risk losing the fight because now you're in the middle of 4 people, and you don't secure a kill on the enemy carry.
High Damage Early, Low Damage Later: As Lee, you really only have two choices, build a lot of damage or build a lot of tank. Because of this, if you build tank, you will do very little damage in the mid-late game, and if you build damage you will be very easy to kill. Hence your impact on the late game depends on your skill capability.

TL;DR - Big damage and big plays but at the cost of a high learning curve.


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Pros / Cons

PROS
-High Mobility
-Good Early Game Ganks
-Soooo Fun To Play
-High Burst
-Carry The Early Game
-Alot Of Playmakeing Possibility

Cons
-High Skill Cap
-Bad If Behind


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Build explanation

THE FULL AD BUILD
1st item u want to build is Tracker's Knife - Warrior cuz u get more wards to ward jump from Tracker's Knife and the early game DMG from warrior. Your next item if ur going for the Full AD Build should be The Black Cleaver, if ur playing vs lot of DMG, if there team has no DMG or ur team lacks DMG get Youmuu's Ghostblade, if they have alot of AP DMG u want to get Maw of Malmortius. After that get ur Ravenous Hydra for burst and puns of DMG. The enemy will get armor soo u must have the Lord Dominik's Regards for armor penetration. Boots are optional i recommend Ionian Boots of Lucidity
(get them as a second/third item)

The Classic Build...Comeing Soon


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Popular Lee Sin Content

WATCH THIS TO GET INTO THE HYPE


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Thanks to:

Thanks to all of your feedback soo far: Unknown629